Merge pull request #3857 from nemaara/DiD_S6

[DiD] S6 Gameplay and dialogue revision
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nemaara 2019-03-01 00:11:33 -05:00 committed by GitHub
commit 29d3cdd7d0
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4 changed files with 494 additions and 121 deletions

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@ -1,22 +1,28 @@
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Wo, Wo, Mm, Mm, Mm, Mm^Xm, Mm, Mm, Hh^Es, Hh^Fp, Mm, Hh^Em, Hh^Fdw, Mm, Mm, Mm, Mm, Hh^Fp, Mm, Mm, Mm, Re^Es, Mm, Re, Re^Es, Re^Es, Re, Hh^Fdw, Re, Re^Es, 2 Hh^Fdw, Hh^Fdw, Mm, Mm
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Mm, Mm, Hh, Wwg^Ewl, Wwg^Ewl, Wwg, Wwg^Bw/, Wog, Wog, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo^Edb, Wo, Wo, Wo, Wo, Wwg, Wwrg, Wwrg, Wwf, Wwg, Wwf, Wwf^Ewl, Wwrg, Wo, Wo, Wo, Wo
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Mm, Hh^Fp, Hh^Em, Gs^Fdw, Re^Gvs, Re^Wm, Gs, Wwg, Wwg, Wwrg, Wwg, Wwg, Gs, Wwg, Re, Wwg, Wwg, Wwrg, Wwrg, Wo, Wo, Wo, Wwg, Wwg, Wwf^Es, Wwg, Wwf, Wwf, Wwg, Wwg, Wwg^Ewf, Wwrg, Re^Es, Wwg
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Hh^Fp, Hh, Gg^Efm, Re^Es, Gs, Gs, Rr, Ch, Ch, Gg^Efm, Gs, Gs, Gs, Re^Eff, Gs, Gs, Gs^Fms, Gs, Gs, Wwg^Ewl, Gs^Efm, Gd, Gd, Ce, Re, Gs^Fdw, Re^Es, Re^Es, Re, Gg^Fmw, Gg^Fmw, Gs^Fmw, Gs^Fp, Gg^Efm
Gs^Fmw, Gs^Fp, Gs^Fp, Re, Re, Rr, Rr^Vhc, Rr, Re, Ch, Ch, Gs^Es, Gs, Re, Re, Gs^Eff, Gs^Eff, Gs^Fp, Gs^Efm, Gs^Es, Gs, Gs, Gs, Gs, Re^Es, Re, Re, Re, Gs^Fdw, Gg^Efm, Gs^Fmw, Gs^Fdw, Gs^Em, Gs^Fp
Gs^Fdw, Gs^Fp, Ww^Ewf, Gg^Fet, Ww^Ewf, Re, Rr^Es, Rr, Gs, Re^Es, Gs, Re^Es, Re, Gs^Efm, Re, Re^Es, Re, Gg, Re^Es, Re, Re, Gs^Es, Re^Es, Gs^Efm, Re, Re, Gs^Vh, Re, Re, Gg^Fmw, Gs^Fdw, Gs^Fms, Gs^Fms, Gs^Fds
Gs^Em, Gs^Fdw, Ww, Ww, Rr, Rr, Rr, Gs^Efm, Gs, Gs^Vh, Re^Es, Re, Ch, Re, Gg^Efm, Gs, Gs, Re, Gd, Re, Re^Eff, Re^Eff, Re^Eff, Re^Eff, Gd^Eff, Gd, Gs, Gg^Es, Re^Es, Gs^Fp, Gs^Fms, Gs^Fms, Gs^Fds, Gs^Fds
Gs, Re^Wm, Re^Es, Re, Re^Es, Ch, Ch, Re, Re, Re, Rr^Es, Re, Ch, Gs, Gs^Fp, Ce, Gs^Fms, Gd^Fmw, Rb^Eff, Re^Eff, Rb^Es, Re, Re^Gvs, Gd^Gvs, Gd^Gvs, Gd^Eff, Re^Eff, Gs, Gs^Fmw, Re, Re, Gll^Fp, Re^Es, Gll^Fp
Gs, Re^Gvs, Re^Gvs, Re, Rr, 4 Kh, Ch, Rr, Re^Es, Rr, Rr^Vhc, Rr^Es, Ch, Gs^Es, Gs^Fmw, Gs^Fp, Gs^Fmw, Re^Eff, Rb^Eff, Rb^Es, Rb, Rb^Es, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Gd^Gvs, Re^Eff, Re, Re^Es, Gs^Fdw, Re, Gll^Fp, Re^Es
Re^Gvs, Re^Gvs, Re^Gvs, Re, Re^Eff, Rr^Es, Gg, Re, Gs^Em, Re, Rr, Rr, Ch, Gs^Em, Gs^Em, Gs^Fms, Re^Eff, Re^Eff, Re^Gvs, Rb, Rb^Es, Re^Gvs, Re^Wm, Re^Gvs, Re^Gvs, Re^Gvs, Gd^Es, Gs^Vc, Re^Es, Re, Gg^Fmw, Gs^Fp, Gs^Em, Gs
Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Re^Eff, Re^Eff, Gs^Fp, Gg^Efm, Gs^Fmw, Re, Rr^Es, Re^Es, Re^Em, Gs^Fmw, Gs^Fmw, Gs, Gd^Vh, Gd^Gvs, Re^Gvs, Rb^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Gd, Gd^Es, Gd, Gs^Es, Gs^Eff, Gs^Eff, Gll^Fp, Gll^Emf, Gll^Fp
Gg, Gs, Gs, Re^Eff, Gs^Fmw, Gs^Fmw, Gs^Fp, Gs^Em, Gs^Fms, Gs^Fp, Re, Gs, Gs^Fp, Gs^Fp, Gs^Fp, Gs, Gs, Gd^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Gd, Re^Gvs, Gd, Gs, Gs^Eff, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp

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@ -4,7 +4,7 @@
id=06_Return_to_Parthyn
name= _ "Return to Parthyn"
map_data="{campaigns/Descent_Into_Darkness/maps/06_Return_to_Parthyn.map}"
turns=unlimited
{TURNS 19 18 17}
victory_when_enemies_defeated=no
next_scenario=07_A_Small_Favor
@ -12,16 +12,20 @@
{SCENARIO_MUSIC the_city_falls.ogg}
{EXTRA_SCENARIO_MUSIC knolls.ogg}
{EXTRA_SCENARIO_MUSIC elvish-theme.ogg}
{EXTRA_SCENARIO_MUSIC weight_of_revenge.ogg}
[story]
[part]
music=breaking_the_chains.ogg
story= _ "Two days travel south of the previous battle, Malin loses the trail of the regrouped orcish warriors, but soon picks it up again. The trail moves unfailingly south for several days. As soon as it crosses the Great River it immediately turns west."
{STORYTXT_BACKGROUND parthyn.jpg}
music=northerners.ogg
story= _ "Two days travel south of the previous battle, Malin picks up the trail of the regrouped orcish warriors. He follows them down the western bank of the river Listra, past the Whitefang Mountains. He wonders why they continue rushing toward the Great River instead of calling for reinforcements, but after a bit of thought, he realizes where the orcs are headed. It is, after all, the season when they usually raid human towns."
{STORYTXT_BACKGROUND travel.jpg}
[/part]
[part]
story= _ "Within a few days, Malin recognizes some familiar surroundings..."
story= _ "<i>This chieftain has no intention of warning the rest of his clan about me. I suppose he must think that I intend to attack the rest of the Whitefangs rather than pursue him this far; with his brethren occupied against me, he will be able to raid more human towns undisturbed. Selfish creature. Exactly what one would expect from an orc.</i> Malin thinks carefully and quickly realizes what he should do."
{STORYTXT_BACKGROUND travel.jpg}
[/part]
[part]
story= _ "He tramps through the woods tirelessly, forsaking several days sleep as he and his servants draw closer to the Great River, hoping to cut off the orcs before they reach Parthyn. Soon, Malin recognizes some familiar surroundings..."
{STORYTXT_BACKGROUND parthyn.jpg}
[/part]
[/story]
@ -33,7 +37,8 @@
side=1
controller=human
recruit=Walking Corpse,Vampire Bat,Ghost,Ghoul,Skeleton Archer,Skeleton,Dark Adept DiD
{GOLD 200 150 100}
{GOLD 100 90 80}
village_support=2
team_name=good
user_team_name= _ "Malin Keshar"
{FLAG_VARIANT undead}
@ -56,7 +61,8 @@
#else
recruit=Wolf Rider,Goblin Knight,Orcish Archer,Orcish Crossbowman,Orcish Grunt,Troll Whelp
#endif
{GOLD 120 160 200}
{GOLD 75 100 125}
{INCOME 3 5 7}
team_name=orcs
user_team_name= _ "Orcs"
{FLAG_VARIANT6 ragged}
@ -79,8 +85,9 @@
[side]
side=3
controller=ai
recruit=Spearman,Bowman
{GOLD 16 30 45}
recruit=
gold=0
village_gold=0
team_name=guardsmen
user_team_name= _ "Guardsmen"
{FLAG_VARIANT loyalist}
@ -91,16 +98,16 @@
profile=portraits/drogan.png
canrecruit=yes
facing=se
facing=nw
# Drogan has some guards at the river fort
{NAMED_LOYAL_UNIT 3 (Spearman) 32 11 () ( _ "River fort guard")}
{NAMED_LOYAL_UNIT 3 (Bowman) 33 13 () ( _ "River fort guard")}
{NAMED_LOYAL_UNIT 3 (Spearman) 31 13 () ( _ "River fort guard")}
{NAMED_LOYAL_UNIT 3 (Spearman) 22 18 () ( _ "River fort guard")} {GUARDIAN}
{NAMED_LOYAL_UNIT 3 (Bowman) 23 19 () ( _ "River fort guard")} {GUARDIAN}
{NAMED_LOYAL_UNIT 3 (Spearman) 28 17 () ( _ "River fort guard")} {GUARDIAN}
[ai]
aggression=0.2
caution=0.5
aggression=0.1
caution=0.9
[/ai]
[/side]
@ -109,8 +116,8 @@
side=4
controller=ai
recruit=Spearman,Bowman,Swordsman,Pikeman,Longbowman,Thug,Poacher,Footpad
gold=200
income=25
gold=15
{INCOME 6 9 12}
team_name=guardsmen
user_team_name= _ "Defenders"
{FLAG_VARIANT loyalist}
@ -139,11 +146,12 @@
[/side]
# wmllint: validate-on
{STARTING_VILLAGES 1 7}
{STARTING_VILLAGES 3 6}
{STARTING_VILLAGES 4 10}
{STARTING_VILLAGES 4 15}
# Signpost
{PLACE_IMAGE scenery/signpost.png 30 14}
{PLACE_IMAGE scenery/signpost.png 17 22}
#define DID_RTP_HAS_ORC_LEADER
[have_unit]
@ -162,7 +170,7 @@
[objective]
condition=win
{BONUS_OBJECTIVE_CAPTION}
description= _ "Kill the orc leader"
description= _ "Kill the orcish leader"
[show_if]
{DID_RTP_HAS_ORC_LEADER}
[/show_if]
@ -190,39 +198,35 @@
description= _ "Death of Malin Keshar"
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=no
bonus=yes
carryover_percentage=40
[/gold_carryover]
[/objectives]
# Replace the fallback orcish leader with the stored one from the
# previous scenario
[lua]
code = <<
local saved_orc_leader = wml.variables.orc_leader_store
[store_unit]
[filter]
id=Borth
[/filter]
variable=fallback_orc_leader
kill=yes
[/store_unit]
if saved_orc_leader ~= nil then
saved_orc_leader.side = 2
saved_orc_leader.facing = "se"
local loc = wesnoth.get_starting_location(2)
wesnoth.put_unit(saved_orc_leader, loc[1], loc[2])
wml.variables.orc_leader_store = nil
end
>>
[/lua]
{CREATE_ADVISOR}
[move_unit]
role=advisor
to_x,to_y=20,9
[/move_unit]
[/event]
[event]
name=start
{CREATE_ADVISOR}
[message]
speaker=Malin Keshar
message= _ "I bring word of a great victory against the orcs, Drogan!"
message= _ "I bring word from the north, Drogan! Orcs march on Parthyn, no more than a few hours journey away. They mean to raid the village tonight!"
[/message]
[if]
@ -233,22 +237,37 @@
[then]
[message]
speaker=Drogan
message= _ "I had hoped never to see you again, Malin. You have been banished, and now return. You give me no choice but to order my soldiers to attack you."
message= _ "I hoped that I would never see you again, Malin. I see that you are not taking your banishment seriously, so I will make myself clear to you: no matter for what reason you have returned, you are not welcome here. Take one step closer to Parthyn and I will order the guards to attack you."
[/message]
[message]
speaker=Malin Keshar
message= _ "Banishment or not, I am here to help defend the town against the orcs!"
[/message]
[message]
speaker=Drogan
message= _ "Orcs or not, you must leave!"
[/message]
[message]
speaker=Malin Keshar
message= _ "Dela, help me! You, at least, must see reason!"
[/message]
[message]
speaker=Dela Keshar
message= _ "You chose the path of darkness on your own. We will not be dragged into it with you."
[/message]
[message]
speaker=Drogan
message= _ "If you continue to be stubborn, we will attack you. It is your choice."
[/message]
[message]
role=advisor
message=_ "Master, do not listen to the lies he tells. There is always a choice, and he chooses to attack you. He jeopardizes the safety of Parthyn!"
[/message]
[message]
speaker=Malin Keshar
message= _ "Silence from you."
[/message]
[message]
speaker=Malin Keshar
message= _ "I have eliminated two orc chieftains! I doubt that we will see any orc raids this summer. The beasts will be too busy trying to regroup."
message=_ "Master, do not listen to them! He, too, has a choice, but he foolishly chooses to spurn your aid! He jeopardizes the safety of Parthyn!"
[/message]
[/then]
[else]
@ -259,34 +278,59 @@
[message]
speaker=Malin Keshar
message= _ "A spirit I raised with the arts taught to me by Darken Volk. With his help, I have slain two orcish chieftains!"
message= _ "It is of little concern to you. It is merely the byproduct of the new magical arts that I have learned."
[/message]
[message]
speaker=Drogan
message= _ "You allowed yourself to be corrupted by the foul taint of the necromancer? Better to face the orcish menace than even dabble in dark magic! People would have rebuilt the town, just as they always have in the past. Your father would be ashamed to see the end to which youve come."
message= _ "It does not take a trained mage to realize that by magical arts, you refer to necromancy! That creature reeks of death!"
[/message]
[message]
speaker=Malin Keshar
message= _ "I doubt that we will see any orc raids this summer. The beasts will be too busy trying to regroup! Is this how you repay me?"
message= _ "And why should you care about such things? Orcs march on Parthyn! We must defend the town!"
[/message]
[message]
speaker=Drogan
message= _ "Better to face the orcish menace alone than to embrace dark magic! I warned you about this before, yet you failed to heed my advice. Your father would turn in his grave if he could see what youve become."
[/message]
[message]
speaker=Malin Keshar
message= _ "How dare you bring my father into this, Drogan! I have fought with every fiber of my being against these foul orcs, and I have done it to protect my country and kinsmen. Is this how you repay me? With scorn and disdain?"
[/message]
[message]
role=advisor
message=_ "Master, do not listen to him! He is clearly blinded by his own prejudice! He jeopardizes the safety of Parthyn!"
[/message]
[/else]
[/if]
[message]
speaker=Dela Keshar
message= _ "You are mistaken, brother. Even now the orcs camp north of the river."
speaker=Malin Keshar
message= _ "Silence from you."
[/message]
[message]
speaker=Malin Keshar
message= _ "I have been tracking that band since they fled the field at my great victory! But how did they get north of the river? Let my forces be and I will deal with them."
message= _ "Drogan! With my newfound powers, I have already eliminated several orcish chieftains! If you will allow me to help, I will crush the one who comes here as well!"
[/message]
[message]
speaker=Drogan
message= _ "A nice story. I find it more likely that you brought your orcish allies here with you to take your revenge upon the city. If we stand down your undead will no doubt kill us where we stand. Watching you grow up, I never could have believed you would turn into a traitor."
message= _ "A fine tale. I find it more likely that you brought your orcish allies here with you to take your revenge upon the city. If we stand down, your undead will no doubt kill us where we stand. Watching you grow up, I never could have believed you would turn into such a traitor."
[/message]
[message]
speaker=Malin Keshar
message= _ "Dela, you do not believe that, do you?"
[/message]
[message]
speaker=Drogan
message= _ "Stop looking to your sister, Malin. The fact that even she rebuffs you so should tell you how much of a traitor you are."
[/message]
[message]
@ -296,16 +340,176 @@
[message]
speaker=Malin Keshar
message= _ "Then you are the traitor, Drogan, for preventing me from protecting the city. I will defend Parthyn, and if you stand in my way I will cut you down for the treason you commit."
message= _ "You are the traitor, Drogan, for preventing me from protecting Parthyn. I will defend my home no matter the cost, even if it means I must cut you down first."
[/message]
[message]
speaker=Malin Keshar
message= _ "<i>If I want the people of Parthyn to accept me back, I must be cautious. I must not kill any of them besides Drogan or they will surely oust me for good.</i>"
[/message]
[/event]
# activate side 4 a tiny bit late or they rush the player a bit quickly
[event]
name=turn 3
[gold]
side=4
{QUANTITY amount 20 30 40}
[/gold]
[/event]
[event]
name=turn 5
[gold]
side=4
{QUANTITY amount 50 70 90}
[/gold]
[/event]
# Placing the orc leader
[event]
name=turn 5
[scroll_to]
x,y=29,1
[/scroll_to]
[move_unit_fake]
type="Orcish Warlord"
side=2
x=29,29,28,28,29,30
y=1,2,2,3,4,4
[/move_unit_fake]
# Replace the fallback orcish leader with the stored one from the
# previous scenario
[lua]
code = <<
local saved_orc_leader = wml.variables.orc_leader_store
local fallback_orc_leader = wml.variables.fallback_orc_leader
if saved_orc_leader ~= nil then
saved_orc_leader.side = 2
saved_orc_leader.facing = "se"
local loc = wesnoth.get_starting_location(2)
wesnoth.put_unit(saved_orc_leader, loc[1], loc[2])
wml.variables.orc_leader_store = nil
else
local loc = wesnoth.get_starting_location(2)
wesnoth.put_unit(fallback_orc_leader, loc[1], loc[2])
end
>>
[/lua]
[terrain]
x,y=30,4
terrain=Ke
[/terrain]
[terrain]
x=30,30,29,29
y=3,5,4,5
terrain=Ce
[/terrain]
[redraw][/redraw]
[message]
side=2
canrecruit=yes
message= _ "Grunts! Prepare the camp! We attack the city tonight— wait. You! Necromancer, you followed us all the way here?!"
[/message]
[if]
{DID_RTP_HAS_DROGAN}
[then]
[message]
speaker=Malin Keshar
message= _ "Did you really think you could outrun the dead, who need neither rest nor sleep? Prepare to meet your makers, orc. Drogan, I will show you what my new powers are capable of. You will see how foolish you are to oppose me."
[/message]
[/then]
[else]
[message]
speaker=Malin Keshar
message= _ "Did you really think you could outrun the dead, who need no rest nor sleep? Prepare to meet your makers, orc."
[/message]
[/else]
[/if]
[show_objectives][/show_objectives]
[/event]
# In-scenario Events
[event]
name=recruit,recall
[filter]
side=1
type=Dark Adept DiD,Dark Sorcerer DiD,Necromancer
[/filter]
[if]
{DID_RTP_HAS_DROGAN}
[then]
[message]
speaker=Drogan
message= _ "So, Malin, you have even begun to corrupt our people with your sorcerous ways. Even I did not expect you to stoop low enough to kidnap the villagers and make them into your pawns!"
[/message]
[message]
speaker=unit
message= _ "I joined Malin of my own free will! You fools simply do not understand the power that necromancy holds."
female_message= _ "female^I joined Malin of my own free will! You fools simply do not understand the power that necromancy holds."
[/message]
[message]
speaker=Drogan
message= _ "I understand it well enough to know that it makes all who embrace it evil."
[/message]
[message]
speaker=Malin Keshar
message= _ "There is no point in arguing with one so obstinate. We can only show Drogan the error of his ways through force."
[/message]
[/then]
[else]
[message]
speaker=Dela Keshar
message= _ "Malin! First you abandon us to the orcs on your mad quest for necromancy, then you heartlessly murder Drogan, and now... now you even kidnap the villagers and corrupt them with your sorcery! How low have you fallen?"
[/message]
[message]
speaker=unit
message= _ "I joined Malin of my own free will! The orcs would have overrun you if not for Malins powers!"
female_message= _ "female^I joined Malin of my own free will! The orcs would have overrun you if not for Malins powers!"
[/message]
[message]
speaker=Dela Keshar
message= _ "You necromancers defile the bodies of the dead and slaughter the innocent for your sick perversions. Do you not see the depravity that you have become, Malin?"
[/message]
[message]
speaker=Malin Keshar
message= _ "..."
[/message]
[message]
speaker=Dela Keshar
message= _ "No quip about how we do not understand you? No comment about your moral superiority? Nothing to say at all? I can only hope you are so quiet when I kill you."
[/message]
[/else]
[/if]
[/event]
[event]
name=moveto
[filter]
side=1
x,y=30,14
x,y=17,22
[/filter]
[message]
@ -330,22 +534,47 @@
[then]
[message]
speaker=Malin Keshar
message= _ "Behold, Drogan! I have slain the last orc chieftain. Do you trust my word now?"
message= _ "Behold, Drogan! I have slain the orcish chieftain. Do you trust me now?"
[/message]
[message]
speaker=Drogan
message= _ "You have saved us the trouble of killing those worthless orcs ourselves; for that I thank you. But you cannot return to Parthyn, Malin."
message= _ "At least you have not completely lost your humanity by allying yourself with the orcs. But you cannot return to Parthyn, Malin. No necromancer will ever be welcome here."
[/message]
[message]
speaker=Malin Keshar
message= _ "What! You still do not trust my word? Well, perhaps you have lost sight of the true threat. The orcs will not be gone forever, and without me, how will the town stand? You jeopardize its very safety. Attack him!"
message= _ "What?! You ungrateful cur! You would sack the city and let all of our people die, and for what? Only to spurn something you do not understand? You are a fool. Parthyn will only be under greater danger with you leading it. If the town is to survive, <i>you</i> are the one who must leave!"
[/message]
[message]
speaker=Dela
message= _ "Have you lost your mind, Malin? Theres no way were going to banish Drogan!"
[/message]
[message]
speaker=Drogan
message= _ "Malin, in truth, I do not want to fight you as one of my former friends. Leave Parthyn. I will not ask you again."
[/message]
[message]
speaker=Malin Keshar
message= _ "Your choice, not mine. If you refuse to leave by your own volition, then it will have to be by force. Attack him!"
[/message]
[show_objectives][/show_objectives]
[/then]
[else]
[message]
speaker=narrator
message= _ "The orc was carrying some gold."
[/message]
[gold]
side=1
{QUANTITY amount 60 50 40}
[/gold]
[endlevel]
result=victory
bonus=no
@ -358,6 +587,7 @@
# Dela Keshar can't actually die here, she needs to reappear in
# Alone At Last. It's not easy to get to this contingency, which
# is why we settle for a relatively crude fallback here.
# This is also an alternative victory condition.
[event]
name=last breath
[filter]
@ -366,18 +596,24 @@
[message]
speaker=Dela Keshar
message= _ "I am defeated but not dead, foul thing that was once my brother. Watch your back, because I will be coming for you..."
message= _ "I am defeated but not dead, foul thing that was once my brother. Watch your back, because I will come for you and I will kill you..."
[/message]
[move_unit]
id=Dela Keshar
to_x,to_y=1,20
to_x,to_y=1,25
[/move_unit]
[kill]
id=Dela Keshar
animate=no
[/kill]
[endlevel]
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
# Defeat Conditions
@ -385,6 +621,9 @@
name=die
[filter]
side=3,4
[not]
id=Drogan
[/not]
[/filter]
[filter_second]
side=1
@ -418,6 +657,8 @@
id=Drogan
[/filter]
{INCIDENTAL_MUSIC the_dangerous_symphony.ogg}
[message]
speaker=Malin Keshar
message= _ "See what your traitorous ways have won you, Drogan?"
@ -425,7 +666,27 @@
[message]
speaker=Dela Keshar
message= _ "You will pay for Drogans death. Now that I have seen the true evil to which you have come, I will commit every guardsman to your demise. It pains me to think that you were once my brother."
message= _ "Drogan, no! Malin, you monster, how could you just murder Drogan in cold blood?"
[/message]
[message]
speaker=Malin Keshar
message= _ "He chose this fate for himself! I merely retaliated in turn!"
[/message]
[message]
speaker=Dela Keshar
message= _ "How could you possibly think Drogan was the traitor when you are the one attacking Parthyn?"
[/message]
[message]
speaker=Malin Keshar
message= _ "What? I have not harmed even a single villager or guardsman besides Drogan! I am only trying to help, but none of you will listen to reason!"
[/message]
[message]
speaker=Dela Keshar
message= _ "There is no reason to be had with someone who embraces evil so shamelessly! You will pay for Drogans death!"
[/message]
[if]
@ -433,18 +694,18 @@
[then]
[message]
speaker=Malin Keshar
message= _ "Even with my new power, I cannot fight the entire town as well as the orcs. I must flee to the west to find Darken Volk!"
message= _ "Even with my new powers, I cannot fight the entire town as well as the orcs. I must flee to the west to find Darken Volk!"
[/message]
[/then]
[else]
[message]
speaker=Malin Keshar
message= _ "Even with my new power, I cannot fight the entire town. I must flee to the west to find Darken Volk!"
message= _ "Even with my new powers, I cannot fight the entire town on my own. I must flee to the west to find Darken Volk!"
[/message]
[/else]
[/if]
{HIGHLIGHT_IMAGE 13 1 scenery/signpost.png ()}
{HIGHLIGHT_IMAGE 16 1 scenery/signpost.png ()}
[objectives]
side=1
@ -460,19 +721,23 @@
description= _ "Death of Malin Keshar"
[/objective]
{TURNS_RUN_OUT}
[gold_carryover]
bonus=no
carryover_percentage=40
[/gold_carryover]
[/objectives]
{INCIDENTAL_MUSIC loyalists.ogg}
{PLACE_IMAGE "items/bones.png" $x1 $y1}
{VARIABLE loc.x $x1}
{VARIABLE loc.y $y1}
[event]
name=moveto
[filter]
id=Malin Keshar
x,y=13,1
x,y=16,1
[/filter]
[endlevel]
@ -481,6 +746,87 @@
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[event]
name=moveto
[filter]
id=Malin Keshar
x,y=$loc.x,$loc.y
[/filter]
[animate_unit]
[filter]
id=Malin Keshar
[/filter]
[primary_attack]
range=ranged
[/primary_attack]
flag=attack
[/animate_unit]
[delay]
time=400
[/delay]
{REMOVE_IMAGE $loc.x $loc.y}
[unit]
type=Ghoul
id=DroganGhoul
name= _ "Drogan"
x,y=$loc.x,$loc.y
side=1
animate=yes
[/unit]
[message]
speaker=DroganGhoul
# po: This is just some guttural sound that a ghoul might make since it can't actually talk
message= _ "Grahhhuralug..." # wmllint: no spellcheck
[/message]
[message]
speaker=Malin Keshar
message= _ "As ugly in death as he was in life. This is proof that Drogan was evil!"
[/message]
[message]
speaker=Dela Keshar
message= _ "What have you done?! Killing Drogan was not enough — you had to defile his body as well? How could you turn him into such a... a twisted, abominable thing? I cannot believe how depraved you have become!"
[/message]
[message]
speaker=Malin Keshar
message= _ "What you see on the outside reflects the inside. It is an ugly truth, but it is not my fault if you cannot accept it!"
[/message]
[/event]
[/event]
[event]
name=time over
[unit]
type=Orcish Warlord
side=2
x,y=17,2
id=OWarlord
canrecruit=yes
animate=yes
facing=se
[/unit]
{GENERIC_UNIT 3 (Orcish Slurbow) 16 1} {FACING se}
{GENERIC_UNIT 3 (Direwolf Rider) 15 2} {FACING se}
{GENERIC_UNIT 3 (Goblin Pillager) 17 1} {FACING se}
{GENERIC_UNIT 3 (Goblin Knight) 16 2} {FACING se}
[message]
speaker=OWarlord
message= _ "Look what we have here! A human city on the verge of collapse and a necromancer with only a few, paltry minions at his command. The wolves will feed well tonight!"
[/message]
[message]
speaker=Malin Keshar
message= _ "More orcs, and powerful ones at that! Alas, it will be impossible for me to outrun their riders..."
[/message]
[/event]
[event]
@ -491,13 +837,13 @@
[then]
[message]
speaker=Dela Keshar
message= _ "While our forces must stay here to fight off your pet orcs, when we are done I shall come after you. You are my brother no longer."
message= _ "Flee while you still can, Malin the Damned! When I have defeated these orcs and secured Parthyn against further raids, you can be sure that I will hunt you down. You are my brother no longer."
[/message]
[/then]
[else]
[message]
speaker=Dela Keshar
message= _ "While our forces must stay here and make sure the orcs are routed, when we are done I shall come after you. You are my brother no longer."
message= _ "Flee while you still can, Malin the Damned! When I have secured Parthyn against further raids, you can be sure that I will hunt you down. You are my brother no longer."
[/message]
[/else]
[/if]
@ -505,15 +851,18 @@
[message]
speaker=Malin Keshar
# wmllint: local spelling Zephrin
message= _ "Gods of Darkness, how did it come to this? My own sister determined on my death. Nothing has gone right since... since that day the fat toad Zephrin mocked my up-country accent and I lost my temper and cursed him with boils. <i>“A life curse goes beyond a joke,”</i> they said. <i>“Poor judgment,”</i> they said, and expelled me from the Academy."
message= _ "O Gods, how did it come to this? My own sister determined to personally see to my demise. Banished from Parthyn, my country, my home... spurned by my people, whom I have given everything for... nothing has gone right ever since I got into an argument with that fat, orc-loving toad Zephrin and tried to curse him. I was only testing my new spell on him! It was only supposed to be a simple curse! How was I supposed to know it would kill him? Blasted Academy."
[/message]
[message]
speaker=Malin Keshar
message= _ "Now the only being who still wants to keep me alive is a necromancer. Curse them all! Live or die, Ill have my revenge on those that have wronged me."
message= _ "... Now the only being who still wants to see me alive is a necromancer. Im beginning to think that Im the one who was cursed..."
[/message]
{CLEAR_VARIABLE malin_used_necromancy}
{CLEAR_VARIABLE orc_leader_store}
{CLEAR_VARIABLE fallback_orc_leader}
{CLEAR_VARIABLE loc}
[/event]
{HERODEATH_MALIN}

View file

@ -45,6 +45,15 @@
[/image]
#enddef
#define NEW_JOURNEY_BLUE X Y
[image]
x,y={X},{Y}
file=misc/new-journey-blue.png
delay=300
centered=yes
[/image]
#enddef
#define JOURNEY_01_NEW
{NEW_BATTLE 866 693}
#enddef
@ -163,29 +172,42 @@
#define JOURNEY_06_NEW
{JOURNEY_05_OLD}
{NEW_JOURNEY_BLUE 1095 276}
{NEW_JOURNEY_BLUE 1082 300}
{NEW_JOURNEY 1088 288}
{NEW_JOURNEY_BLUE 1072 325}
{NEW_JOURNEY 1077 312}
{NEW_JOURNEY_BLUE 1065 351}
{NEW_JOURNEY 1068 338}
{NEW_JOURNEY_BLUE 1061 377}
{NEW_JOURNEY 1062 364}
{NEW_JOURNEY_BLUE 1058 405}
{NEW_JOURNEY 1060 391}
{NEW_JOURNEY_BLUE 1052 430}
{NEW_JOURNEY 1057 418}
{NEW_JOURNEY_BLUE 1043 456}
{NEW_JOURNEY 1048 442}
{NEW_JOURNEY_BLUE 1033 483}
{NEW_JOURNEY 1039 469}
{NEW_JOURNEY_BLUE 1020 509}
{NEW_JOURNEY 1027 497}
{NEW_JOURNEY_BLUE 1005 532}
{NEW_JOURNEY 1013 521}
{NEW_JOURNEY_BLUE 992 556}
{NEW_JOURNEY 998 544}
{NEW_JOURNEY_BLUE 970 568}
{NEW_JOURNEY 985 567}
{NEW_JOURNEY 988 596}
{NEW_JOURNEY 1006 619}
{NEW_JOURNEY 1027 641}
{NEW_JOURNEY 1036 668}
{NEW_JOURNEY 1026 700}
{NEW_JOURNEY 1017 725}
{NEW_JOURNEY 991 723}
{NEW_JOURNEY 966 720}
{NEW_JOURNEY 940 715}
{NEW_JOURNEY 915 709}
{NEW_JOURNEY 890 702}
{NEW_JOURNEY_BLUE 950 585}
{NEW_JOURNEY 986 594}
{NEW_JOURNEY 980 622}
{NEW_JOURNEY_BLUE 926 596}
{NEW_JOURNEY 965 645}
{NEW_JOURNEY 941 657}
{NEW_JOURNEY_BLUE 901 605}
{NEW_JOURNEY 914 660}
{NEW_JOURNEY 888 655}
{NEW_JOURNEY_BLUE 883 624}
{NEW_JOURNEY 868 666}
{NEW_BATTLE 866 693}
#enddef
@ -203,17 +225,13 @@
{OLD_JOURNEY 1013 521}
{OLD_JOURNEY 998 544}
{OLD_JOURNEY 985 567}
{OLD_JOURNEY 988 596}
{OLD_JOURNEY 1006 619}
{OLD_JOURNEY 1027 641}
{OLD_JOURNEY 1036 668}
{OLD_JOURNEY 1026 700}
{OLD_JOURNEY 1017 725}
{OLD_JOURNEY 991 723}
{OLD_JOURNEY 966 720}
{OLD_JOURNEY 940 715}
{OLD_JOURNEY 915 709}
{OLD_JOURNEY 890 702}
{OLD_JOURNEY 986 594}
{OLD_JOURNEY 980 622}
{OLD_JOURNEY 965 645}
{OLD_JOURNEY 941 657}
{OLD_JOURNEY 914 660}
{OLD_JOURNEY 888 655}
{OLD_JOURNEY 868 666}
{OLD_BATTLE 866 693}
#enddef