New unit: Drake Beak, advancement from Petit
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5 changed files with 48 additions and 2 deletions
47
data/units/Drake_Beak.cfg
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47
data/units/Drake_Beak.cfg
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[unit]
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name=Drake Beak
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race=drake
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image=drake-beak.png
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image_defensive=drake-beak-defend.png
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hitpoints=37
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movement_type=drakefly
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movement=8
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experience=500
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level=2
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alignment=neutral
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advanceto=null
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cost=24
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usage=scout
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unit_description=""
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get_hit_sound=groan.wav
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# this drake,a albeit larger than Petit, is smaller than most,
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# more agile, and he doesn't need to land before fighting
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[defense]
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deep water=50
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shallow water=50
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swamp water=50
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grassland=50
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sand=50
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forest=50
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hills=50
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mountains=50
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village=50
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castle=50
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tundra=50
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cave=80
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[/defense]
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[attack]
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name=beak
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type=impact
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range=short
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damage=8
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number=3
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[frame]
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begin=-300
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end=-50
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image=drake-beak-attack.png
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[/frame]
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[/attack]
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[/unit]
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@ -9,8 +9,7 @@ movement=7
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experience=30
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level=1
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alignment=neutral
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advanceto=null
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#advanceto=Drake Beak
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advanceto=Drake Beak
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cost=15
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usage=scout
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unit_description=""
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BIN
images/drake-beak-attack.png
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images/drake-beak-attack.png
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images/drake-beak-defend.png
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images/drake-beak-defend.png
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images/drake-beak.png
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images/drake-beak.png
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