SotBE: fix bug #11932 (shamans can be recalled).

This commit is contained in:
András Salamon 2005-04-25 14:00:40 +00:00
parent 5d27318c07
commit 2eb681da7d

View file

@ -6,6 +6,7 @@
name= _ "The Siege Of Barag Gór"
map_data="{maps/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor}"
turns=18
victory_when_enemies_defeated="no"
{DAWN}
{MORNING}
@ -22,14 +23,15 @@
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Rescue the Shamans"
[/objective]
summary=_ "Rescue the Shamans"
[objective]
condition=win
description=_ "Bring the Shamans and Kapou'e to the sign post"
[/objective]
# [objective]
# condition=win
# description=_ "Defeat the enemy leader"
# [/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
@ -429,6 +431,22 @@
[/event]
# remove remaining shamans if enemy leader was defeated
# comment for now; let's try victory_when_enemies_defeated=no
# [event]
# name=die
# [filter]
# description=Etheliel
# [/filter]
# [kill]
# type="Orcish Shaman,Old Orcish Shaman,Novice Orcish Shaman"
# [/kill]
# [endlevel]
# result=victory
# bonus=yes
# [/endlevel]
# [/event]
{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
[/scenario]