SotBE: fix bug #11932 (shamans can be recalled).
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1 changed files with 22 additions and 4 deletions
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@ -6,6 +6,7 @@
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name= _ "The Siege Of Barag Gór"
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map_data="{maps/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor}"
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turns=18
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victory_when_enemies_defeated="no"
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{DAWN}
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{MORNING}
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@ -22,14 +23,15 @@
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name=prestart
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[objectives]
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side=1
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[objective]
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condition=win
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description=_ "Rescue the Shamans"
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[/objective]
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summary=_ "Rescue the Shamans"
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[objective]
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condition=win
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description=_ "Bring the Shamans and Kapou'e to the sign post"
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[/objective]
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# [objective]
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# condition=win
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# description=_ "Defeat the enemy leader"
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# [/objective]
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[objective]
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condition=lose
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description=_ "Death of Kapou'e"
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@ -429,6 +431,22 @@
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[/event]
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# remove remaining shamans if enemy leader was defeated
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# comment for now; let's try victory_when_enemies_defeated=no
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# [event]
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# name=die
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# [filter]
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# description=Etheliel
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# [/filter]
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# [kill]
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# type="Orcish Shaman,Old Orcish Shaman,Novice Orcish Shaman"
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# [/kill]
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# [endlevel]
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# result=victory
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# bonus=yes
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# [/endlevel]
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# [/event]
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{scenarios/Son_Of_The_Black_Eye/deaths.cfg}
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[/scenario]
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