1.15.15.
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4 changed files with 5 additions and 15 deletions
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@ -38,7 +38,7 @@ PROJECT_NAME = "The Battle for Wesnoth"
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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PROJECT_NUMBER = 1.15.14+dev
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PROJECT_NUMBER = 1.15.15
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a
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12
changelog.md
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changelog.md
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@ -1,18 +1,8 @@
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## Version 1.15.14+dev
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### Add-ons client
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### Add-ons server
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### Campaigns
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### Editor
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### Multiplayer
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### Lua API
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### Packaging
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### Terrain
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## Version 1.15.15
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### Translations
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* Updated translations: British English, Bulgarian, Chinese (Traditional), Czech, Italian, Portuguese (Brazil), Russian, Spanish, Turkish
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### Units
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### User interface
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* Added a prompt to allow migrating settings and redownloading add-ons used in a previous version of Wesnoth when starting a new versions for the first time.
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### WML Engine
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### Miscellaneous and Bug Fixes
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* Fixed: keyboard input during the loading screen intermittently caused a crash (issue #4447)
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* AI: fixed custom synced commands not changing the game state
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@ -19,11 +19,11 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.15.14</string>
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<string>1.15.15</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.15.14</string>
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<string>1.15.15</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.strategy-games</string>
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<key>NSHighResolutionCapable</key>
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@ -40,7 +40,7 @@
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#undef VERSION
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#endif
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#define VERSION "1.15.14+dev"
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#define VERSION "1.15.15"
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// Used for the Windows executables' version info resource.
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#define RC_VERSION_MAJOR 1
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