Prevented an event intended to be triggered by a player-initiated attack...

...from being triggered by an enemy attack.
This commit is contained in:
Lari Nieminen 2012-02-29 12:20:06 +00:00
parent ad21aa9d54
commit 2fa8388790

View file

@ -1115,6 +1115,10 @@ To move your troops onto that island without wading slowly through the water, yo
[event]
name=attack_end
[filter_second]
id=Dumbo
[/filter_second]
{CLEAR_PRINT}
[store_unit]
variable=dumbo