Removed all (except some project files I don't dare to touch) remains of
the old brush_bar and put the new solution in place.
This commit is contained in:
parent
c9eabcdadc
commit
370b002906
15 changed files with 76 additions and 285 deletions
|
@ -1,25 +0,0 @@
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src/editor/action/action.cpp
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src/editor/action/action_label.cpp
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src/editor/action/action_unit.cpp
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src/editor/action/action_village.cpp
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src/editor/action/mouse/mouse_action.cpp
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src/editor/action/mouse/mouse_action_map_label.cpp
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src/editor/action/mouse/mouse_action_unit.cpp
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src/editor/editor_controller.cpp
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src/editor/editor_display.cpp
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src/editor/editor_main.cpp
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src/editor/map/context_manager.cpp
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src/editor/map/editor_map.cpp
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src/editor/map/map_context.cpp
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src/editor/map/map_fragment.cpp
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src/editor/palette/editor_palettes.cpp
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src/editor/palette/palette_manager.cpp
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src/editor/palette/terrain_palettes.cpp
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src/editor/palette/unit_palette.cpp
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src/editor/toolkit/brush_bar.cpp
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src/editor/toolkit/brush.cpp
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src/gui/dialogs/editor_generate_map.cpp
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src/gui/dialogs/editor_new_map.cpp
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src/gui/dialogs/editor_resize_map.cpp
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src/gui/dialogs/editor_set_starting_position.cpp
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src/gui/dialogs/editor_settings.cpp
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@ -664,7 +664,6 @@ set(wesnoth-main_SRC
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editor/map/map_fragment.cpp
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editor/palette/palette_manager.cpp
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editor/toolkit/brush.cpp
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editor/toolkit/brush_bar.cpp
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editor/palette/editor_palettes.cpp
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editor/palette/terrain_palettes.cpp
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editor/palette/unit_palette.cpp
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@ -237,12 +237,11 @@ wesnoth_sources = Split("""
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editor/palette/terrain_palettes.cpp
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editor/palette/unit_palette.cpp
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editor/palette/palette_manager.cpp
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editor/toolkit/brush.cpp
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editor/toolkit/brush_bar.cpp
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editor/editor_controller.cpp
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editor/editor_display.cpp
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editor/editor_main.cpp
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editor/editor_preferences.cpp
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editor/toolkit/brush.cpp
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editor/toolkit/editor_toolkit.cpp
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filechooser.cpp
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floating_textbox.cpp
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@ -268,9 +268,17 @@ bool editor_controller::can_execute_command(hotkey::HOTKEY_COMMAND command, int
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case HOTKEY_EDITOR_MAP_LOAD:
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case HOTKEY_EDITOR_MAP_SAVE_AS:
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case HOTKEY_EDITOR_BRUSH_NEXT:
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return true;
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case HOTKEY_EDITOR_BRUSH_1:
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case HOTKEY_EDITOR_BRUSH_2:
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case HOTKEY_EDITOR_BRUSH_3:
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case HOTKEY_EDITOR_BRUSH_NW_SE:
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case HOTKEY_EDITOR_BRUSH_SE_NW:
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return toolkit_->get_mouse_action()->supports_brushes();
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case HOTKEY_EDITOR_TOOL_NEXT:
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case HOTKEY_EDITOR_PALETTE_ITEM_SWAP:
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return true; //editor hotkeys we can always do
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return true;
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case HOTKEY_EDITOR_MAP_SAVE:
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case HOTKEY_EDITOR_MAP_SAVE_ALL:
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case HOTKEY_EDITOR_SWITCH_MAP:
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@ -330,6 +338,18 @@ bool editor_controller::can_execute_command(hotkey::HOTKEY_COMMAND command, int
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hotkey::ACTION_STATE editor_controller::get_action_state(hotkey::HOTKEY_COMMAND command, int index) const {
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using namespace hotkey;
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switch (command) {
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case HOTKEY_EDITOR_BRUSH_1:
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return toolkit_->is_active_brush("brush-1") ? ACTION_ON : ACTION_OFF;
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case HOTKEY_EDITOR_BRUSH_2:
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return toolkit_->is_active_brush("brush-2") ? ACTION_ON : ACTION_OFF;
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case HOTKEY_EDITOR_BRUSH_3:
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return toolkit_->is_active_brush("brush-3") ? ACTION_ON : ACTION_OFF;
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case HOTKEY_EDITOR_BRUSH_NW_SE:
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return toolkit_->is_active_brush("brush-nw-se") ? ACTION_ON : ACTION_OFF;
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case HOTKEY_EDITOR_BRUSH_SE_NW:
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return toolkit_->is_active_brush("brush-se-nw") ? ACTION_ON : ACTION_OFF;
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case HOTKEY_ZOOM_DEFAULT:
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return (gui_->get_zoom_factor() == 1.0) ? ACTION_ON : ACTION_OFF;
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case HOTKEY_TOGGLE_GRID:
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@ -458,6 +478,23 @@ bool editor_controller::execute_command(hotkey::HOTKEY_COMMAND command, int inde
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case HOTKEY_EDITOR_BRUSH_NEXT:
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toolkit_->cycle_brush();
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return true;
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case HOTKEY_EDITOR_BRUSH_1:
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toolkit_->set_brush("brush-1");
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return true;
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case HOTKEY_EDITOR_BRUSH_2:
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toolkit_->set_brush("brush-2");
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return true;
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case HOTKEY_EDITOR_BRUSH_3:
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toolkit_->set_brush("brush-3");
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return true;
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case HOTKEY_EDITOR_BRUSH_NW_SE:
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toolkit_->set_brush("brush-nw-se");
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return true;
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case HOTKEY_EDITOR_BRUSH_SE_NW:
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toolkit_->set_brush("brush-se-nw");
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return true;
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case HOTKEY_EDITOR_COPY:
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copy_selection();
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return true;
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@ -37,8 +37,6 @@ public:
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void set_toolbar_hint(const std::string& value) { toolbar_hint_ = value; }
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void set_palette_report(const config& palette_report) {palette_report_ = palette_report;};
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const SDL_Rect& brush_bar_area() const
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{ return theme_.brush_bar_location(screen_area()); }
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protected:
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void pre_draw();
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@ -61,14 +61,14 @@ namespace editor {
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brush::brush()
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: relative_tiles_()
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, name_()
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, image_()
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, id_()
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{
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}
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brush::brush(const config& cfg)
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: relative_tiles_()
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, name_(cfg["name"])
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, image_(cfg["image"])
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, id_(cfg["id"])
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{
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int radius = cfg["radius"];
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if (radius > 0) {
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@ -55,7 +55,7 @@ public:
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/**
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* @return the image of this brush
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*/
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const std::string image() const { return image_; }
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const std::string id() const { return id_; }
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protected:
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/**
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std::set<map_location> relative_tiles_;
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std::string name_;
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std::string image_;
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std::string id_;
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};
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@ -1,142 +0,0 @@
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/*
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Copyright (C) 2003 - 2013 by David White <dave@whitevine.net>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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/**
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* Manage the brush bar in the editor.
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* Note: this is a near-straight rip from the old editor.
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*/
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#define GETTEXT_DOMAIN "wesnoth-editor"
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#include "brush_bar.hpp"
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#include "sound.hpp"
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namespace editor {
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brush_bar::brush_bar(editor_display &gui, std::vector<brush>& brushes, brush** the_brush)
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: gui::widget(gui.video()), gui_(gui),
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selected_(0), brushes_(brushes), the_brush_(the_brush),
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size_(30) {
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adjust_size();
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}
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void brush_bar::adjust_size() {
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set_location(gui_.brush_bar_area());
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//TODO
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//set_location(size_specs_.brush_x -1, size_specs_.brush_y -1);
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set_measurements(size_ * brushes_.size() + (brushes_.size() -1) * (brush_padding_) + 2, (size_ +2));
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set_dirty();
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}
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unsigned int brush_bar::selected_brush_size() {
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return selected_;
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}
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void brush_bar::left_mouse_click(const int mousex, const int mousey) {
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sound::play_UI_sound(game_config::sounds::button_press);
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int index = selected_index(mousex, mousey);
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if(index >= 0) {
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if (static_cast<size_t>(index) != selected_) {
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set_dirty();
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selected_ = index;
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*the_brush_ = &brushes_[index];
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}
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}
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}
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void brush_bar::handle_event(const SDL_Event& event) {
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if (event.type == SDL_MOUSEMOTION) {
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// If the mouse is inside the palette, give it focus.
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if (point_in_rect(event.button.x, event.button.y, location())) {
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if (!focus(&event)) {
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set_focus(true);
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}
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}
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// If the mouse is outside, remove focus.
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else {
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if (focus(&event)) {
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set_focus(false);
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}
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}
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}
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if (!focus(&event)) {
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return;
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}
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int mousex, mousey;
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SDL_GetMouseState(&mousex,&mousey);
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const SDL_MouseButtonEvent mouse_button_event = event.button;
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if (mouse_button_event.type == SDL_MOUSEBUTTONDOWN) {
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if (mouse_button_event.button == SDL_BUTTON_LEFT) {
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left_mouse_click(mousex, mousey);
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}
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}
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}
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void brush_bar::draw() {
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draw(false);
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}
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void brush_bar::draw(bool force) {
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if (!dirty() && !force) {
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return;
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}
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const SDL_Rect loc = location();
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int x = loc.x;
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// Everything will be redrawn even though only one little part may
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// have changed, but that happens so seldom so we'll settle with this.
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surface screen = gui_.video().getSurface();
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for (size_t i = 0; i < brushes_.size(); i++) {
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std::string filename = brushes_[i].image();
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filename += ( i == selected_brush_size() ?
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"-pressed.png" : ".png" );
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surface image(image::get_image(filename));
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if (image == NULL) {
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ERR_ED << "Image " << filename << " not found." << std::endl;
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continue;
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}
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if (static_cast<unsigned>(image->w) != size_
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|| static_cast<unsigned>(image->h) != size_) {
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image.assign(scale_surface(image, size_, size_));
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}
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SDL_Rect dstrect = create_rect(x, gui_.brush_bar_area().y, image->w, image->h);
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sdl_blit(image, NULL, screen, &dstrect);
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x += image->w + brush_padding_;
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}
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update_rect(loc);
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set_dirty(false);
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}
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int brush_bar::selected_index(int x, int y) const {
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const int bar_x = gui_.brush_bar_area().x;
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const int bar_y = gui_.brush_bar_area().y;
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if ((x < bar_x || static_cast<size_t>(x) > bar_x + size_ * brushes_.size() +
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brushes_.size() * brush_padding_) ||
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(y < bar_y || static_cast<size_t>(y) > bar_y + size_))
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{
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return -1;
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}
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for(size_t i = 0; i < brushes_.size(); i++) {
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int px = bar_x + size_ * i + i * brush_padding_;
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if (x >= px && x <= px + static_cast<int>(size_) && y >= bar_y && y <= bar_y + static_cast<int>(size_)) {
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return i;
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}
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}
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return -1;
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}
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}
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@ -1,73 +0,0 @@
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/*
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Copyright (C) 2003 - 2013 by David White <dave@whitevine.net>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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/**
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* Manage the brush bar in the editor.
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* Note: this is a near-straight rip from the old editor.
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*/
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#ifndef BRUSH_BAR_H_INCLUDED
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#define BRUSH_BAR_H_INCLUDED
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#include "../editor_display.hpp"
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#include "brush.hpp"
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namespace editor {
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/** A bar where the brush is drawn */
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class brush_bar : public gui::widget {
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public:
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brush_bar(editor_display &gui, std::vector<brush>& brushes, brush** the_brush);
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/** Return the size of currently selected brush. */
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unsigned int selected_brush_size();
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/**
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* Draw the palette. If force is true, everything
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* will be redrawn, even though it is not dirty.
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*/
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void draw(bool force=false);
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virtual void draw();
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virtual void handle_event(const SDL_Event& event);
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/**
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* Update the size of this widget.
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*
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* Use if the size_specs have changed.
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*/
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void adjust_size();
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private:
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/**
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* To be called when a mouse click occurs.
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*
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* Check if the coordinates is a terrain that may be chosen, and select the
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* terrain if that is the case.
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*/
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void left_mouse_click(const int mousex, const int mousey);
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/** Return the index of the brush that is at coordinates (x, y) in the panel. */
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int selected_index(const int x, const int y) const;
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editor_display &gui_;
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unsigned int selected_;
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std::vector<brush>& brushes_;
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brush** the_brush_;
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const size_t size_;
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static const int brush_padding_ = 1;
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};
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} // end namespace editor
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#endif // BRUSH_BAR_H_INCLUDED
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@ -34,7 +34,6 @@ editor_toolkit::editor_toolkit(editor_display& gui, const CKey& key,
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, mouse_action_hints_()
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, brush_(NULL)
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, brushes_()
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, brush_bar_(NULL)
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{
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init_brushes(game_config);
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init_sidebar(game_config);
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@ -44,12 +43,10 @@ editor_toolkit::editor_toolkit(editor_display& gui, const CKey& key,
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editor_toolkit::~editor_toolkit()
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{
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//TODO ask someone about that
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// BOOST_FOREACH(const mouse_action_map::value_type a, mouse_actions_) {
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// delete a.second;
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// }
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//BOOST_FOREACH(const mouse_action_map::value_type a, mouse_actions_) {
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// delete a.second;
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//}
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//delete palette_manager_.get();
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//delete brush_bar_.get();
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// delete brush_bar_.
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}
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void editor_toolkit::init_brushes(const config& game_config)
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@ -67,7 +64,6 @@ void editor_toolkit::init_brushes(const config& game_config)
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void editor_toolkit::init_sidebar(const config& game_config)
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{
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brush_bar_.reset(new brush_bar(gui_, brushes_, &brush_));
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palette_manager_.reset(new palette_manager(gui_, game_config, &mouse_action_));
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}
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@ -119,8 +115,7 @@ void editor_toolkit::hotkey_set_mouse_action(hotkey::HOTKEY_COMMAND command)
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mouse_action_ = i->second;
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palette_manager_->adjust_size();
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//TODO make active_palette() private again.
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//palette_manager_->switch_palette();
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/// @TODO make active_palette() private again.
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gui_.set_palette_report(palette_manager_->active_palette().active_group_report());
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set_mouseover_overlay();
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@ -157,6 +152,15 @@ void editor_toolkit::clear_mouseover_overlay()
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gui_.clear_mouseover_hex_overlay();
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}
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void editor_toolkit::set_brush(std::string id) {
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BOOST_FOREACH(brush& i, brushes_) {
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if (i.id() == id) {
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brush_ = &i;
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}
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}
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}
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void editor_toolkit::cycle_brush()
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{
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if (brush_ == &brushes_.back()) {
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@ -172,10 +176,6 @@ void editor_toolkit::adjust_size()
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{
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palette_manager_->adjust_size();
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palette_manager_->draw(true);
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brush_bar_->adjust_size();
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brush_bar_->draw(true);
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}
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@ -15,20 +15,18 @@
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#ifndef EDITOR_TOOLKIT_H_INCLUDED
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#define EDITOR_TOOLKIT_H_INCLUDED
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//#include "../../display.hpp"
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//#include "brush.hpp"
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//#include "palette_layout.hpp"
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#include "config.hpp"
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#include <boost/scoped_ptr.hpp>
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#include "editor/palette/palette_manager.hpp"
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#include "hotkeys.hpp"
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#include "editor/toolkit/brush_bar.hpp"
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#include "editor/map/context_manager.hpp"
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#include "editor/palette/palette_manager.hpp"
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#include "editor/toolkit/brush.hpp"
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#include "hotkeys.hpp"
|
||||
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
|
||||
namespace editor {
|
||||
|
||||
/** A bar where the brush is drawn */
|
||||
|
||||
class editor_toolkit {
|
||||
|
||||
public:
|
||||
|
@ -69,11 +67,17 @@ public:
|
|||
/** Get the current mouse action */
|
||||
mouse_action* get_mouse_action() { return mouse_action_; };
|
||||
|
||||
/** Brush related methods */
|
||||
// Brush related methods
|
||||
|
||||
/** Cycle to the next brush. */
|
||||
void cycle_brush();
|
||||
|
||||
/** TODO */
|
||||
void set_brush(std::string id);
|
||||
|
||||
/** TODO */
|
||||
bool is_active_brush(std::string id) const { return brush_->id() == id; };
|
||||
|
||||
palette_manager* get_palette_manager() { return palette_manager_.get(); };
|
||||
|
||||
private:
|
||||
|
@ -82,7 +86,6 @@ private:
|
|||
|
||||
const CKey& key_;
|
||||
|
||||
/** TODO */
|
||||
boost::scoped_ptr<palette_manager> palette_manager_;
|
||||
|
||||
//Tools
|
||||
|
@ -106,9 +109,6 @@ private:
|
|||
/** All available brushes */
|
||||
std::vector<brush> brushes_;
|
||||
|
||||
/** The brush selector */
|
||||
boost::scoped_ptr<brush_bar> brush_bar_;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -167,6 +167,11 @@ const hotkey_command hotkey_list_[] = {
|
|||
{ hotkey::HOTKEY_EDITOR_TOOL_VILLAGE, "editor-tool-village", N_("Village Tool"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_BRUSH_NEXT, "editor-brush-next", N_("Next Brush"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_BRUSH_DEFAULT, "editor-brush-default", N_("Default Brush"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_BRUSH_1, "editor-brush-1", N_("Single Tile"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_BRUSH_2, "editor-brush-2", N_("Radius One"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_BRUSH_3, "editor-brush-3", N_("Radius Two"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_BRUSH_NW_SE, "editor-brush-nw-se", N_("Brush NW-SE"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_BRUSH_SE_NW, "editor-brush-se-nw", N_("Brush SE-NW"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_CUT, "editor-cut", N_("Cut"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_COPY, "editor-copy", N_("Copy"), false, hotkey::SCOPE_EDITOR },
|
||||
{ hotkey::HOTKEY_EDITOR_PASTE, "editor-paste", N_("Paste"), false, hotkey::SCOPE_EDITOR },
|
||||
|
|
|
@ -95,6 +95,7 @@ enum HOTKEY_COMMAND {
|
|||
HOTKEY_EDITOR_TOOL_SELECT, HOTKEY_EDITOR_TOOL_STARTING_POSITION, HOTKEY_EDITOR_TOOL_LABEL,
|
||||
HOTKEY_EDITOR_TOOL_UNIT, HOTKEY_EDITOR_TOOL_VILLAGE,
|
||||
HOTKEY_EDITOR_BRUSH_NEXT, HOTKEY_EDITOR_BRUSH_DEFAULT,
|
||||
HOTKEY_EDITOR_BRUSH_1, HOTKEY_EDITOR_BRUSH_2, HOTKEY_EDITOR_BRUSH_3, HOTKEY_EDITOR_BRUSH_NW_SE, HOTKEY_EDITOR_BRUSH_SE_NW,
|
||||
HOTKEY_EDITOR_CUT, HOTKEY_EDITOR_COPY, HOTKEY_EDITOR_PASTE,
|
||||
HOTKEY_EDITOR_EXPORT_SELECTION_COORDS,
|
||||
HOTKEY_EDITOR_SELECT_ALL, HOTKEY_EDITOR_SELECT_INVERSE,
|
||||
|
|
|
@ -535,7 +535,6 @@ theme::theme(const config& cfg, const SDL_Rect& screen) :
|
|||
mini_map_(),
|
||||
unit_image_(),
|
||||
palette_(),
|
||||
brush_bar_(),
|
||||
border_()
|
||||
{
|
||||
config tmp;
|
||||
|
@ -614,10 +613,6 @@ void theme::add_object(const config& cfg)
|
|||
palette_ = object(c);
|
||||
}
|
||||
|
||||
if (const config &c = cfg.child("brush_bar")) {
|
||||
brush_bar_ = object(c);
|
||||
}
|
||||
|
||||
if (const config &status_cfg = cfg.child("status"))
|
||||
{
|
||||
BOOST_FOREACH(const config::any_child &i, status_cfg.all_children_range()) {
|
||||
|
@ -748,7 +743,6 @@ theme::object& theme::find_element(std::string id){
|
|||
if (id == "main-map") { res = &main_map_; }
|
||||
if (id == "mini-map") { res = &mini_map_; }
|
||||
if (id == "palette") { res = &palette_; }
|
||||
if (id == "brush-bar") { res = &brush_bar_; }
|
||||
if (id == "unit-image") { res = &unit_image_; }
|
||||
return *res;
|
||||
}
|
||||
|
|
|
@ -218,8 +218,6 @@ public:
|
|||
{ return unit_image_.location(screen); }
|
||||
const SDL_Rect& palette_location(const SDL_Rect& screen) const
|
||||
{ return palette_.location(screen); }
|
||||
const SDL_Rect& brush_bar_location(const SDL_Rect& screen) const
|
||||
{ return brush_bar_.location(screen); }
|
||||
|
||||
static void set_known_themes(const config* cfg);
|
||||
static std::vector<std::string> get_known_themes();
|
||||
|
@ -249,7 +247,7 @@ private:
|
|||
|
||||
std::map<std::string,status_item> status_;
|
||||
|
||||
object main_map_, mini_map_, unit_image_, palette_, brush_bar_;
|
||||
object main_map_, mini_map_, unit_image_, palette_;
|
||||
|
||||
tborder border_;
|
||||
};
|
||||
|
|
Loading…
Add table
Reference in a new issue