updated changelog

This commit is contained in:
Pauli Manninen 2004-04-03 16:28:08 +00:00
parent ba275dd321
commit 373c7fbee8

View file

@ -2,11 +2,11 @@ CVS HEAD:
* changed damage calculations to use additive percentage calculations
* resting stacks with heal and cure
* 'Sword of Fire' changed melee weapon with fire damage
* made the game more interactive during the AI's turn
* added and improved unit images, missile images and attack icons
* merman and swamp villages
* ice terrain
* dirt and swamp transitions
* made the game more interactive during the AI's turn
* new minor terrain item: trash heap
* new fog of war images
* underground daytime images
@ -14,8 +14,8 @@ CVS HEAD:
* attack stat tooltips
* user interface polishing
* support for cursors
* on map floating labels
* floating text for damage inflicted in fight
* on map floating labels (right-click menu -> set label)
* floating text for damage inflicted and status effects
* shortcut keys are displayed next to menu items
* undo, redo and next unit added to context menu
* added deleting saved games
@ -52,6 +52,7 @@ CVS HEAD:
* Orcish Shaman
* Yeti
* new special units
* Orcish Ruler (hero in the Son of the Black Eye campaign)
* Pirate Galleon
* Transport Galleon
* Watch Tower