Another build fix

This commit is contained in:
Jyrki Vesterinen 2018-08-27 11:43:54 +03:00
parent 8f40b51a77
commit 328a9c9a83

View file

@ -593,7 +593,7 @@ bool menu_handler::end_turn(int side_num)
void menu_handler::goto_leader(int side_num)
{
unit_map::const_iterator i = units().find_leader(side_num);
const display_context& dc = gui_->get_disp_context();
const display_context& dc = gui_->current_display_context();
if(i != units().end() && i->is_visible_to_team(dc.get_team(gui_->viewing_side()), false)) {
gui_->scroll_to_tile(i->get_location(), game_display::WARP);
}