updated Japanese translation
This commit is contained in:
parent
20d10a972a
commit
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2 changed files with 45 additions and 53 deletions
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@ -2098,6 +2098,10 @@
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[entry]
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name = "np"
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[/entry]
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[entry]
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name = "Shoot MORII (pastak)"
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email = "pasta0915[at]gmail.com"
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[/entry]
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[entry]
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name = "Q"
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[/entry]
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@ -5,15 +5,16 @@
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# Takanobu Hirai <airhead@users.sourceforge.jp>, 2006.
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# clearpotion <clearpotion+fantasy@gmail.com>, 2010.
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# IWAI, Masaharu <iwaim.sub@gmail.com>, 2010.
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# pastak <pasta0915@gmail.com>, 2010.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
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"Project-Id-Version: Battle for Wesnoth 1.9+svn\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2010-11-25 18:13+0100\n"
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"PO-Revision-Date: 2010-12-03 08:20+0900\n"
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"Last-Translator: IWAI, Masaharu <iwaim.sub@gmail.com>\n"
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"Language-Team: <wesnoth-ja-translate@lists.sourceforge.jp>\n"
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"POT-Creation-Date: 2010-12-22 12:37+0100\n"
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"PO-Revision-Date: 2010-12-27 11:26+0900\n"
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"Last-Translator: pastak <pasta0915@gmail.com>\n"
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"Language-Team: <wesnoth-ja-translate@lists.sourceforge.jp>\n"
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"Language: Japanese\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@ -64,9 +65,8 @@ msgstr "君主"
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#. [campaign]: id=The_Rise_of_Wesnoth
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#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:22
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#, fuzzy
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msgid "(Expert level, 24 scenarios.)"
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msgstr "(上級者レベル、25シナリオ)"
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msgstr "(上級者レベル、24シナリオ)"
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# % 問題は無いが短く切って調子を変えた。
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# 王子 Haldric を導いて滅びゆく Green 島から海を渡り、Wesnoth の王国そのものの樹立を目指せ。リッチの君主 Jevyan との対決が待ち構えている……
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@ -542,9 +542,8 @@ msgstr ""
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#. [message]: speaker=Tan-Rarbag
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:203
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#, fuzzy
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msgid "So, <i>human</i>, care to make your final stand?"
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msgstr "さて人間ども、最後の抵抗をしてみるかね?"
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msgstr "さて<i>人間</i>ども、最後の抵抗をしてみるかね?"
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#. [message]: speaker=Tan-Erang
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:208
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@ -629,10 +628,10 @@ msgstr "君の言うことは信用できない。神に会う覚悟はいいか
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# # 罵倒にしては長ったらしい訳語になってしまった。
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#. [message]: speaker=Wesfolk Leader
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:346
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#, fuzzy
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msgid "Arrogant fools! (<i>Reaches into pocket</i>) <i>Poof</i>!"
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msgstr ""
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"威張りくさった馬鹿野郎どもめ!(ポケットに手を伸ばし、煙とともに消えた)"
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"威張りくさった馬鹿野郎どもめ!(<i>ポケットに手を伸ばし、煙とともに消えた</"
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"i>)"
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#. [message]: speaker=King Eldaric IV
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:374
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@ -926,13 +925,12 @@ msgstr ""
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#. [message]: speaker=Burin the Lost
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:290
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#, fuzzy
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msgid ""
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"<i>Swamp</i>?! I’m under five feet tall, and I don’t float! ... Argh, have "
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"it your way."
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msgstr ""
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"沼だと! 俺の背丈は 5 フィートもないし、俺は泳げねえんだぞ! ああもう、勝手に"
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"しろ。"
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"<i>沼だと</i>! 俺の背丈は 5 フィートもないし、俺は泳げねえんだぞ! ああも"
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"う、勝手にしろ。"
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#. [option]: speaker=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:303
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@ -1597,7 +1595,7 @@ msgstr ""
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#. [message]: speaker=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:244
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msgid "We will help. "
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msgstr ""
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msgstr "助けよう"
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#. [message]: speaker=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:244
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@ -2320,7 +2318,7 @@ msgstr "怒れる農民"
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#. [objective]: condition=win
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:230
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msgid "Cowardly:"
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msgstr ""
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msgstr "臆病者:"
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#. [objective]: condition=win
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:231
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@ -2344,7 +2342,7 @@ msgstr "兵卒:第二の船で脱出する"
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:240
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:245
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msgid "Heroic:"
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msgstr ""
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msgstr "勇者:"
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#. [objective]: condition=win
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:241
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@ -3367,13 +3365,12 @@ msgstr "ふむ……よかろう。であれば誓おう。話せ。"
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#. [message]: speaker=Lady Jessene
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:151
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#, fuzzy
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msgid ""
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"First, I <i>can</i> translate the book that will allow Haldric to use the "
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"Ruby of Fire. The artifact should help with what must come."
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msgstr ""
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"まず、Haldric が炎のルビーを使えるようになるための本を翻訳できるのは私だけで"
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"す。このアーティファクトは今後起こることにおいて役立つはずです。"
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"まず、Haldric が炎のルビーを使えるようになるための本を翻訳<i>できる</i>のは私"
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"だけです。このアーティファクトは今後起こることにおいて役立つはずです。"
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#. [message]: speaker=Lady Jessene
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:155
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@ -3701,7 +3698,7 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:405
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msgid "You can now recruit merfolk!"
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msgstr ""
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msgstr "今ならマーフォークを仲間に出来る!"
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#. [objective]: condition=lose
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:431
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@ -3982,9 +3979,8 @@ msgstr ""
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# % たぶん、その前の I don't think deplomacy ~ のことだと思う。このpoファイルにない。
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#. [message]: speaker=Lady Jessene
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:223
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#, fuzzy
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msgid "Do I need to say, <i>“I told you so”</i>?"
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msgstr "(ささやく)「ほれみたことか」って言う必要なさそうね。"
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msgstr "(ささやく)「<i>ほれみたことか</i>」って言う必要なさそうね。"
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# % サーペント Bitey にする?
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#. [event]
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@ -4048,7 +4044,7 @@ msgstr "それはちょっと勘弁して欲しいな。聞かなきゃよかっ
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:379
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:482
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msgid "<i>Clack</i>! <i>Clack!</i>"
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msgstr ""
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msgstr "<i>パチッ!</i><i>パチッ!</i>"
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# 艦隊は物資が切れているし、この島を制圧する前に全滅しそうだ!
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# % 元の方が自然かも
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@ -4137,7 +4133,7 @@ msgstr "Chompey the Serpent"
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#. [case]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:242
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msgid "Graarrrrrr!"
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msgstr ""
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msgstr "グラアアアアア!"
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#. [case]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:248
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#. [case]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:249
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msgid "Roarrrrrr!"
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msgstr ""
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msgstr "ロアアアアー!"
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#. [case]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:255
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#. [case]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:256
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msgid "Hissssss!"
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msgstr ""
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msgstr "シャアアア!"
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#. [message]: speaker=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:351
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@ -4272,18 +4268,17 @@ msgstr "協定の権利に基づいてだ。古いが現在も有効だ――"
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#. [message]: speaker=Dursil
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:129
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#, fuzzy
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msgid ""
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"Hmph! You namby-pamby elves: <i>“We don’t cut the trees, we groom the "
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"forest.”</i> Our axes can get the wood for a fifth of the cost! I can charge "
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"half of what your people do, and still be rich, and I’m not the first to "
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"have the thought!"
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msgstr ""
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"フン! お前ら女の腐ったようなエルフが何言ってやがる。「我々は木を切りません、"
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"我々は森を育みます」だぁ? 俺たちの斧にかかれば 1/5 の値段で木が手に入るじゃ"
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"ねえか! お前らが吹っ掛けてる半分の金を取ってもいいぐらいだ、それでも大金持ち"
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"になれるしな、それに言っとくが、こう考えてんのは俺が最初ってわけじゃねえんだ"
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"からな!"
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"フン! お前ら女の腐ったようなエルフが何言ってやがる。「<i>我々は木を切りませ"
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"ん、我々は森を育みます</i>」だぁ? 俺たちの斧にかかれば 1/5 の値段で木が手に"
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"入るじゃねえか! お前らが吹っ掛けてる半分の金を取ってもいいぐらいだ、それでも"
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"大金持ちになれるしな、それに言っとくが、こう考えてんのは俺が最初ってわけじゃ"
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"ねえんだからな!"
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#. [message]: speaker=Glimir
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:133
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:34
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:33
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msgid "Lady Dionli"
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msgstr ""
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msgstr "Lady Dionli"
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#. [message]: speaker=Lady Dionli
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:238
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#. [message]: speaker=Lord Logalmier
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:429
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#, fuzzy
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msgid "Agreed. (<i>Sigh</i>)"
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msgstr "同意。(ため息)"
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msgstr "同意。(<i>ため息</i>)"
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#. [message]: speaker=Prince Haldric
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg:433
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#. [message]: speaker=Lady Jessene
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:159
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#, fuzzy
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msgid "(<i>Sigh</i>) I bet he sees none of the irony in that."
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msgstr "(ためいき)あれが皮肉だと全く分かってないって確信したわ。"
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msgstr "(<i>ためいき</i>)あれが皮肉だと全く分かってないって確信したわ。"
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#. [message]: speaker=Lady Jessene
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:167
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# (ため息)同意。
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#. [message]: speaker=Lady Dionli
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:143
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#, fuzzy
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msgid "(<i>Sigh</i>) Agreed."
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msgstr "(ため息)承知しました。"
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msgstr "(<i>ため息</i>)承知しました。"
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# %f
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#. [message]: speaker=Jessene in Hiding
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#. [case]
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:532
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msgid "Norte"
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msgstr ""
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msgstr "土地"
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#. [message]: speaker=Norte
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:544
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# %
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#. [message]: type=Cuttle Fish
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:469
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#, fuzzy
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msgid "<i>Slurp, click, click, click!</i>"
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msgstr "(ズズー、カチカチカチ!)"
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msgstr "(<i>ズズー、カチカチカチ!</i>)"
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# なんだか見たこともないけど、少なくとも友好的じゃなさそうだ。
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#. [message]: speaker=Prince Haldric
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#. [message]: speaker=Lady Jessene
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#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:134
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msgid "<i>What?!</i>"
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msgstr ""
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msgstr "なんだって?"
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# %f
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#. [message]: speaker=Prince Haldric
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@ -7057,7 +7048,7 @@ msgstr ""
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#. [attack]: type=blade
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:32
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msgid "bite"
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msgstr ""
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msgstr "噛む"
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#. [unit_type]: id=Noble Commander, race=human
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#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:4
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#. [message]: speaker=unit
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#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:56
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#, fuzzy
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msgid ""
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"Bah! I’m not dying today! <i>Poof</i>! (<i>The Lady Outlaw vanishes in a "
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"puff of smoke.</i>)"
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msgstr ""
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"チッ! いま死ぬわけにはいかない! (煙が舞い上がるとともに無法者の姐御は姿を"
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"消した)"
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"チッ! いま死ぬわけにはいかない! (<i>煙が舞い上がるとともに無法者の姐御は姿"
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"を消した</i>)"
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# # Burin
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#. [message]: speaker=unit
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@ -7405,9 +7395,8 @@ msgstr "ヤバイみたい。これじゃまるでトロルの穴に戻ったよ
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#. [message]: speaker=Burin the Lost
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#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:38
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#, fuzzy
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msgid "Hey, disparage the trolls, <i>not</i> the holes!"
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msgstr "おい、責めるならトロルだけにしろよ、穴の悪口は言うな!"
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msgstr "おい、責めるならトロルだけにしろよ、穴の悪口は<i>言うな</i>!"
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# %f
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#. [message]: speaker=Prince Haldric
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@ -7478,15 +7467,14 @@ msgstr ""
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#. [part]
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#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-story.cfg:12
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#, fuzzy
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msgid ""
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"We were prosperous, strong, and numerous. We lived in a rich land with many "
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"kings. Then <i>they</i> came, the Wesfolk. They were a wicked, brutal, and "
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"dirty lot."
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msgstr ""
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"我々は豊かで、強大で、繁栄を謳歌していた。我々は多くの王たちのもと、肥沃な地"
|
||||
"に暮らしていた。そこに彼ら Wesfolk がやってきた。彼らはあまりにも意地汚く、粗"
|
||||
"暴で、汚らしかった。"
|
||||
"に暮らしていた。そこに<i>彼ら</i> Wesfolk がやってきた。彼らはあまりにも意地"
|
||||
"汚く、粗暴で、汚らしかった。"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-story.cfg:17
|
||||
|
|
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Add table
Reference in a new issue