updated changelog
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CVS HEAD
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* changed 'dark gray' player colour to 'orange'
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* scenario balancing for 'Son of the Black Eye' campaign:
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* Shan Taum the Smug
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* enabled accented characters in textboxes for LATIN-1 charset
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* made it impossible to label shrouded hexes
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* fixed OGG checks in --enable-lite
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* moved scorpionfoot movetype to game.cfg
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* fixed clicking to the right of a character in a textbox causing segfault
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Version 0.7.4:
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* added and improved unit images and castle images
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