update British English translation
This commit is contained in:
parent
f8a231239b
commit
2e74e339c2
4 changed files with 45 additions and 39 deletions
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-11-21 21:35+0100\n"
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"PO-Revision-Date: 2005-08-07 19:48+0200\n"
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"PO-Revision-Date: 2005-11-29 16:53+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -21,7 +21,7 @@ msgstr "Edit"
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#: data/themes/editor.cfg:461
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msgid "Settings"
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msgstr ""
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msgstr "Settings"
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#: src/editor/editor.cpp:162
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msgid "Draw tiles"
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-11-21 21:36+0100\n"
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"PO-Revision-Date: 2005-11-05 08:20+0200\n"
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"PO-Revision-Date: 2005-11-29 17:11+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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@ -698,9 +698,8 @@ msgid "Kaba"
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msgstr "Kaba"
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#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:447
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#, fuzzy
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msgid "Kwaboo"
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msgstr "Kwabao"
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msgstr "Kwaboo"
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#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:458
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msgid "Freedom! Now where are those Orcs? Let me at 'em!"
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@ -735,9 +734,8 @@ msgid "Apalala"
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msgstr "Apalala"
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#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:564
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#, fuzzy
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msgid "Oceania"
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msgstr "Oceanus"
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msgstr "Oceania"
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#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
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msgid "Tini"
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@ -752,9 +750,8 @@ msgid "Aigaion"
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msgstr "Aigaion"
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#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:618
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#, fuzzy
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msgid "Death to the orcs! Come, let us all fight them, merfolk!"
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msgstr "Death to the orcs! Come, let us all fight them, men!"
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msgstr "Death to the orcs! Come, let us all fight them, merfolk!"
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#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:633
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msgid ""
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@ -1119,7 +1116,7 @@ msgstr "Haldiel"
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#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:211
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msgid "Greetings, young master. I pledge myself to your service."
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msgstr ""
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msgstr "Greetings, young master. I pledge myself to your service."
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#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:215
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msgid ""
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@ -1127,6 +1124,9 @@ msgid ""
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"fights for us solely out of loyalty to our cause. Such units are extremely "
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"valuable. Take care to use them cautiously in battle, lest they fall."
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msgstr ""
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"Konrad, note that Haldiel does not seek gold upkeep; as a loyal unit he "
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"fights for us solely out of loyalty to our cause. Such units are extremely "
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"valuable. Take care to use them cautiously in battle, lest they fall."
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#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:224
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msgid "Yredd"
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@ -1211,18 +1211,24 @@ msgid ""
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"Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of "
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"Wesnoth."
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msgstr ""
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"Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of "
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"Wesnoth."
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#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:41
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msgid ""
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"The queen's agents were still scouring the coastal regions, for news of "
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"Elensefar's rescue had not yet reached her."
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msgstr ""
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"The queen's agents were still scouring the coastal regions, for news of "
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"Elensefar's rescue had not yet reached her."
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#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:46
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msgid ""
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"Small as it was, Konrad's army avoided the notice of hostile eyes in the "
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"sparsely populated western countryside. However, their luck was not to hold."
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msgstr ""
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"Small as it was, Konrad's army avoided the notice of hostile eyes in the "
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"sparsely populated western countryside. However, their luck was not to hold."
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#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:163
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msgid "Kojun Herolm"
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@ -3031,9 +3037,8 @@ msgid "And so the party landed on the Isle of Anduin."
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msgstr "And so the party landed on the Isle of Anduin."
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#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:181
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#, fuzzy
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msgid "So this is Anduin. It looks a little... desolate."
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msgstr "So this is Anduin. It looks a little... desolate"
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msgstr "So this is Anduin. It looks a little... desolate."
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#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:185
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msgid ""
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@ -3068,14 +3073,14 @@ msgid "I found someone hiding in the village!"
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msgstr "I found someone hiding in the village!"
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#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
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#, fuzzy
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msgid ""
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"My lords, I have been hiding in the village from the orcs, like many of the "
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"other magi here. I pledge myself to your service so we can work together to "
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"recapture the island!"
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msgstr ""
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"My lords, I have been hiding in the village from the orcs, like many of the "
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"other magi here. Perhaps we can work together to recapture the island!"
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"other magi here. I pledge myself to your service so we can work together to "
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"recapture the island!"
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#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
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msgid "Certainly, let us join together to fight the evil ones."
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@ -3090,6 +3095,8 @@ msgid ""
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"Surely no orc can stand against us with magi in our ranks! Their magical "
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"attacks almost always find their mark, even against well-defended troops."
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msgstr ""
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"Surely no orc can stand against us with magi in our ranks! Their magical "
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"attacks almost always find their mark, even against well-defended troops."
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#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:229
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msgid ""
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@ -3097,6 +3104,9 @@ msgid ""
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"combat. When they fight on the front lines of battle, you must protect magi "
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"with stronger units else the enemy will make short work of them."
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msgstr ""
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"Caution, young prince. It is very difficult to train inexperienced magi in "
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"combat. When they fight on the front lines of battle, you must protect magi "
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"with stronger units else the enemy will make short work of them."
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#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:245
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msgid "Seimus"
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@ -3267,13 +3277,15 @@ msgstr ""
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#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:261
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msgid "Join us, wise one. We welcome your aid!"
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msgstr ""
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msgstr "Join us, wise one. We welcome your aid!"
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#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:265
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msgid ""
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"If we eradicate the undead blight on these islands, I will surely go with "
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"you. Otherwise, I plan to finish my task here before moving on."
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msgstr ""
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"If we eradicate the undead blight on these islands, I will surely go with "
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"you. Otherwise, I plan to finish my task here before moving on."
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#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:286
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msgid "Xakae"
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@ -3507,7 +3519,6 @@ msgid "My lord! On yonder peninsula there seems to be some movement!"
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msgstr "My lord! On yonder peninsula there seems to be some movement!"
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#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:122
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#, fuzzy
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msgid ""
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"It looks like there are the undead there! If we can defeat the undead I'm "
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"sure the locals would be grateful. But I do not know if we have the strength "
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@ -3515,26 +3526,31 @@ msgid ""
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msgstr ""
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"It looks like there are undead there! If we can defeat the undead I'm sure "
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"the locals would be grateful. But I do not know if we have the strength or "
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"time to persevere against such a foe. Either way it looks like there will be "
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"a fight, prepare for battle men!"
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"time to persevere against such a foe."
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#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:126
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msgid ""
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"Cleansing this land of undead does not appear like it would be a difficult "
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"task. It could be good training for those yet untested in battle."
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msgstr ""
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"Cleansing this land of undead does not appear like it would be a difficult "
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"task. It could be good training for those yet untested in battle."
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#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:130
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msgid ""
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"I see. If we are to break the siege of Elensefar, we will need every "
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"veteran soldier we can get."
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msgstr ""
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"I see. If we are to break the siege of Elensefar, we will need every "
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"veteran soldier we can get."
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#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:134
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msgid ""
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"The decision is yours, sir. If we are to leave, I advise we hurry past "
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"before they are upon us. If we are to fight, then... To Arms!"
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msgstr ""
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"The decision is yours, sir. If we are to leave, I advise we hurry past "
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"before they are upon us. If we are to fight, then... To Arms!"
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#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:153
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msgid "To Elensefar"
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@ -3886,7 +3902,7 @@ msgstr "...and she sent her most able commander."
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#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:35
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msgid "Force Li'sar's surrender (reduce her hitpoints to 0 or lower)"
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msgstr ""
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msgstr "Force Li'sar's surrender (reduce her hitpoints to 0 or lower)"
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#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:61
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msgid "Elmar's Crossing"
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@ -5211,9 +5227,3 @@ msgstr ""
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"Fleeing to the forests of the West, Delfador raised the child Konrad under "
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"the protection of the Elves, watching sadly as Asheviere's reign of terror "
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"over the land began..."
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#~ msgid "To arms!"
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#~ msgstr "To arms!"
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#~ msgid "Force Li'sar's surrender"
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#~ msgstr "Force Li'sar's surrender"
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-11-21 21:35+0100\n"
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"PO-Revision-Date: 2005-11-13 08:40+0200\n"
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"PO-Revision-Date: 2005-11-29 17:11+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -268,7 +268,7 @@ msgstr "Fog"
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#: src/hotkeys.cpp:88
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msgid "Skip animation"
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msgstr ""
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msgstr "Skip animation"
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#: src/hotkeys.cpp:90
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msgid "Set Terrain"
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@ -478,7 +478,7 @@ msgstr "Show Haloing Effects"
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#: src/preferences_display.cpp:221
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msgid "Theme"
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msgstr ""
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msgstr "Theme"
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#: src/preferences_display.cpp:223
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msgid "Adjust Gamma"
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@ -557,9 +557,8 @@ msgid "Change the resolution the game runs at"
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msgstr "Change the resolution the game runs at"
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#: src/preferences_display.cpp:285
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#, fuzzy
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msgid "Change the theme the game runs with"
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msgstr "Change the resolution the game runs at"
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msgstr "Change the theme the game runs with"
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#: src/preferences_display.cpp:288
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msgid "Display a dialog at the beginning of your turn"
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@ -655,11 +654,11 @@ msgstr "This Hotkey is already in use."
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#: src/preferences_display.cpp:780
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msgid "Saved Theme Preference: "
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msgstr ""
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msgstr "Saved Theme Preference: "
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#: src/preferences_display.cpp:786
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msgid "New theme will take effect on next new or loaded game."
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msgstr ""
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msgstr "New theme will take effect on next new or loaded game."
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#: src/show_dialog.cpp:314
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msgid "Error"
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2005-11-21 21:34+0100\n"
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"PO-Revision-Date: 2005-11-13 17:19+0200\n"
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"PO-Revision-Date: 2005-11-29 16:55+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -2776,7 +2776,6 @@ msgstr ""
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"needing to attack anything themselves."
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#: data/tips.cfg:29
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#, fuzzy
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msgid ""
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"The 'slow' attack ability makes enemy units move slower, but it also removes "
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"their zone of control, allowing your wounded units to escape or helping you "
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@ -3119,18 +3118,16 @@ msgid "teleport"
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msgstr "teleport"
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#: data/translations/english.cfg:93
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#, fuzzy
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msgid ""
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"Backstab:\n"
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"This attack deals double damage if there is a friendly unit on the opposite "
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"side of the target, and that unit is not incapacitated (eg. turned to stone)."
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msgstr ""
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"Backstab:\n"
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"This attack deals double damage if a friendly unit is on the opposite side "
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"of the target. (This doesn't work with allied units.)"
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"This attack deals double damage if there is a friendly unit on the opposite "
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"side of the target, and that unit is not incapacitated (eg. turned to stone)."
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#: data/translations/english.cfg:96
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#, fuzzy
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msgid ""
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"Berserk:\n"
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"Whether used offensively or defensively, this attack presses the engagement "
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@ -3138,7 +3135,7 @@ msgid ""
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msgstr ""
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"Berserk:\n"
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"Whether used offensively or defensively, this attack presses the engagement "
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"until one of the combatants is slain (or 30 rounds of attacks have occurred)."
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"until one of the combatants is slain, or 30 rounds of attacks have occurred."
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#: data/translations/english.cfg:99
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msgid ""
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