fix unused code, found by cppcheck.

[src/game_initialization/multiplayer.cpp:685]: (style) Variable 'label' is assigned a value that is never used.
This commit is contained in:
Celtic Minstrel 2017-04-08 19:50:35 -04:00
parent 165204f159
commit 32681af978

View file

@ -39,6 +39,8 @@
#include "statistics.hpp"
#include "video.hpp"
#include "wesnothd_connection.hpp"
#include "resources.hpp"
#include "replay.hpp"
#include "utils/functional.hpp"
@ -681,10 +683,10 @@ void start_local_game_commandline(CVideo& video, const config& game_config, save
connect_engine->start_game_commandline(cmdline_opts);
}
std::string label = "";
if(cmdline_opts.multiplayer_label) label = *cmdline_opts.multiplayer_label;
//resources::recorder->add_log_data("ai_log","ai_label",label);
if(resources::recorder && cmdline_opts.multiplayer_label) {
std::string label = *cmdline_opts.multiplayer_label;
resources::recorder->add_log_data("ai_log","ai_label",label);
}
unsigned int repeat = (cmdline_opts.multiplayer_repeat) ? *cmdline_opts.multiplayer_repeat : 1;
for(unsigned int i = 0; i < repeat; i++){