DiD: renumber scenarios
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17 changed files with 36 additions and 38 deletions
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@ -22,7 +22,7 @@
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description=_ "The northern frontier town of Parthyn is annually raided by neighboring tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and wreak vengeance on the orcs by any means necessary, even if it means sacrificing his own soul in the process.
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" + _"(Intermediate level, 12 scenarios.)"
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" + _"(Intermediate level, 10 scenarios.)"
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[about]
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title = _ "Original Campaign Design"
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@ -6,7 +6,7 @@
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map_file=campaigns/Descent_Into_Darkness/maps/06_Return_to_Parthyn.map
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{TURNS 19 18 17}
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victory_when_enemies_defeated=no
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next_scenario=07_A_Small_Favor
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next_scenario=07a_A_Small_Favor
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{DEFAULT_SCHEDULE}
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@ -1,11 +1,11 @@
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#textdomain wesnoth-did
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[scenario]
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id=07_A_Small_Favor
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name= _ "A Small Favor"
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map_file=campaigns/Descent_Into_Darkness/maps/07_A_Small_Favor.map
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id=07a_A_Small_Favor
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name= _ "A Small Favor — I"
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map_file=campaigns/Descent_Into_Darkness/maps/07a_A_Small_Favor.map
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{TURNS 20 18 16}
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next_scenario=08_A_Small_Favor2
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next_scenario=07b_A_Small_Favor2
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victory_when_enemies_defeated=no
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#ifdef EASY
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@ -1,11 +1,11 @@
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#textdomain wesnoth-did
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[scenario]
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id=08_A_Small_Favor2
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name= _ "A Small Favor — Part 2"
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map_file=campaigns/Descent_Into_Darkness/maps/08_A_Small_Favor2.map
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id=07b_A_Small_Favor2
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name= _ "A Small Favor — II"
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map_file=campaigns/Descent_Into_Darkness/maps/07b_A_Small_Favor2.map
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{TURNS 25 22 19}
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next_scenario=09_A_Small_Favor3
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next_scenario=07c_A_Small_Favor3
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victory_when_enemies_defeated=no
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[time]
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@ -1,11 +1,11 @@
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#textdomain wesnoth-did
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[scenario]
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id=09_A_Small_Favor3
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name= _ "A Small Favor — Part 3"
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map_file=campaigns/Descent_Into_Darkness/maps/09_A_Small_Favor3.map
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id=07c_A_Small_Favor3
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name= _ "A Small Favor — III"
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map_file=campaigns/Descent_Into_Darkness/maps/07c_A_Small_Favor3.map
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{TURNS 21 18 15}
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next_scenario=10_Alone_at_Last
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next_scenario=08_Alone_at_Last
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victory_when_enemies_defeated=no
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{UNDERGROUND}
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@ -1,11 +1,11 @@
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#textdomain wesnoth-did
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[scenario]
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id=10_Alone_at_Last
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id=08_Alone_at_Last
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name= _ "Alone at Last"
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map_file=campaigns/Descent_Into_Darkness/maps/10_Alone_at_Last.map
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map_file=campaigns/Descent_Into_Darkness/maps/08_Alone_at_Last.map
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{TURNS 34 30 26}
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next_scenario=11_Descent_into_Darkness
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next_scenario=09_Descent_into_Darkness
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victory_when_enemies_defeated=no
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{DEFAULT_SCHEDULE_DUSK}
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@ -29,7 +29,7 @@
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[/part]
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[/story]
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{DID_TRACK {JOURNEY_10_NEW}}
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{DID_TRACK {JOURNEY_08_NEW}}
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# wmllint: validate-off
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[side]
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@ -1,11 +1,11 @@
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#textdomain wesnoth-did
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[scenario]
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id=11_Descent_into_Darkness
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id=09_Descent_into_Darkness
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name= _ "Descent into Darkness"
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map_file=campaigns/Descent_Into_Darkness/maps/11a_Descent_into_Darkness.map
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map_file=campaigns/Descent_Into_Darkness/maps/09a_Descent_into_Darkness.map
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turns=unlimited
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next_scenario=12_Endless_Night
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next_scenario=10_Endless_Night
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victory_when_enemies_defeated=no
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{UNDERGROUND}
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@ -51,7 +51,7 @@
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[/part]
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[/story]
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{DID_TRACK {JOURNEY_11_NEW}}
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{DID_TRACK {JOURNEY_09_NEW}}
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# wmllint: validate-off
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[side]
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@ -1616,7 +1616,7 @@
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[/message]
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[replace_map]
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map="{campaigns/Descent_Into_Darkness/maps/11_Descent_into_Darkness.map}"
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map="{campaigns/Descent_Into_Darkness/maps/09_Descent_into_Darkness.map}"
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expand=yes
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shrink=yes
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[/replace_map]
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@ -1,11 +1,11 @@
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#textdomain wesnoth-did
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[scenario]
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id=12_Endless_Night
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id=10_Endless_Night
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name= _ "Endless Night"
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map_file=campaigns/Descent_Into_Darkness/maps/12_Endless_Night.map
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map_file=campaigns/Descent_Into_Darkness/maps/10_Endless_Night.map
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turns=unlimited
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next_scenario=12_Endless_Night
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next_scenario=10_Endless_Night
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victory_when_enemies_defeated=yes
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{UNDERGROUND}
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@ -101,7 +101,7 @@
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[/part]
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[/story]
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{DID_TRACK {JOURNEY_12_NEW}}
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{DID_TRACK {JOURNEY_10_NEW}}
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# wmllint: validate-off
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[side]
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@ -308,7 +308,7 @@
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[then]
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[replace_map]
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map="{campaigns/Descent_Into_Darkness/maps/12a_Endless_Night.map}"
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map="{campaigns/Descent_Into_Darkness/maps/10a_Endless_Night.map}"
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expand=yes
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shrink=yes
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[/replace_map]
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@ -297,9 +297,7 @@
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{OLD_BATTLE 296 731}
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#enddef
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# Scenarios 8 and 9 have no story screens
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#define JOURNEY_10_NEW
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#define JOURNEY_08_NEW
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{JOURNEY_07_OLD}
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{NEW_JOURNEY 273 716}
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{NEW_JOURNEY 266 689}
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@ -307,7 +305,7 @@
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{NEW_BATTLE 279 635}
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#enddef
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#define JOURNEY_10_OLD
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#define JOURNEY_08_OLD
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{JOURNEY_07_OLD}
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{OLD_JOURNEY 273 716}
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{OLD_JOURNEY 266 689}
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{OLD_BATTLE 279 635}
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#enddef
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#define JOURNEY_11_NEW
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{JOURNEY_10_OLD}
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#define JOURNEY_09_NEW
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{JOURNEY_08_OLD}
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{NEW_JOURNEY 250 630}
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{NEW_JOURNEY 224 616}
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{NEW_JOURNEY 198 602}
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{NEW_BATTLE 556 287}
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#enddef
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#define JOURNEY_11_OLD
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{JOURNEY_10_OLD}
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#define JOURNEY_09_OLD
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{JOURNEY_08_OLD}
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{OLD_JOURNEY 250 630}
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{OLD_JOURNEY 224 616}
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{OLD_JOURNEY 198 602}
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{OLD_BATTLE 556 287}
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#enddef
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#define JOURNEY_12_NEW
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{JOURNEY_11_OLD}
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#define JOURNEY_10_NEW
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{JOURNEY_09_OLD}
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{NEW_BATTLE 566 264}
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#enddef
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