fix all variation in mainline

This commit is contained in:
Jérémy Rosen 2007-09-18 17:47:45 +00:00
parent 87a28a7166
commit 34cfaa9144
5 changed files with 5 additions and 5 deletions

View file

@ -103,7 +103,6 @@
damage=16
number=4
[/attack]
[/variation]
[attack_anim]
[attack_filter]
name=scepter of fire
@ -169,6 +168,7 @@
image="human-battleprincess-attack-5.png"
[/frame]
[/attack_anim]
[/variation]
[attack_anim]
[attack_filter]
name=sabre

View file

@ -96,7 +96,6 @@
[/attack]
{DEFENSE_ANIM_RANGE "konrad-commander-defend.png" "konrad-commander.png" {SOUND_LIST:HUMAN_HIT} melee}
{DEFENSE_ANIM_RANGE "konrad-commander-defend.png" "konrad-commander.png" {SOUND_LIST:HUMAN_HIT} ranged}
[/variation]
[attack_anim]
[attack_filter]
name=scepter of fire
@ -153,6 +152,7 @@
image="konrad-commander-attack-4.png"
[/frame]
[/attack_anim]
[/variation]
[attack_anim]
[attack_filter]
name=bow

View file

@ -67,7 +67,6 @@
number=3
[/attack]
{DEFENSE_ANIM "konrad-fighter-defend.png" "konrad-fighter.png" {SOUND_LIST:HUMAN_HIT} }
[/variation]
[attack_anim]
[attack_filter]
name=scepter of fire
@ -118,6 +117,7 @@
image="konrad-fighter.png"
[/frame]
[/attack_anim]
[/variation]
[attack_anim]
[attack_filter]
name=sword

View file

@ -100,7 +100,6 @@
[/attack]
{DEFENSE_ANIM_RANGE "konrad-lord-defend.png" "konrad-lord-attack-w1.png" {SOUND_LIST:HUMAN_HIT} melee}
{DEFENSE_ANIM_RANGE "konrad-lord-defend.png" "konrad-lord-attack-w1.png" {SOUND_LIST:HUMAN_HIT} ranged}
[/variation]
[attack_anim]
[attack_filter]
name=scepter of fire
@ -182,6 +181,7 @@
image="konrad-lord-attack-w1.png"
[/frame]
[/attack_anim]
[/variation]
[attack_anim]
[attack_filter]
name=bow

View file

@ -87,7 +87,6 @@
damage=14
number=4
[/attack]
[/variation]
[attack_anim]
[attack_filter]
name=scepter of fire
@ -148,6 +147,7 @@
image="human-princess.png"
[/frame]
[/attack_anim]
[/variation]
[attack_anim]
[attack_filter]
name=sabre