Converted a few remaining turns run out objectives...
...to use the {TURNS_RUN_OUT} macro, and added show_turn_counter=yes to a few more objectives.
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6 changed files with 10 additions and 12 deletions
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@ -96,6 +96,7 @@
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[objective]
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description=_ "Survive until daybreak."
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condition=win
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show_turn_counter=yes
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[/objective]
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[objective]
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description=_ "Death of Delfador"
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@ -356,10 +356,8 @@
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description= _ "Death of Dacyn"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -61,6 +61,7 @@
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[objective]
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description= _ "Survive until end of turns"
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condition=win
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show_turn_counter=yes
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[/objective]
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[objective]
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description= _ "To add ogres to your army, keep two on the grass until end of turns"
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@ -157,6 +157,7 @@
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[objective]
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description= _ "Survive until end of turns"
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condition=win
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show_turn_counter=yes
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[/objective]
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[objective]
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description= _ "Death of Gweddry"
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@ -32,10 +32,8 @@
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description= _ "Death of a Shaman"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -354,10 +352,8 @@
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description= _ "Death of a Shaman"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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@ -204,6 +204,7 @@
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[objective]
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description= _ "Survive Until Dawn (or)"
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condition=win
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show_turn_counter=yes
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[/objective]
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[objective]
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description= _ "Defeat all Undead Leaders"
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