Allow undo move to village...
...if the village has already been cleared or if no bandits are spawned.
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@ -302,6 +302,9 @@
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speaker=unit
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message= _ "No bandits in this village."
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[/message]
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[allow_undo]
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[/allow_undo]
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[/then]
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[/if]
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[/else]
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@ -309,6 +312,11 @@
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{CLEAR_VARIABLE possible_indig_locations}
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{CLEAR_VARIABLE indigs}
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[/then]
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[else]
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[allow_undo]
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[/allow_undo]
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[/else]
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[/if]
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[/else]
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[/if]
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