Editor: use src/-relative include paths

This commit is contained in:
Charles Dang 2016-12-02 10:49:14 +11:00
parent 52ec04b02b
commit 32f6ef3bea
13 changed files with 20 additions and 20 deletions

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@ -26,7 +26,7 @@
#ifndef EDITOR_ACTION_SELECT_HPP
#define EDITOR_ACTION_SELECT_HPP
#include "action.hpp"
#include "editor/action/action.hpp"
namespace editor {

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@ -26,7 +26,7 @@
#ifndef EDITOR_ACTION_VILLAGE_HPP
#define EDITOR_ACTION_VILLAGE_HPP
#include "action.hpp"
#include "editor/action/action.hpp"
namespace editor {

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@ -15,7 +15,7 @@
#ifndef EDITOR_MOUSE_ACTION_SELECT_HPP
#define EDITOR_MOUSE_ACTION_SELECT_HPP
#include "mouse_action.hpp"
#include "editor/action/mouse/mouse_action.hpp"
class CKey;
class empty_palette;

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@ -15,7 +15,7 @@
#ifndef EDITOR_MOUSE_ACTION_VILLAGE_HPP
#define EDITOR_MOUSE_ACTION_VILLAGE_HPP
#include "mouse_action.hpp"
#include "editor/action/mouse/mouse_action.hpp"
class CKey;
class empty_palette;

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@ -15,7 +15,7 @@
#ifndef EDITOR_MAP_CONTEXT_HPP_INCLUDED
#define EDITOR_MAP_CONTEXT_HPP_INCLUDED
#include "editor_map.hpp"
#include "editor/map/editor_map.hpp"
#include "game_classification.hpp"
#include "map/label.hpp"
#include "mp_game_settings.hpp"

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@ -15,7 +15,7 @@
#ifndef EDITOR_MAP_FRAGMENT_HPP_INCLUDED
#define EDITOR_MAP_FRAGMENT_HPP_INCLUDED
#include "editor_map.hpp"
#include "editor/map/editor_map.hpp"
namespace editor {

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@ -16,8 +16,8 @@
#define EDITOR_PALETTES_H_INCLUDED
#include "editor/editor_display.hpp"
#include "common_palette.hpp"
#include "tristate_button.hpp"
#include "editor/palette/common_palette.hpp"
#include "editor/palette/tristate_button.hpp"
namespace editor {

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@ -19,7 +19,7 @@
#ifndef EMPTY_PALETTE_H_INCLUDED
#define EMPTY_PALETTE_H_INCLUDED
#include "editor_palettes.hpp"
#include "editor/palette/editor_palettes.hpp"
namespace editor {

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@ -19,7 +19,7 @@
#ifndef ITEM_PALETTES_H_INCLUDED
#define ITEM_PALETTES_H_INCLUDED
#include "editor_palettes.hpp"
#include "editor/palette/editor_palettes.hpp"
#include "overlay.hpp"
namespace editor {

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@ -15,8 +15,8 @@
#pragma once
#include "editor/editor_display.hpp"
#include "common_palette.hpp"
#include "tristate_button.hpp"
#include "editor/palette/common_palette.hpp"
#include "editor/palette/tristate_button.hpp"
#include <boost/ptr_container/ptr_vector.hpp>

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@ -19,13 +19,13 @@
#ifndef PALETTE_MANAGER_H_INCLUDED
#define PALETTE_MANAGER_H_INCLUDED
#include "common_palette.hpp"
#include "editor/palette/common_palette.hpp"
#include "empty_palette.hpp"
#include "terrain_palettes.hpp"
#include "unit_palette.hpp"
#include "item_palette.hpp"
#include "location_palette.hpp"
#include "editor/palette/empty_palette.hpp"
#include "editor/palette/terrain_palettes.hpp"
#include "editor/palette/unit_palette.hpp"
#include "editor/palette/item_palette.hpp"
#include "editor/palette/location_palette.hpp"
namespace editor {

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@ -20,7 +20,7 @@
#ifndef TERRAIN_PALETTES_H_INCLUDED
#define TERRAIN_PALETTES_H_INCLUDED
#include "editor_palettes.hpp"
#include "editor/palette/editor_palettes.hpp"
namespace editor {

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@ -19,7 +19,7 @@
#ifndef UNIT_PALETTES_H_INCLUDED
#define UNIT_PALETTES_H_INCLUDED
#include "editor_palettes.hpp"
#include "editor/palette/editor_palettes.hpp"
#include "units/types.hpp"