Make unit id unique.

Fixes bug reported by Korakinos in forum. Cloned from 1.10 branch.
This commit is contained in:
Simon Forsyth 2012-08-27 17:43:49 +00:00
parent 80937695b7
commit 352a082037
3 changed files with 8 additions and 3 deletions

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@ -1,6 +1,9 @@
Version 1.11.0+svn:
* Language and i18n:
* Updated translations:
* Campaigns:
* Under the Burning Suns:
* Keep a spawned unit from disappearing on reload in scenario 6b
Version 1.11.0:
* Add-ons client:

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@ -485,7 +485,7 @@
# HARD: 1 dwarf steelclad, 2 thunderguard, 3 pathfinders
# 1 Dwarf Sergeant
{NAMED_NOTRAIT_UNIT 2 (Dwarvish Fighter) 22 33 (Dwarf Sergeant) ( _ "Dwarf Sergeant")}
{NAMED_NOTRAIT_UNIT 2 (Dwarvish Fighter) 22 33 (Advance Sergeant) ( _ "Dwarf Sergeant")}
# 2 Dwarf shooters
#ifdef EASY

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@ -6,7 +6,9 @@ Version 1.11.0:
* Language and i18n:
* New translation: Ukrainian.
* Updated translations:
* Campaigns:
* Under the Burning Suns:
* Keep a spawned unit from disappearing on reload in scenario 6b.
Version 1.11.0:
* Add-ons client:
@ -28,7 +30,7 @@ Version 1.11.0:
* Added a note to all final scenarios, stating which one is the last
scenario.
* A Tale of Two Brothers:
* Fix bug #19949: Turns left counter initially incorrect when objectives
* Fix bug #19949: Turns left counter initially incorrect when objectives
change and turn limit is extended.
* The Chase: fixed some missing messages if no unit with role=speaker is
present.