LoW S14 Objectives, reinforcements, edit repetitive dialog (ok for string freeze) (#2585)
Objectives: note that the death of Galtrid is a losing condition Reinforcements: In multiplayer, Landar's L3 troops that join on turn 9 now join his side, instead of trying to join side 13 (and ending up on Kalenz' side). Dialog: the following conversation happened on both turn 1 and turn 9. Having 6 repeated messages in a row gave a strong sense of deja vu, and I thought that a bug had repeated an event. This commit cuts the repetition. * Elf: "Kalenz! We come to fight beside you!" * Kalenz: "Where is the rest of the elvish army? ... * Elf: "The Great Council has decided it was too risky ... * Landar: "That is well! If the Ka’lian is too fearful or blind ... * Cleodil: "It is not well that we have become so divided as this." * Kalenz: "No, it is not. But ...
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@ -271,6 +271,10 @@ Chapter Four"
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description= _ "Death of Aldar"
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condition=lose
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[/objective]
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[objective]
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description= _ "Death of Galtrid"
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condition=lose
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[/objective]
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[gold_carryover]
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bonus=no
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@ -484,7 +488,7 @@ Chapter Four"
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id=$this_item.id
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[/role]
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{MODIFY_UNIT (id=$this_item.id) facing ne}
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{MODIFY_UNIT (id=$this_item.id) side 13}
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{MODIFY_UNIT (id=$this_item.id) side 5}
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[/do]
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[/foreach]
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#endif
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@ -512,28 +516,18 @@ Chapter Four"
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message= _ "Kalenz! We come to fight beside you!"
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[/message]
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[message]
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id=Kalenz
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message= _ "Where is the rest of the elvish army? They were promised and should be here!"
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[/message]
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[message]
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role=l3_store
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message= _ "The Great Council has decided it was too risky to send troops here. But some of us dissented and have come to fight beside you."
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[/message]
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[message]
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# The player already knows that the kalian refused to help, Galtrid said it on turn 1.
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# Repeat Landar's comment from then, but not the rest of the conversation; if too much text is repeated the player may think a bug has triggered the event twice.
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id=Landar
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message= _ "That is well! If the Ka’lian is too fearful or blind to see what is needed, we must do it ourselves."
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[/message]
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[message]
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id=Cleodil
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message= _ "It is not well that we have become so divided as this."
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[/message]
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[message]
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# This text is from 04_The_Elvish_Treasury, reused unchanged because of the string freeze
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id=Kalenz
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message= _ "No, it is not. But if we do not defeat these orcs here and now our divisions will all be moot. I will take every sword-arm I can get and be glad of them."
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message= _ "I accept your service gratefully, for I will need every sword and bow and spell with which to defeat these invaders. There will be time for talk later; now, we must fight."
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[/message]
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[/then]
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[/if]
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#TODO else -- the player has to know that the kalian refused help.
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{CLEAR_VARIABLE l3_store_kalenz}
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#ifdef MULTIPLAYER
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{CLEAR_VARIABLE l3_store_landar}
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