ANL: using second portrait for flavor
In this scenario, the player has only two types. Chances are that the message for freeing a trapped unit may be spoken by two Spearmans.
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@ -815,6 +815,23 @@
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[/message]
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[/event]
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# For flavor – using the second Spearman portrait
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[event]
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name=post advance
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[filter]
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type=Spearman
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[/filter]
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[modify_unit]
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[filter]
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x,y=$x1,$y1
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[/filter]
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profile=portraits/humans/spearman-2.png
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[/modify_unit]
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[/event]
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# ------------------------------------------------------
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# AI Recruitment Pattern
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# ------------------------------------------------------
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