Disabled MP Change Control test
This dialog is rather useless without a game_board object which the tests don't have. The dialog refactor
(5effd5338
) did expose a few invalid cases assuming resources::gameboard was always valid (when it's not -
see the tests), but even if that were fixed the test would be rather useless since there's nothing there
without said game_board.
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f5918996df
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1 changed files with 4 additions and 3 deletions
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@ -440,7 +440,7 @@ BOOST_AUTO_TEST_CASE(test_gui2)
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//test<lua_interpreter>(& lua_kernel_base());
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test<message>();
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test<mp_alerts_options>();
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test<mp_change_control>();
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//test<mp_change_control>();
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test<mp_cmd_wrapper>();
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test<mp_connect>();
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//test<mp_create_game>();
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@ -518,6 +518,7 @@ BOOST_AUTO_TEST_CASE(test_gui2)
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"help_browser",
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"story_viewer",
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"outro",
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"mp_change_control", // Basically useless without a game_board object, so disabling
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};
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std::sort(list.begin(), list.end());
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std::sort(omitted.begin(), omitted.end());
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@ -893,7 +894,7 @@ struct dialog_tester<message>
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return new message("Title", "Message", false, false);
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}
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};
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#if 0
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template<>
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struct dialog_tester<mp_change_control>
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{
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@ -902,7 +903,7 @@ struct dialog_tester<mp_change_control>
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return new mp_change_control(nullptr);
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}
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};
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#endif
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template<>
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struct dialog_tester<mp_cmd_wrapper>
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{
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