set undeadfoot mountain movement ratio to 4
updated changelog
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2 changed files with 6 additions and 3 deletions
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@ -4,8 +4,11 @@ CVS HEAD::
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* more unit graphics and animations
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* made it possible to recruit on any keep tile, not just a starting keeps
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* added orcishfoot (orcs, goblins) and changed orcish units previously using smallfoot to use it, "orcs" are now faster on hills and mountains
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* mountainfoot (dwarves) made a bit less slow on forest, village and castle defense increased
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* undeadfoot (undead) made faster on swamp, increased swamp defense
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* mountainfoot (dwarves) made a bit less slow on forest
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* mountainfoot village and castle defense increased
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* undeadfoot (undead) made faster on swamp
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* undeadfoot swamp defense increased
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* undeadfoot can now move on mountain, though very slow
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* woodland (elves) made a bit less slow on mountains
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* new units:
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* Outlaw
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@ -673,7 +673,7 @@
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sand=2
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forest=2
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hills=3
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mountains=100
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mountains=4
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village=1
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castle=1
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cave=2
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