balancing changes to water units
This commit is contained in:
parent
222adf9ee6
commit
350f0c13c7
4 changed files with 10 additions and 9 deletions
|
@ -1,4 +1,5 @@
|
|||
CVS HEAD:
|
||||
* Balancing of water units: swimmer units (merfolk) have defense on water and swamp reduced by 10%. Merman Hunter cost: 13 -> 15. Melee attack: 5-2 -> 4-2. Naga have defense on shallow water reduced by 10%. Deep sea creatures have defense on water reduced by 10%. Naga Fighter cost: 13 -> 14.
|
||||
* Added UNIT and PLACE_IMAGE macros to utils.cfg
|
||||
* terrain improvements
|
||||
* fixed swamp transition (NW, SE) graphics
|
||||
|
|
|
@ -987,8 +987,8 @@
|
|||
[/movement costs]
|
||||
|
||||
[defense]
|
||||
deep water=30
|
||||
shallow water=40
|
||||
deep water=40
|
||||
shallow water=50
|
||||
swamp water=40
|
||||
grassland=70
|
||||
sand=70
|
||||
|
@ -1031,9 +1031,9 @@
|
|||
[/movement costs]
|
||||
|
||||
[defense]
|
||||
deep water=40
|
||||
shallow water=30
|
||||
swamp water=30
|
||||
deep water=50
|
||||
shallow water=40
|
||||
swamp water=40
|
||||
grassland=70
|
||||
sand=70
|
||||
forest=70
|
||||
|
@ -1076,7 +1076,7 @@
|
|||
|
||||
[defense]
|
||||
deep water=50
|
||||
shallow water=30
|
||||
shallow water=40
|
||||
swamp water=40
|
||||
grassland=70
|
||||
sand=60
|
||||
|
|
|
@ -10,7 +10,7 @@ experience=38
|
|||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Merman Spearman,Merman Netcaster
|
||||
cost=13
|
||||
cost=15
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Skilled creatures of the sea, Mermen are powerful and quick in any watery environment, but struggle greatly to move on land."
|
||||
get_hit_sound=mermen-hit.wav
|
||||
|
@ -18,7 +18,7 @@ get_hit_sound=mermen-hit.wav
|
|||
name=spear
|
||||
type=pierce
|
||||
range=short
|
||||
damage=5
|
||||
damage=4
|
||||
number=2
|
||||
[/attack]
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ experience=25
|
|||
level=1
|
||||
alignment=neutral
|
||||
advanceto=Naga Warrior
|
||||
cost=13
|
||||
cost=14
|
||||
usage=fighter
|
||||
unit_description= _ "The serpentine naga are one of the few races capable of any meaningful mobility in water, giving them a whole world forbidden to land dwellers. Still, they are not true creatures of the sea, and their inability to breathe water leaves them in trepidation of the abyss. They are small, and somewhat frail in form, but often much more nimble than their opponents."
|
||||
get_hit_sound=hiss.wav
|
||||
|
|
Loading…
Add table
Reference in a new issue