updated changelog
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22
changelog
22
changelog
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CVS HEAD:
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* nightstalk ability added
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* invisible units are now revealed when enemy comes adjacent to them
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* poisoned units are shown with a green hue
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* scenario balancing for 'Heir to the Throne' campaign:
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* Home of the North Elves
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* minimap scrolling
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* theme updated: new menus, added menu buttons to top left of screen, slider updated, new buttons
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* wesnothd.6 manual updated
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* credits, people ordered by role
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* tweaked look of tooltips
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* made it so the icon for the paladin's sword is used when the paladin attack
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* added Dwarvish Steelclad attack frame
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* fixed bug that caused Wesnoth to fail to compile in ia64
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* escape save game filenames to allow special characters on them
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* fixed crash when connecting to outdated servers
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* fixed problem with changing video modes on machines that use emulated bpp
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* fixed poison healing bug
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* fix to bug in tiles_adjacent()
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* fixed "Leving" -> "Leaving" in Shadow description
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* added find_visible_unit, to find a visible_unit by location in a unit_map
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Version 0.6.99.1:
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* extended tutorial
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* two new music tracks
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