post release version bump to 1.7.5+svn
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4 changed files with 11 additions and 3 deletions
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Version 1.7.5 +SVN:
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Version 1.7.5+svn:
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* AI:
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* Stabilized syntax of [modify_ai] tag
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* Reorganized AI macro library
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* Added 'move leader to target' candidate action
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* Graphics:
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* New portrait for Merman Spearman
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* Language and i18n:
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* Updated translations:
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* Miscellaneous and bugfixes:
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* Fix broken "Skip Ai moves" option.
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* Changed upload log format and defaulted the new uploader.
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@ -6,7 +6,7 @@
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AC_PREREQ([2.60])
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define([WESNOTH_VERSION],[1.7.5])
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define([WESNOTH_VERSION],[1.7.5+svn])
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define([WESNOTH_BUGS],[http://bugs.wesnoth.org])
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AC_INIT([Battle for Wesnoth], WESNOTH_VERSION, WESNOTH_BUGS, [wesnoth])
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This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.7.5 +SVN:
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* Graphics:
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* New portrait for Merman Spearman
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* Language and translations:
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* Updated translations:
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Version 1.7.5:
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* Graphics:
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* New base frame and animations for the Drake Blademaster.
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@ -16,6 +21,7 @@ Version 1.7.5:
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* Fixed problems with the Drakes introduced in 1.7.4 (wrong resistances and
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a possible crash when advancing to the Inferno Drake).
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Version 1.7.4:
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* AI:
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* Fixed crashes and infinite loops on AI turn.
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@ -25,7 +25,7 @@
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#ifdef VERSION
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#undef VERSION
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#endif
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#define VERSION "1.7.5"
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#define VERSION "1.7.5+svn"
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#ifndef PACKAGE
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#define PACKAGE "wesnoth"
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