Removed most call to raise_draw_event

These don't seem necessary anymore since draw handling happens per-frame and doesn't rely
on calling derived class's draw() member.
This commit is contained in:
Charles Dang 2017-06-15 01:49:31 +11:00
parent d427bf1e65
commit 37bcade3a1

View file

@ -246,7 +246,6 @@ void controller_base::play_slice(bool is_delay_enabled)
events::pump();
events::raise_process_event();
events::raise_draw_event();
// Update sound sources before scrolling
if(soundsource::manager* l = get_soundsource_man()) {