updated changelog

This commit is contained in:
Pauli Manninen 2004-09-08 12:18:10 +00:00
parent 83c9468100
commit 2cf9768668

View file

@ -1,7 +1,7 @@
CVS HEAD:
* changed vision range based on potential move
* changed charge, backstab and steadfast abilities use true doubling and halving rather than additive percentage calculations
* some new sound effects
* more sound effects
* new and improved graphics:
* snow forest tiles
* unit images
@ -33,17 +33,18 @@ CVS HEAD:
* dwarves: switched movetype to 'dwarvishfoot'
* treefolk (Woses): reduced pierce, impact and cold resistances
* undeadfoot: "deep walking" (movement in deep water)
* Wose: reduced melee damage
* Walking Corpse: increased hitpoints, increased melee damage
* Ghost: switched movetype to 'spirit', halved hitpoints, reduced movement
* Wraith: switched movetype to 'spirit', halved hitpoints, reduced movement
* Spectre: switched movetype to 'spirit', halved hitpoints, reduced movement, backstab
* Nightgaunt: switched movetype to 'spirit', halved hitpoints, reduced movement, reduced number of attacks, backstab
* Shadow: switched movetype to 'spirit', halved hitpoints, reduced movement, reduced number of attacks, backstab
* Orcish Archer: reduced cost
* Peasant: reduced cost, increased melee damage
* Dwarvish Guardsman: reduced blade, pierce, impact, fire and cold resistances, reduced cost, reduced number of ranged attacks
* Dwarvish Stalwart: reduced blade, pierce, impact, fire and cold resistances, reduced number of ranged attack, increased ranged damage
* Ghost: switched movetype to 'spirit', halved hitpoints, reduced movement
* Nightgaunt: switched movetype to 'spirit', halved hitpoints, reduced movement, reduced number of attacks, backstab
* Orcish Archer: reduced cost
* Peasant: reduced cost, increased melee damage
* Spectre: switched movetype to 'spirit', halved hitpoints, reduced movement, backstab
* Shadow: switched movetype to 'spirit', halved hitpoints, reduced movement, reduced number of attacks, backstab
* Vampire Bat: increased cost
* Walking Corpse: increased hitpoints, increased melee damage
* Wose: reduced melee damage
* Wraith: switched movetype to 'spirit', halved hitpoints, reduced movement
* new units
* Dark Queen
* Dwarvish Sentinel