Moved dialogue message down.
Added [store_side] tag, which takes 'variable' and 'side' as keys, and stores data to variable.gold, variable.income, variable.name, and variable.team_name.
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parent
0c03aee531
commit
29c2de603d
1 changed files with 17 additions and 2 deletions
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@ -480,9 +480,24 @@ bool event_handler::handle_event_command(const queued_event& event_info,
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}
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}
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}
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//stores of some attributes of a side: gold, income, team name
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else if(cmd == "store_side") {
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const std::string& side = cfg["side"];
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wassert(state_of_game != NULL);
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std::string var_name = cfg["variable"];
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var_name = utils::interpolate_variables_into_string(var_name, *state_of_game);
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const int side_num = lexical_cast_default<int>(side,1);
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const size_t team_index = side_num-1;
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if(team_index < teams->size()) {
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state_of_game->get_variable(var_name+".gold") = lexical_cast_default<std::string>((*teams)[team_index].gold(),"");
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state_of_game->get_variable(var_name+".income") = lexical_cast_default<std::string>((*teams)[team_index].income(),"");
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state_of_game->get_variable(var_name+".name") = (*teams)[team_index].name();
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state_of_game->get_variable(var_name+".team_name") = (*teams)[team_index].team_name();
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}
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}
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//command to store gold into a variable
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else if(cmd == "store_gold") {
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WRN_NG << "[store_gold] tag is now deprecated; use [store_side] instead.\n";
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const std::string& side = cfg["side"];
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std::string var_name = cfg["variable"];
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if(var_name.empty()) {
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@ -1193,7 +1208,7 @@ bool event_handler::handle_event_command(const queued_event& event_info,
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option_chosen = gui::show_dialog(*screen,surface,caption,msg,
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options.empty() ? gui::MESSAGE : gui::OK_ONLY,
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options.empty() ? NULL : &options,
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NULL, "", NULL, 256, NULL, NULL, -1, map_area.y);
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NULL, "", NULL, 256, NULL, NULL, -1, map_area.y+4);
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LOG_DP << "showed dialog...\n";
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