Merge pull request #4566 from nemaara/tutorial_cleanup
Tutorial: move from title screen to campaign menu
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commit
32eb921d2d
2 changed files with 25 additions and 1 deletions
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@ -6,6 +6,31 @@
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# wmlscope: set export=no
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[campaign]
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id=Tutorial
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name= _ "Battle Training"
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icon="data/campaigns/tutorial/images/units/quintain.png~RC(magenta>blue)"
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image="data/campaigns/tutorial/images/units/quintain.png~RC(magenta>blue)~XBRZ(4)"
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abbrev= _ "Tutorial"
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rank=1
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# put it last when sorted by date
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year="9999 AF"
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define=TUTORIAL
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first_scenario=tutorial
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description= _ "Learn the basics of Wesnoth gameplay with a tutorial. Recommended for first time players."
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[difficulty]
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# The difficulty-select dialog won’t be shown to the player, as there's
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# only one difficulty. However, if the [campaign] tag doesn't include
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# it then a silver instead of gold laurel will be shown in the
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# campaigns menu. The label and description will be shown in the
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# load-game dialog.
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define=NORMAL
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default=yes
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label= _ "Tutorial"
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description= _ "Beginner"
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[/difficulty]
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[/campaign]
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#ifdef TUTORIAL
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[binary_path]
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path=data/campaigns/tutorial
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@ -248,7 +248,6 @@ where
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definition = "box_display"
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[grid]
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{_GUI_BUTTON "tutorial" _"Tutorial" _"Start a tutorial to familiarize yourself with the game"}
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{_GUI_BUTTON "campaign" _"Campaigns" _"Start a new single player campaign"}
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{_GUI_BUTTON "multiplayer" _"Multiplayer" _"Play multiplayer (hotseat, LAN, or Internet), or a single scenario against the AI"}
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{_GUI_BUTTON "load" _"Load" _"Load a saved game"}
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