HttT S17: Explain the lava mechanic

Gameplay is not affected. The player can still lose units to {EXPAND_LAVA}.

(cherry picked from commit a3be912487)

(cherry-picked from commit de9541fd76)
This commit is contained in:
josteph 2018-08-14 12:57:08 +00:00 committed by Wedge009
parent cfb8a63bfe
commit 2a21549bcb

View file

@ -617,6 +617,46 @@
{CLEAR_VARIABLE delfador_moves}
[/event]
# Introductory dialog to give the player a hint that she may lose units to
# {EXPAND_LAVA}.
[event]
name=turn 2
# The noise was played by {EXPAND_LAVA}.
[message]
id=Konrad
message=_ "That noise was made by no troll! Can you tell its source?"
[/message]
[if]
[have_unit]
race=dwarf
[/have_unit]
[then]
[message]
race=dwarf
message=_ "Lord Konrad, yon rumble was made by nae enemy o us. Tis the echoes of the very bedrock witherin and crumbling beneath us that we eard. Are ye feeling naught heat and loess redoubling around us? I beseech that we not tarry ere any more than we ha to, lest the forming abysses claim us."
[/message]
[/then]
[elseif]
[have_unit]
type=Arch Mage,Great Mage,Silver Mage
[/have_unit]
[then]
[message]
type=Arch Mage,Great Mage,Silver Mage
message= _ "Prince Konrad, that din was made by no enemy of ours. It was the sound of the very earth thats boiling around us, of the fire and lava that are breaching this cave even now. We must tread with caution, for the very ground we stand on may turn against us."
[/message]
[/then]
[/elseif]
[else]
# Fallback, in case the player doesn't have either dwarves or magi.
[message]
id="Li'sar"
message= _ "Konrad, that must have been the floor collapsing. I was warned of such dangers when I prepared to journey here. We mustnt tarry here; let us fetch the Sceptre and return to the surface with haste, before the lava under our feet consumes us."
[/message]
[/else]
[/if]
[/event]
[event]
name=moveto
[filter]