updated changelog

This commit is contained in:
uid66289 2004-02-10 09:51:13 +00:00
parent 1d03b2cf2e
commit 2d9fb057b5

View file

@ -1,13 +1,15 @@
CVS HEAD::
* made it possible to recruit on any keep tile, not just a starting keeps
* data compression for network games
* tutorial objectives added
* more unit graphics and animations
* made it possible to recruit on any keep tile, not just a starting keeps
* mountainfoot (Dwarves) forest movement ratio changed to 2 (faster) and village defense increased to 50
* new units:
* Outlaw
* Bandit
* AI improvements
* retreating, re-grouping
* recognizing allies
* attack selection improvements
* grouping improvements
* defending leader
@ -16,9 +18,10 @@ CVS HEAD::
* updated translations:
* french
* improved castle placement on random maps
* missile images issues fixed for 'Arch Mage', Ghost, 'Sea Hag' and Wraith
* fixed healing units that had full hitpoints (#7574)
* attempt to fix bug with energy bars not displaying properly on OSX
* fixed problem where [hide_unit] still displays unit's hitpoint bar
* attempt to fix hitpoint bars not displaying properly on OSX
* relocated images under misc/: flamesword, holywater, sceptreoffire, staff
Version 0.6.99.2:
* nightstalk ability added