WC2 recall costs
It's fine to give this object also to remaining enemies. (It's only unneccessary, as they are deleted afterwards.) Though when side 4 is a human side it is useful.
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@ -11,7 +11,7 @@ end
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-- the implementation of the addons reduces recall cost mechanic.
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function wesnoth.wml_actions.wc2_set_recall_cost(cfg)
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for i,u in ipairs(wesnoth.units.find_on_map { side = "1,2,3" }) do
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for i,u in ipairs(wesnoth.units.find_on_map { side = "1,2,3,4" }) do
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add_rc_object(u)
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end
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end
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