New Heavy Infantryman attack animation by Zoomo
[ci skip] https://forums.wesnoth.org/viewtopic.php?p=624673#p624673 Images were edited to fix the shadow color. Frame 1 was also removed, since it was the same as the baseframe. All frames were also resized to better center the sprite on the hex.
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2 KiB |
After Width: | Height: | Size: 5.2 KiB |
After Width: | Height: | Size: 2.5 KiB |
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@ -31,9 +31,9 @@
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[filter_attack]
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[filter_attack]
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name=mace
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name=mace
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[/filter_attack]
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[/filter_attack]
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start_time=-230
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start_time=-480
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[frame]
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[frame]
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image="units/human-loyalists/heavyinfantry-attack-[1~2].png:[130,200]"
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image="units/human-loyalists/heavyinfantry-attack-[1~15].png:[60*5,40*3,100,75,50*5]"
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[/frame]
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[/frame]
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{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
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{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
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[frame]
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[frame]
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