Editor: use src/-relative include paths
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parent
52ec04b02b
commit
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13 changed files with 20 additions and 20 deletions
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@ -26,7 +26,7 @@
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#ifndef EDITOR_ACTION_SELECT_HPP
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#define EDITOR_ACTION_SELECT_HPP
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#include "action.hpp"
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#include "editor/action/action.hpp"
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namespace editor {
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@ -26,7 +26,7 @@
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#ifndef EDITOR_ACTION_VILLAGE_HPP
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#define EDITOR_ACTION_VILLAGE_HPP
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#include "action.hpp"
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#include "editor/action/action.hpp"
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namespace editor {
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@ -15,7 +15,7 @@
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#ifndef EDITOR_MOUSE_ACTION_SELECT_HPP
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#define EDITOR_MOUSE_ACTION_SELECT_HPP
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#include "mouse_action.hpp"
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#include "editor/action/mouse/mouse_action.hpp"
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class CKey;
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class empty_palette;
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@ -15,7 +15,7 @@
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#ifndef EDITOR_MOUSE_ACTION_VILLAGE_HPP
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#define EDITOR_MOUSE_ACTION_VILLAGE_HPP
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#include "mouse_action.hpp"
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#include "editor/action/mouse/mouse_action.hpp"
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class CKey;
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class empty_palette;
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@ -15,7 +15,7 @@
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#ifndef EDITOR_MAP_CONTEXT_HPP_INCLUDED
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#define EDITOR_MAP_CONTEXT_HPP_INCLUDED
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#include "editor_map.hpp"
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#include "editor/map/editor_map.hpp"
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#include "game_classification.hpp"
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#include "map/label.hpp"
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#include "mp_game_settings.hpp"
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@ -15,7 +15,7 @@
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#ifndef EDITOR_MAP_FRAGMENT_HPP_INCLUDED
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#define EDITOR_MAP_FRAGMENT_HPP_INCLUDED
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#include "editor_map.hpp"
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#include "editor/map/editor_map.hpp"
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namespace editor {
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@ -16,8 +16,8 @@
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#define EDITOR_PALETTES_H_INCLUDED
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#include "editor/editor_display.hpp"
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#include "common_palette.hpp"
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#include "tristate_button.hpp"
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#include "editor/palette/common_palette.hpp"
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#include "editor/palette/tristate_button.hpp"
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namespace editor {
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@ -19,7 +19,7 @@
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#ifndef EMPTY_PALETTE_H_INCLUDED
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#define EMPTY_PALETTE_H_INCLUDED
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#include "editor_palettes.hpp"
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#include "editor/palette/editor_palettes.hpp"
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namespace editor {
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@ -19,7 +19,7 @@
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#ifndef ITEM_PALETTES_H_INCLUDED
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#define ITEM_PALETTES_H_INCLUDED
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#include "editor_palettes.hpp"
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#include "editor/palette/editor_palettes.hpp"
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#include "overlay.hpp"
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namespace editor {
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@ -15,8 +15,8 @@
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#pragma once
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#include "editor/editor_display.hpp"
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#include "common_palette.hpp"
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#include "tristate_button.hpp"
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#include "editor/palette/common_palette.hpp"
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#include "editor/palette/tristate_button.hpp"
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#include <boost/ptr_container/ptr_vector.hpp>
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@ -19,13 +19,13 @@
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#ifndef PALETTE_MANAGER_H_INCLUDED
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#define PALETTE_MANAGER_H_INCLUDED
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#include "common_palette.hpp"
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#include "editor/palette/common_palette.hpp"
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#include "empty_palette.hpp"
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#include "terrain_palettes.hpp"
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#include "unit_palette.hpp"
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#include "item_palette.hpp"
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#include "location_palette.hpp"
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#include "editor/palette/empty_palette.hpp"
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#include "editor/palette/terrain_palettes.hpp"
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#include "editor/palette/unit_palette.hpp"
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#include "editor/palette/item_palette.hpp"
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#include "editor/palette/location_palette.hpp"
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namespace editor {
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@ -20,7 +20,7 @@
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#ifndef TERRAIN_PALETTES_H_INCLUDED
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#define TERRAIN_PALETTES_H_INCLUDED
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#include "editor_palettes.hpp"
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#include "editor/palette/editor_palettes.hpp"
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namespace editor {
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@ -19,7 +19,7 @@
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#ifndef UNIT_PALETTES_H_INCLUDED
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#define UNIT_PALETTES_H_INCLUDED
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#include "editor_palettes.hpp"
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#include "editor/palette/editor_palettes.hpp"
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#include "units/types.hpp"
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