fixed white space errors and simplified again

This commit is contained in:
Gunter Labes 2008-12-13 21:25:17 +00:00
parent 9750138dcc
commit 3409bc090e

View file

@ -369,20 +369,20 @@ bool ai::recruit_usage(const std::string& usage)
if (found) {
LOG_AI << "No available units to recruit that come under the price.\n";
} else if (usage != "") {
//FIXME: This message should be suppressed when WML author
//chooses the default recruitment pattern.
const std::string warning1 = "At difficulty level " +
//FIXME: This message should be suppressed when WML author
//chooses the default recruitment pattern.
const std::string warning = "At difficulty level " +
state_.sog().difficulty + ", trying to recruit a:" +
usage + " but no unit of that type (usage=) is"
" available. Check the recruit and [ai]"
" recruitment_pattern keys for team '" +
current_team().name() + "' (";
const std::string warning2 = ")"
" against the usage key of the"
current_team().name() + "' (" +
lexical_cast<std::string>(info_.team_num) + ")"
" against the usage key of the"
" units in question! Removing invalid"
" recruitment_pattern entry and continuing...\n";
WRN_AI << warning1 << info_.team_num << warning2;
lg::wml_error << warning1 << info_.team_num << warning2;
WRN_AI << warning;
lg::wml_error << warning;
return current_team().remove_recruitment_pattern_entry(usage);
}
return false;