Updated INSTALL. wesnoth_editor scons target no longer exists.

This commit is contained in:
Sergey Popov 2009-10-08 16:23:43 +00:00
parent d538132372
commit 36fa12d2d9

13
INSTALL
View file

@ -78,7 +78,7 @@ then
SCons can be found at http://www.scons.org/ .
Simply type 'scons' in the top-level directory to build the game with the
editor and the server. It is possible to select individual targets by naming
server. It is possible to select individual targets by naming
them as scons arguments, including wesnothd (the Wesnoth multiplayer server)
and campaignd (the campaign server).
@ -86,13 +86,12 @@ scons takes a prefix= argument that says where to install the game
and its data. The prefix defaults to /usr/local; for production builds
you may want to set prefix=/usr.
The target 'all' is equivalent to 'wesnoth wesnoth_editor cutter
exploder wesnothd campaignd'.
The target 'all' is equivalent to 'wesnoth cutter exploder wesnothd campaignd'.
So, for example, this builds game, editor, and campaign server,
So, for example, this builds game and campaign server,
enabling debugging on all:
scons build=debug wesnoth wesnoth_editor campaignd
scons build=debug wesnoth campaignd
To build wesnothd:
@ -110,11 +109,11 @@ If you want to install several versions of wesnoth you should use the
prefsdir= parameter to get distinct preferences directories. The
default is '.wesnoth'.
Installation productions 'install', 'install-wesnoth_editor',
Installation productions 'install',
'install-wesnothd' and 'install-campaignd' are available.
A plain 'install' installs all binary executables that exist -- so
'scons install' after a plain 'scons' installs game and editor, but
'scons install' after a plain 'scons' installs game and server, but
after 'scons all' it will install all binaries.
Notes on scons for autotools users