add :idle, :controller, :give_control help
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@ -582,6 +582,9 @@ Debug mode is turned off by quitting the game or :nodebug.
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" + "<header>text=':droid [<side>] [on|off]'</header>" + _"
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Set or toggle player on side between human and AI player. The player/client who controls that side needs to issue this command. If no second parameter is supplied, toggle bewteen human and AI. If it is ‘on’, set an AI controller. If it is ‘off’ set a human controller. Defaults to the currently active side if no parameter is supplied.
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" + "<header>text=':controller <side>'</header>" + _"
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Display the controller status of a side.
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" + "<header>text=':fps'</header>" + _"
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Toggle the display of the current frames per second.
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@ -618,6 +621,12 @@ Ban a user in a multiplayer game by the IP address used by that username and kic
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" + "<header>text=':control <side> <username>'</header>" + _"
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Change the controller for side (write here the number of the side) to username (write here the nickname of the player or observer). You can check what side belongs to which player in the <bold>text='Scenario Settings'</bold> dialog (Press the <bold>text='More'</bold> button in the <bold>text='Status Table'</bold> (alt+s by default) to get there.). The host can change control of any side.
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" + "<header>text=':give_control'</header>" + _"
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Launch a gui dialog to assist the host in changing the human controllers of sides.
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" + "<header>text=':idle <side>'</header>" + _"
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Toggle the idle state for a side. The host may make a side idle after a network disconnection.
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" + "<header>text=':kick <username>'</header>" + _"
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Kick a user in multiplayer. They will be able to rejoin the game. If you just want to change control of their side(s) use the :control command instead.
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