Attempt to fix build on XCode
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1 changed files with 3 additions and 3 deletions
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@ -941,7 +941,7 @@ gui::button::TYPE display::string_to_button_type(std::string type)
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static const std::string& get_direction(size_t n)
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{
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static const std::array<std::string, 6> dirs { "-n", "-ne", "-se", "-s", "-sw", "-nw" };
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static const std::array<std::string, 6> dirs {{ "-n", "-ne", "-se", "-s", "-sw", "-nw" }};
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return dirs[n >= dirs.size() ? 0 : n];
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}
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@ -1203,13 +1203,13 @@ void display::drawing_buffer_add(const drawing_layer layer,
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// public into the definition of drawing_layer
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//
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// The drawing is done per layer_group, the range per group is [low, high).
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const std::array<display::drawing_layer, 4> display::drawing_buffer_key::layer_groups {
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const std::array<display::drawing_layer, 4> display::drawing_buffer_key::layer_groups {{
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LAYER_TERRAIN_BG,
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LAYER_UNIT_FIRST,
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LAYER_UNIT_MOVE_DEFAULT,
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// Make sure the movement doesn't show above fog and reachmap.
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LAYER_REACHMAP
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};
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}};
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enum {
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// you may adjust the following when needed:
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