Rename kick attack for horses and wyverns.

Makes attack name consistent with other weapon attacks and also avoids translation issues (resolves #6071).

(cherry picked from commit 76d0f33e2c)
This commit is contained in:
Wedge009 2021-09-11 22:14:39 +10:00
parent e04f3f41da
commit 30c57f1a3f
4 changed files with 19 additions and 19 deletions

View file

@ -28,8 +28,8 @@
[/resistance]
{DEFENSE_ANIM "units/monsters/horse/horse-defend-2.png" "units/monsters/horse/horse-defend-1.png" {SOUND_LIST:HORSE_HIT} }
[attack]
name=kick
description=_"kick"
name=hooves
description=_"hooves"
icon=attacks/hoof.png
type=impact
range=melee
@ -38,7 +38,7 @@
[/attack]
[attack_anim]
[filter_attack]
name=kick
name=hooves
[/filter_attack]
start_time=-550
offset=0.0~-0.05:350,-0.05~0.7:200,0.7~0.0:320
@ -94,8 +94,8 @@
arcane=100
[/resistance]
[attack]
name=kick
description=_"kick"
name=hooves
description=_"hooves"
icon=attacks/hoof.png
type=impact
range=melee
@ -104,7 +104,7 @@
[/attack]
[attack_anim]
[filter_attack]
name=kick
name=hooves
[/filter_attack]
start_time=-550
offset=0.0~-0.05:350,-0.05~0.7:200,0.7~0.0:320
@ -166,8 +166,8 @@
description=_ "Dark Horses are wild animals, but they seem to take an odd interest in the civilized races. They leave no signs of their passage, but they have been noticed scouting camps and outposts during the night."
{DEFENSE_ANIM "units/monsters/horse/horse-defend-2.png{HORSE_BLACK_IPF}" "units/monsters/horse/horse-defend-1.png{HORSE_BLACK_IPF}" {SOUND_LIST:HORSE_HIT} }
[attack]
name=kick
description=_"kick"
name=hooves
description=_"hooves"
icon=attacks/hoof-nightmare.png
type=impact
range=melee
@ -185,7 +185,7 @@
[/attack]
[attack_anim]
[filter_attack]
name=kick
name=hooves
[/filter_attack]
start_time=-550
offset=0.0~-0.05:350,-0.05~0.7:200,0.7~0.0:320

View file

@ -37,8 +37,8 @@
[/resistance]
{DEFENSE_ANIM "units/monsters/horse/horse-larger-defend-2.png{HORSE_BLACK_IPF}" "units/monsters/horse/horse-larger-defend-1.png{HORSE_BLACK_IPF}" {SOUND_LIST:HORSE_HIT} }
[attack]
name=kick
description=_"kick"
name=hooves
description=_"hooves"
icon=attacks/hoof-nightmare.png
type=impact
range=melee
@ -56,7 +56,7 @@
[/attack]
[attack_anim]
[filter_attack]
name=kick
name=hooves
[/filter_attack]
start_time=-550
offset=0.0~-0.05:350,-0.05~0.7:200,0.7~0.0:320

View file

@ -29,8 +29,8 @@
[/resistance]
{DEFENSE_ANIM "units/monsters/horse/horse-larger-defend-2.png" "units/monsters/horse/horse-larger-defend-1.png" {SOUND_LIST:HORSE_HIT} }
[attack]
name=kick
description=_"kick"
name=hooves
description=_"hooves"
icon=attacks/hoof.png
type=impact
range=melee
@ -39,7 +39,7 @@
[/attack]
[attack_anim]
[filter_attack]
name=kick
name=hooves
[/filter_attack]
start_time=-550
offset=0.0~-0.05:350,-0.05~0.7:200,0.7~0.0:320

View file

@ -82,8 +82,8 @@ Wyverns are social creatures, usually traveling in pairs or small groups. Their
[/frame]
[/post_movement_anim]
[attack]
name=kick
description= _ "kick"
name=slam
description= _ "slam"
icon=attacks/slam-drake.png
type=impact
range=melee
@ -102,7 +102,7 @@ Wyverns are social creatures, usually traveling in pairs or small groups. Their
[attack_anim]
[filter_attack]
name=kick
name=slam
[/filter_attack]
terrain_type={UNWALKABLE_TERRAINS_TEMP}
@ -130,7 +130,7 @@ Wyverns are social creatures, usually traveling in pairs or small groups. Their
[/attack_anim]
[attack_anim]
[filter_attack]
name=kick
name=slam
[/filter_attack]
start_time=-200