Use proper weapons damage separator in attack prediction display

This commit is contained in:
Charles Dang 2016-08-06 11:00:27 +11:00
parent ea1bb2b31c
commit 2e92e9ecc1

View file

@ -255,7 +255,7 @@ void battle_prediction_pane::get_unit_strings(const battle_context_unit_stats& s
// Total damage.
left_strings.push_back(_("Total damage"));
str.str("");
str << stats.damage << utils::unicode_en_dash << stats.num_blows << " (" << stats.chance_to_hit << "%)";
str << stats.damage << font::weapon_numbers_sep << stats.num_blows << " (" << stats.chance_to_hit << "%)";
right_strings.push_back(str.str());
// Without a weapon.