Rename main_window to window.

With the last commit the duplicate variable name window is gone, so
rename the main_window to the preferred name window.
This commit is contained in:
Mark de Wever 2014-03-09 15:20:30 +01:00
parent 6817aa33b7
commit 385885fea0

View file

@ -219,7 +219,7 @@ namespace {
surface frameBuffer = NULL;
bool fake_interactive = false;
#if SDL_VERSION_ATLEAST(2, 0, 0)
sdl::twindow* main_window = NULL;
sdl::twindow* window = NULL;
#endif
}
@ -345,7 +345,7 @@ CVideo::~CVideo()
LOG_DP << "calling SDL_Quit()\n";
SDL_Quit();
#if SDL_VERSION_ATLEAST(2, 0, 0)
delete main_window;
delete window;
#endif
LOG_DP << "called SDL_Quit()\n";
}
@ -421,18 +421,17 @@ int CVideo::setMode( int x, int y, int bits_per_pixel, int flags )
fullScreen = (flags & FULL_SCREEN) != 0;
if(!main_window) {
main_window
= new sdl::twindow("", 0, 0, x, y, flags, SDL_RENDERER_SOFTWARE);
if(!window) {
window = new sdl::twindow("", 0, 0, x, y, flags, SDL_RENDERER_SOFTWARE);
} else {
if(fullScreen) {
main_window->full_screen();
window->full_screen();
} else {
main_window->set_size(x, y);
window->set_size(x, y);
}
}
frameBuffer = SDL_GetWindowSurface(*main_window);
frameBuffer = SDL_GetWindowSurface(*window);
if(frameBuffer != NULL) {
image::set_pixel_format(frameBuffer->format);
@ -498,8 +497,8 @@ void CVideo::flip()
clear_updates();
#else
assert(main_window);
main_window->render();
assert(window);
window->render();
#endif
}
@ -523,11 +522,11 @@ CVideo::window_state()
Uint8 state = 0;
Uint32 flags = 0;
if(!main_window) {
if(!window) {
return state;
}
flags = SDL_GetWindowFlags(*main_window);
flags = SDL_GetWindowFlags(*window);
if ((flags & SDL_WINDOW_SHOWN) && !(flags & SDL_WINDOW_MINIMIZED)) {
state |= SDL_APPACTIVE;
}
@ -542,14 +541,14 @@ CVideo::window_state()
void CVideo::set_window_title(const std::string& title)
{
assert(main_window);
main_window->set_title(title);
assert(window);
window->set_title(title);
}
void CVideo::set_window_icon(surface& icon)
{
assert(main_window);
main_window->set_icon(icon);
assert(window);
window->set_icon(icon);
}
#endif