updated changelog

This commit is contained in:
uid66289 2004-01-31 11:36:52 +00:00
parent c7910fa0be
commit 2e73dd6ecc

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CVS HEAD:
* nightstalk ability added
* invisible units are now revealed when enemy comes adjacent to them
* poisoned units are shown with a green hue
* scenario balancing for 'Heir to the Throne' campaign:
* Home of the North Elves
* minimap scrolling
* theme updated: new menus, added menu buttons to top left of screen, slider updated, new buttons
* wesnothd.6 manual updated
* credits, people ordered by role
* tweaked look of tooltips
* made it so the icon for the paladin's sword is used when the paladin attack
* added Dwarvish Steelclad attack frame
* fixed bug that caused Wesnoth to fail to compile in ia64
* escape save game filenames to allow special characters on them
* fixed crash when connecting to outdated servers
* fixed problem with changing video modes on machines that use emulated bpp
* fixed poison healing bug
* fix to bug in tiles_adjacent()
* fixed "Leving" -> "Leaving" in Shadow description
* added find_visible_unit, to find a visible_unit by location in a unit_map
Version 0.6.99.1:
* extended tutorial
* two new music tracks