Update changelogs for earlier commit.

This commit is contained in:
Ignacio R. Morelle 2008-12-10 20:38:21 +00:00
parent 8cca0df0f1
commit 29bd240fe2
2 changed files with 3 additions and 0 deletions

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@ -59,6 +59,7 @@ Version 1.5.6+svn:
is measured in milliseconds. (feature #10449)
* Miscellaneous and bug fixes:
* Fixed replays for single-player campaigns (bug #12005).
* Fixed the restart-replay button causing an assertion failure.
* New memory allocator introduced to the engine. It should
produce 5-10% savings in memory usage on 64-bit systems.
* Included extra headers for certain g++ versions (patch #1113).

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@ -38,6 +38,8 @@ Version 1.5.6+svn:
* Fixed single-player campaign scenario replays.
* Fixed random memory corruption/assertion failure/massive memory leak
due to story screens.
* The reset-to-beginning replay control button does not cause
a crash anymore.
Version 1.5.6:
* Campaigns