Made it so that UtBS does not abort if the player kills...

...the Vengeful Dwarf after he manages to kill Grog.
This commit is contained in:
Steven Panek 2009-12-31 21:10:05 +00:00
parent 1de088e6de
commit 323acdd2c0

View file

@ -978,34 +978,42 @@
animate=no
[/kill]
[message]
speaker=Grog
message= _ "Thank you. Grog got lost and there were so many smelly dwarves. If you hadn't come Grog would have been killed. Grog owes you his life."
[/message]
[store_unit]
[filter]
[if]
[have_unit]
id=Grog
[/filter]
[/have_unit]
variable=trollstats
[/store_unit]
[then]
[message]
speaker=Grog
message= _ "Thank you. Grog got lost and there were so many smelly dwarves. If you hadn't come Grog would have been killed. Grog owes you his life."
[/message]
[set_variable]
name=trollstats.side
value=1
[/set_variable]
[store_unit]
[filter]
id=Grog
[/filter]
[set_variable]
name=trollstats.moves
value=5
[/set_variable]
variable=trollstats
[/store_unit]
[unstore_unit]
variable=trollstats
[/unstore_unit]
[set_variable]
name=trollstats.side
value=1
[/set_variable]
{CLEAR_VARIABLE trollstats}
[set_variable]
name=trollstats.moves
value=5
[/set_variable]
[unstore_unit]
variable=trollstats
[/unstore_unit]
{CLEAR_VARIABLE trollstats}
[/then]
[/if]
[/event]
# Event 3: Tunnel cave-ins