Silence 6 gcc warnings about using const on a return type.
These were a mix of int and bool. Even though this is different than the void case, I think removing the const still makes sense.
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1 changed files with 6 additions and 6 deletions
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@ -73,17 +73,17 @@ public:
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int get_animation_time() const;
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int get_animation_time_potential() const;
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const int get_animation_duration() const;
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int get_animation_duration() const;
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const T& get_current_frame() const;
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const int get_current_frame_begin_time() const;
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const int get_current_frame_end_time() const;
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const int get_current_frame_duration() const;
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const int get_current_frame_time() const;
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int get_current_frame_begin_time() const;
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int get_current_frame_end_time() const;
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int get_current_frame_duration() const;
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int get_current_frame_time() const;
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const T& get_first_frame() const;
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const T& get_last_frame() const;
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int get_frames_count() const;
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void force_change() {does_not_change_ = false ; }
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const bool does_not_change() const {return does_not_change_;}
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bool does_not_change() const {return does_not_change_;}
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static const T void_value_; //MSVC: the frame constructor below requires this to be public
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