Lua API: Fix an error in the terrain hex API
Attempting to access a non-string key was an error.
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@ -119,7 +119,7 @@ if wesnoth.kernel_type() == "Game Lua Kernel" then
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return self.x
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elseif key == 2 then
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return self.y
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elseif #key > 0 and key[0] ~= '_' then
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elseif type(key) ~= string or (#key > 0 and key[0] ~= '_') then
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return hex_mt[key]
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end
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end
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