Just added space to list of 'uncomposable' keys.
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@ -43,6 +43,7 @@ Version 1.13.8+dev:
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* Fix [kill] not affecting recall list units
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* Fix [scroll] with omitted x or y
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* Fix [story] not showing if all parts are conditional
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* Fix some hotkeys not working (issues #1737 and #1769)
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Version 1.13.8:
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* Campaigns:
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@ -65,6 +65,7 @@ bool CKey::is_uncomposable(const SDL_KeyboardEvent &event) {
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case SDLK_DOWN:
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case SDLK_LEFT:
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case SDLK_RIGHT:
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case SDLK_SPACE:
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return true;
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default:
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