diff --git a/src/game.cpp b/src/game.cpp index 03771f1e8f7..1ef9ecbaf3a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -842,7 +842,9 @@ bool game_controller::load_game() } } - if(state_.campaign_type == "multiplayer") { + if(state_.campaign_type == "tutorial") { + defines_map_["TUTORIAL"] = preproc_define(); + } else if(state_.campaign_type == "multiplayer") { //make all network players local for(config::child_itors sides = state_.snapshot.child_range("side"); sides.first != sides.second; ++sides.first) {