updated changelog
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23
changelog
23
changelog
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@ -1,12 +1,16 @@
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CVS HEAD:
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* changed experience gauge, it is now shown next to hitpoints bar
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* search now works with coordinates, use it like this: /30,15
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* weapon type's tooltip would shows its effectiveness against all known enemies on the battlefield
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* improved and added new Li'Sar character portraits
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* new fog and shroud images
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* search works with coordinates, use it like: /30,15
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* weapon type's tooltip shows its effectiveness against all known enemies on the battlefield
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* improved and added new character portraits, unit images, attack icons, missile images, fog and shroud images
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* halo effects
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* improved old and added new unit images, attack icons, missile images
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* new sounds
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* enhanced blade, impact and cold resistance for Cavalry and Dragoon
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* scenario balancing for 'Heir to the Throne' campaign:
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* Crossroads
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* Valley of Death
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* scenario balancing for 'The Dark Hordes' campaign:
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* A New Chance
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* scenario balancing for 'Son of the Black Eye' campaign:
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* Shan Taum the Smug
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* multiplayer improvements
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@ -15,10 +19,13 @@ CVS HEAD:
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* shift-m to chat with allies
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* showing basic game settings
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* random map option to build road between castles
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* improved random map generator speed
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* naming of villages and terrain features on random maps
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* user written maps can be easily loaded as scenarios in multiplayer
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* added facility to play maps in multiplayer that don't have scenario data specified for them
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* lobby sound effects for new messages, players joining and departing lobby
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* in game creation player slots are now occupied by 'computer player' as default
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* empty player slots, allowing empty castles
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* editor improvements:
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* added flipping
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* starting positions now move as they should through copy/paste and click-and-drag
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@ -42,8 +49,13 @@ CVS HEAD:
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* fixed invalid UTF-8 sequences being generated by wstring_to_utf8, causing display bugs with some accented characters on some platforms
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* fixed saving being impossible when save games have accented characters on MacOSX
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* fixed segfault in random map generation
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* fixed Out of Sync bug
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* fixed entering a chat message while the message is selected would keep the area selected, and cause a crash upon next keypress (#9114)
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* fixed text ellipsis (triple dot being added after too long text) not being UTF-8-aware.
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* ignore unicode value of arrow keys in text boxes; so they do not cause problems in platforms where there is one.
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* fixed word_wrap_text not being UTF-8 aware
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* removed alpha keyword from unit data, changed image files to have it
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* added font::make_text_ellipsis function, that works like word_wrap_text, but instead adds ellipsis on too long text
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* changed portable_isspace() so it only returns true on ASCII spaces
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* including a directory in WML will recurse into subdirs
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* WML support for '~' notation to include files in ~/.wesnoth/data
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@ -51,6 +63,7 @@ CVS HEAD:
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* weslang, to help translation updates
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* added file choose widget
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* small changes to package description in Slacknoth
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* removed unnecessary voluminous diagnostics
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* code refactoring
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Version 0.7.7:
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