diff --git a/po/wesnoth-aoi/en_GB.po b/po/wesnoth-aoi/en_GB.po index 2f6153590d1..9d326f5af4c 100644 --- a/po/wesnoth-aoi/en_GB.po +++ b/po/wesnoth-aoi/en_GB.po @@ -3,7 +3,7 @@ msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-02-04 16:39 UTC\n" -"PO-Revision-Date: 2018-09-12 16:16+1000\n" +"PO-Revision-Date: 2019-01-23 17:34+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -12,7 +12,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:11 @@ -37,8 +37,10 @@ msgstr "" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:20 +#, fuzzy +#| msgid "(Rookie level, 7 scenarios.)" msgid "(Novice level, 7 scenarios.)" -msgstr "(Novice level, 7 scenarios.)" +msgstr "(Rookie level, 7 scenarios.)" #. [campaign]: id=An_Orcish_Incursion #: data/campaigns/An_Orcish_Incursion/_main.cfg:22 @@ -334,7 +336,7 @@ msgstr "Finally! Got him!" #. [message]: race=elf #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:234 msgid "Lord!" -msgstr "Lord" +msgstr "Lord!" #. [message]: speaker=Erlornas #: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:239 @@ -1502,5 +1504,45 @@ msgstr "" msgid "Hint:" msgstr "Hint:" +#~ msgid "" +#~ "My lord, none of our healers have experience on the battlefield. It " +#~ "pleases me that they are safe, but if we should embark on a campaign then " +#~ "we will surely need them alongside us in the battles ahead." +#~ msgstr "" +#~ "My lord, none of our healers have experience on the battlefield. It " +#~ "pleases me that they are safe, but if we should embark on a campaign then " +#~ "we will surely need them alongside us in the battles ahead." + +#~ msgid "" +#~ "female^My lord, none of our healers have experience on the battlefield. " +#~ "It pleases me that they are safe, but if we should embark on a campaign " +#~ "then we will surely need them alongside us in the battles ahead." +#~ msgstr "" +#~ "My lord, none of our healers have experience on the battlefield. It " +#~ "pleases me that they are safe, but if we should embark on a campaign then " +#~ "we will surely need them alongside us in the battles ahead." + +#~ msgid "" +#~ "My lord, none of our surviving healers have experience on the " +#~ "battlefield. It pains me to suggest that we should risk another, but if " +#~ "we should embark on a campaign then we will surely need them alongside us " +#~ "in the battles ahead." +#~ msgstr "" +#~ "My lord, none of our surviving healers have experience on the " +#~ "battlefield. It pains me to suggest that we should risk another, but if " +#~ "we should embark on a campaign then we will surely need them alongside us " +#~ "in the battles ahead." + +#~ msgid "" +#~ "female^My lord, none of our surviving healers have experience on the " +#~ "battlefield. It pains me to suggest that we should risk another, but if " +#~ "we should embark on a campaign then we will surely need them alongside us " +#~ "in the battles ahead." +#~ msgstr "" +#~ "My lord, none of our surviving healers have experience on the " +#~ "battlefield. It pains me to suggest that we should risk another, but if " +#~ "we should embark on a campaign then we will surely need them alongside us " +#~ "in the battles ahead." + #~ msgid "Wizards" #~ msgstr "Wizards" diff --git a/po/wesnoth-did/en_GB.po b/po/wesnoth-did/en_GB.po index cfb951fd5e6..59f0e6dfda7 100644 --- a/po/wesnoth-did/en_GB.po +++ b/po/wesnoth-did/en_GB.po @@ -3,7 +3,7 @@ msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-02-04 16:39 UTC\n" -"PO-Revision-Date: 2018-02-10 01:53+1100\n" +"PO-Revision-Date: 2019-01-23 17:57+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -12,7 +12,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.0.6\n" +"X-Generator: Poedit 2.2.1\n" #. [scenario]: id=11_Descent_into_Darkness #. [campaign]: id=Descent_into_Darkness @@ -427,12 +427,17 @@ msgstr "" #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:379 +#, fuzzy +#| msgid "" +#| "Begone, now. I’ve no wish to be forced to send the soldiers after you. " +#| "Your father would turn in his grave did he see the end to which you’ve " +#| "come." msgid "" "Begone, now. I’ve no wish to be forced to send the soldiers after you. Your " "father would be ashamed to see the end to which you’ve come." msgstr "" "Begone, now. I’ve no wish to be forced to send the soldiers after you. Your " -"father would be ashamed to see the end to which you’ve come." +"father would turn in his grave did he see the end to which you’ve come." #. [message]: speaker=Drogan #: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:385 @@ -1696,9 +1701,14 @@ msgstr "" #. [objective]: condition=win #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:314 +#, fuzzy +#| msgid "" +#| "Move Malin Keshar or Darken Volk through the passageway in the northwest " +#| "leading to the great hall" msgid "Move through the passageway in the northwest leading to the great hall" msgstr "" -"Move through the passageway in the north-west leading to the great hall" +"Move Malin Keshar or Darken Volk through the passageway in the north-west " +"leading to the great hall" #. [message]: speaker=unit #: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:338 @@ -2603,8 +2613,10 @@ msgstr "" #. [message]: role=second #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:579 +#, fuzzy +#| msgid "I guess we’ll never know for sure." msgid "I guess we'll never know for sure." -msgstr "I suppose we'll never know for sure." +msgstr "I suppose we’ll never know for sure." #. [message]: speaker=Foolish Hero #: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:587 @@ -2742,6 +2754,235 @@ msgstr "" "As dawn breaks, the city guards force their way into the manor and capture " "the two necromancers." +#~ msgid "" +#~ "We should all be glad to see you gone, necromancer. I detest having " +#~ "fought by your side." +#~ msgstr "" +#~ "We should all be glad to see you gone, necromancer. I detest having " +#~ "fought by your side." + +#~ msgid "Retrieve the book and escape" +#~ msgstr "Retrieve the book and escape" + +#~ msgid "I have found the book, master! It is here." +#~ msgstr "I have found the book, master! It is here." + +#~ msgid "Good! Guard it with your unlife while I come to fetch it." +#~ msgstr "Good! Guard it with your unlife while I come to fetch it." + +#~ msgid "Good! Guard it with your life while I come to fetch it." +#~ msgstr "Good! Guard it with your life while I come to fetch it." + +#~ msgid "Telemon the Slayer" +#~ msgstr "Telemon the Slayer" + +#~ msgid "Foul necromancer! Your time has come!" +#~ msgstr "Foul necromancer! Your time has come!" + +#~ msgid "" +#~ "Reinforcements! I took too long to retrieve that book and now I have no " +#~ "way to win this battle..." +#~ msgstr "" +#~ "Reinforcements! I took too long to retrieve that book and now I have no " +#~ "way to win this battle..." + +#~ msgid "" +#~ "Mal Keshar has had time to study the book, learning how his apprentices " +#~ "can become liches with less reliance on luck than Malin’s own " +#~ "transformation." +#~ msgstr "" +#~ "Mal Keshar has had time to study the book, learning how his apprentices " +#~ "can become liches with less reliance on luck than Malin’s own " +#~ "transformation." + +#~ msgid "" +#~ "Mal Keshar continues to study the book, and re-reads the final entry." +#~ msgstr "" +#~ "Mal Keshar continues to study the book, and re-reads the final entry." + +#~ msgid "" +#~ "“I realize now... the world is not ready for our knowledge. I give up " +#~ "on all of them. I am going to live in the old troll city and learn the " +#~ "applications of mountain fire. In some future time, less conservative " +#~ "attitudes will dominate, and I can certainly afford to wait. In the " +#~ "meantime, we are doing what we can to hasten that day.”" +#~ msgstr "" +#~ "“I realize now... the world is not ready for our knowledge. I give up " +#~ "on all of them. I am going to live in the old troll city and learn the " +#~ "applications of mountain fire. In some future time, less conservative " +#~ "attitudes will dominate, and I can certainly afford to wait. In the " +#~ "meantime, we are doing what we can to hasten that day.”" + +#~ msgid "" +#~ "“As for me, I have placed some spells on my journal to help keep it " +#~ "from harm, and I will make it conspicuous on this battlefield. I hope " +#~ "that it will eventually make its way into the hands of someone in Tath " +#~ "who is willing to learn.”" +#~ msgstr "" +#~ "“As for me, I have placed some spells on my journal to help keep it " +#~ "from harm, and I will make it conspicuous on this battlefield. I hope " +#~ "that it will eventually make its way into the hands of someone in Tath " +#~ "who is willing to learn.”" + +#~ msgid "" +#~ "That final entry in the book gnaws at Mal Keshar. While he was being used " +#~ "by Darken Volk as a pawn, both of them were being using as pawns by the " +#~ "author of the book itself." +#~ msgstr "" +#~ "That final entry in the book gnaws at Mal Keshar. While he was being used " +#~ "by Darken Volk as a pawn, both of them were being using as pawns by the " +#~ "author of the book itself." + +#~ msgid "" +#~ "The book’s author had left it for a foolish hero to pick up, and the " +#~ "spells protecting it had been strong enough to resist the mages of Tath. " +#~ "Mal Keshar had already made several copies of the book and had no further " +#~ "need of the original; if he allowed another foolish hero to take it, " +#~ "would another student eventually follow in his footsteps? Could the " +#~ "author’s plan work? Might liches eventually be accepted in society, if he " +#~ "simply waited?" +#~ msgstr "" +#~ "The book’s author had left it for a foolish hero to pick up, and the " +#~ "spells protecting it had been strong enough to resist the mages of Tath. " +#~ "Mal Keshar had already made several copies of the book and had no further " +#~ "need of the original; if he allowed another foolish hero to take it, " +#~ "would another student eventually follow in his footsteps? Could the " +#~ "author’s plan work? Might liches eventually be accepted in society, if he " +#~ "simply waited?" + +#~ msgid "Allow an enemy unit to take the book" +#~ msgstr "Allow an enemy unit to take the book" + +#~ msgid "" +#~ "To turn a necromancer into a lich, right-click on it while it is in a " +#~ "castle." +#~ msgstr "" +#~ "To turn a necromancer into a lich, right-click on it while it is in a " +#~ "castle." + +#~ msgid "Make Into a Lich" +#~ msgstr "Make Into a Lich" + +#~ msgid "You can only do this in a castle." +#~ msgstr "You can only do this in a castle." + +#~ msgid "That’s an evil grimoire!" +#~ msgstr "That’s an evil grimoire!" + +#~ msgid "Burn it." +#~ msgstr "Burn it." + +#~ msgid "(faking pain) Aaargh!" +#~ msgstr "(faking pain) Aaargh!" + +#~ msgid "It’s not catching fire, sir." +#~ msgstr "It’s not catching fire, sir." + +#~ msgid "" +#~ "But it seems to be hurting the lich. Bring it with us, retreat and let " +#~ "the mages destroy this." +#~ msgstr "" +#~ "But it seems to be hurting the lich. Bring it with us, retreat and let " +#~ "the mages destroy this." + +#~ msgid "It’s paper, but it won’t burn." +#~ msgstr "It’s paper, but it won’t burn." + +#~ msgid "" +#~ "But it seems to be hurting the lich. Grab it, retreat and throw it on a " +#~ "bigger fire. Once we’ve burnt it, maybe the lich will be weaker." +#~ msgstr "" +#~ "But it seems to be hurting the lich. Grab it, retreat and throw it on a " +#~ "bigger fire. Once we’ve burnt it, maybe the lich will be weaker." + +#~ msgid "" +#~ "Bring it with us, and let’s retreat. Once it’s burned with faerie fire, " +#~ "maybe the lich will be weakened." +#~ msgstr "" +#~ "Bring it with us, and let’s retreat. Once it’s burned with faerie fire, " +#~ "maybe the lich will be weakened." + +#~ msgid "That’s an evil grimoire, bound in iron." +#~ msgstr "That’s an evil grimoire, bound in iron." + +#~ msgid "Destroy it." +#~ msgstr "Destroy it." + +#~ msgid "My hammer can’t dent it and my axe can’t cut the paper." +#~ msgstr "My hammer can’t dent it and my axe can’t cut the paper." + +#~ msgid "" +#~ "But it seems to be hurting the lich. Bring it with us, retreat and let " +#~ "the forge destroy it." +#~ msgstr "" +#~ "But it seems to be hurting the lich. Bring it with us, retreat and let " +#~ "the forge destroy it." + +#~ msgid "The skull on that book looks good." +#~ msgstr "The skull on that book looks good." + +#~ msgid "Idiot." +#~ msgstr "Idiot." + +#~ msgid "" +#~ "Uuuuuh, I can’t pull the skull off the book, but that lich screams when I " +#~ "try." +#~ msgstr "" +#~ "Uuuuuh, I can’t pull the skull off the book, but that lich screams when I " +#~ "try." + +#~ msgid "Defend me, my minions! Get the book! Aaargh!" +#~ msgstr "Defend me, my minions! Get the book! Aaargh!" + +#~ msgid "" +#~ "Bring it with you and retreat, let’s take our time smashing that book." +#~ msgstr "" +#~ "Bring it with you and retreat, let’s take our time smashing that book." + +#~ msgid "Epilogue" +#~ msgstr "Epilogue" + +#~ msgid "" +#~ "The foolish hero was tricked, and left believing both that the book could " +#~ "be destroyed, and that the lich might be weakened by doing so." +#~ msgstr "" +#~ "The foolish hero was tricked, and left believing both that the book could " +#~ "be destroyed, and that the lich might be weakened by doing so." + +#~ msgid "" +#~ "Safely outside the cave, the foolish hero tried to destroy the book. None " +#~ "of the attempts left so much as a dent or char, yet each attempt caused " +#~ "another scream to echo from the cave mouth. Finally the cave entrance " +#~ "collapsed, and everything was still." +#~ msgstr "" +#~ "Safely outside the cave, the foolish hero tried to destroy the book. None " +#~ "of the attempts left so much as a dent or char, yet each attempt caused " +#~ "another scream to echo from the cave mouth. Finally the cave entrance " +#~ "collapsed, and everything was still." + +#~ msgid "" +#~ "Years pass. Every summer when the mountain passes become clear, humans, " +#~ "elves and dwarves patrol to repel orcish raiders. Undead no longer " +#~ "trouble the patrols, and memories of the lich fade to become just " +#~ "background in the tale of the brave hero’s victory." +#~ msgstr "" +#~ "Years pass. Every summer when the mountain passes become clear, humans, " +#~ "elves and dwarves patrol to repel orcish raiders. Undead no longer " +#~ "trouble the patrols, and memories of the lich fade to become just " +#~ "background in the tale of the brave hero’s victory." + +#~ msgid "" +#~ "Rumors circulate that fortune smiles on those patrols. That when attacked " +#~ "by orcs at night, it sometimes seems that more blades than just the " +#~ "patrol’s own are fighting the orcs." +#~ msgstr "" +#~ "Rumours circulate that fortune smiles on those patrols. That when " +#~ "attacked by orcs at night, it sometimes seems that more blades than just " +#~ "the patrol’s own are fighting the orcs." + +#~ msgid "Lich" +#~ msgstr "Lich" + #~ msgid "short sword" #~ msgstr "short sword" diff --git a/po/wesnoth-ei/en_GB.po b/po/wesnoth-ei/en_GB.po index e894697887f..e79da8a31bc 100644 --- a/po/wesnoth-ei/en_GB.po +++ b/po/wesnoth-ei/en_GB.po @@ -8,7 +8,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-03-27 01:26 UTC\n" -"PO-Revision-Date: 2017-03-20 07:24+1100\n" +"PO-Revision-Date: 2019-01-23 17:58+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 1.8.12\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:13 @@ -74,8 +74,10 @@ msgstr "" #. [campaign]: id=Eastern_Invasion #: data/campaigns/Eastern_Invasion/_main.cfg:24 +#, fuzzy +#| msgid "(Novice level, 16 scenarios.)" msgid "(Intermediate level, 16 scenarios.)" -msgstr "(Intermediate level, 16 scenarios.)" +msgstr "(Novice level, 16 scenarios.)" #. [about] #: data/campaigns/Eastern_Invasion/_main.cfg:28 @@ -544,14 +546,18 @@ msgstr "Where are we? I can’t see where we are going." #. [message]: speaker=Dacyn #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188 +#, fuzzy +#| msgid "" +#| "This is an old escape route for the outpost. Unfortunately these caves " +#| "are currently inhabited by trolls, who are blocking our path through the " +#| "tunnel." msgid "" "This is an old escape tunnel for the outpost; unfortunately these caves are " "currently inhabited by trolls. Now hurry, we have to move quickly; the " "undead will surely follow us down here." msgstr "" -"This is an old escape tunnel for the outpost; unfortunately these caves are " -"currently inhabited by trolls. Now hurry, we have to move quickly; the " -"undead will surely follow us down here." +"This is an old escape route for the outpost. Unfortunately these caves are " +"currently inhabited by trolls, who are blocking our path through the tunnel." #. [message]: speaker=Gweddry #: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:193 @@ -4024,6 +4030,17 @@ msgstr "I am not suited to using this item! Let another take it." msgid "Holy Amulet" msgstr "Holy Amulet" +#~| msgid "Hurry up. We must get across before these undead slaughter us!" +#~ msgid "We must make haste to escape before the undead catch up." +#~ msgstr "We must make haste to escape before the undead catch up." + +#~ msgid "" +#~ "Very well. The best of luck in your battle. Gweddry, we may be able to " +#~ "avoid the bulk of the trolls by going through the dwarves’ tunnel." +#~ msgstr "" +#~ "Very well. The best of luck in your battle. Gweddry, we may be able to " +#~ "avoid the bulk of the trolls by going through the dwarves’ tunnel." + #~ msgid "axe" #~ msgstr "axe" diff --git a/po/wesnoth-help/en_GB.po b/po/wesnoth-help/en_GB.po index f2bb6c32141..f6940c6afe9 100644 --- a/po/wesnoth-help/en_GB.po +++ b/po/wesnoth-help/en_GB.po @@ -9,7 +9,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-03-27 04:26+0300\n" -"PO-Revision-Date: 2018-09-12 16:38+1000\n" +"PO-Revision-Date: 2019-01-23 18:12+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -18,7 +18,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [time]: id=underground #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:495 @@ -1561,7 +1561,18 @@ msgstr "" #| "Guard'. A full list of installed campaigns can be found via the " #| "text='Campaign' option on the main menu. As Wesnoth can be " #| "quite challenging, you may wish to start on easy before progressing to " -#| "higher difficulties." +#| "higher difficulties.\n" +#| "\n" +#| "Campaigns are grouped by text='level' and " +#| "text='difficulty'. For example, text='Heir to " +#| "the Throne' is ‘Novice’ level, and is playable at three " +#| "difficulties: ‘Beginner’, ‘Normal’, and ‘Challenging’. The level of a " +#| "campaign indicates what degree of proficiency in the game mechanics (such " +#| "as dst='movement' text='zones of control' and " +#| "dst='time_of_day' text='time of day') is assumed. The " +#| "difficulty indicates how challenging the scenarios will be to a veteran " +#| "player: at higher difficulties, the obstacles to victory will be higher " +#| "and overcoming them will require more skillful play." msgid "" "Wesnoth is comprised of a series of battles, called scenarios, that " "pit your troops against the troops of one or more adversaries. Multiple " @@ -1597,7 +1608,18 @@ msgstr "" "Guard'. A full list of installed campaigns can be found via the " "text='Campaign' option on the main menu. As Wesnoth can be " "quite challenging, you may wish to start on easy before progressing to " -"higher difficulties." +"higher difficulties.\n" +"\n" +"Campaigns are grouped by text='level' and " +"text='difficulty'. For example, text='Heir to the " +"Throne' is ‘Novice’ level, and is playable at three difficulties: " +"‘Beginner’, ‘Normal’, and ‘Challenging’. The level of a campaign indicates " +"what degree of proficiency in the game mechanics (such as " +"dst='movement' text='zones of control' and dst='time_of_day' " +"text='time of day') is assumed. The difficulty indicates how " +"challenging the scenarios will be to a veteran player: at higher " +"difficulties, the obstacles to victory will be higher and overcoming them " +"will require more skilful play." #. [topic]: id=..gameplay #: data/core/help.cfg:176 @@ -1714,7 +1736,7 @@ msgstr "" #| "battle, and at times during it, you will need to recruit dst='.." #| "units' text='units' into your army. To recruit, you must have your " #| "leader (for instance, Konrad in the text='Heir to the Throne' campaign) on the keep hex of a dst='terrain_castle' " +#| "italic> campaign) on the keep hex of a dst='..terrain_castle' " #| "text='castle'. Then you may recruit by either choosing " #| "text='Recruit' from the menu or right-clicking on a hex and " #| "selecting text='Recruit'. This brings up the recruit menu, " @@ -1736,7 +1758,7 @@ msgstr "" "and at times during it, you will need to recruit dst='..units' " "text='units' into your army. To recruit, you must have your leader " "(for instance, Konrad in the text='Heir to the Throne' " -"campaign) on the keep hex of a dst='terrain_castle' text='castle'dst='..terrain_castle' text='castle'. Then you may recruit by either choosing text='Recruit' " "from the menu or right-clicking on a hex and selecting text='Recruit'. This brings up the recruit menu, which lists units available for " @@ -2128,8 +2150,8 @@ msgstr "" #| "zone of control in the hexes immediately surrounding it, and any enemy " #| "unit entering those hexes immediately ends its movement. Learning how to " #| "use zones of control to your advantage is an important part of Wesnoth, " -#| "as only dst='ability_skirmisher' text='skirmishers' can ignore " -#| "zones of control." +#| "as only dst='ability_skirmisherskirmisher' text='skirmishers' " +#| "can ignore zones of control." msgid "" "\n" "\n" @@ -2148,8 +2170,8 @@ msgstr "" "of control in the hexes immediately surrounding it, and any enemy unit " "entering those hexes immediately ends its movement. Learning how to use " "zones of control to your advantage is an important part of Wesnoth, as only " -"dst='ability_skirmisher' text='skirmishers' can ignore zones of " -"control." +"dst='ability_skirmisherskirmisher' text='skirmishers' can ignore " +"zones of control." #. [topic]: id=movement #: data/core/help.cfg:261 @@ -2686,12 +2708,16 @@ msgstr "" #. [topic]: id=time_of_day #: data/core/help.cfg:351 +#, fuzzy +#| msgid "" +#| "Some role-playing scenarios take place indoors — these regions are " +#| "similarly intermediate.\n" msgid "" "Some role-playing scenarios take place indoors — these regions are similarly " "intermediate." msgstr "" "Some role-playing scenarios take place indoors — these regions are similarly " -"intermediate." +"intermediate.\n" #. [topic]: id=healing #: data/core/help.cfg:358 @@ -2734,8 +2760,8 @@ msgstr "" #| msgid "" #| "\n" #| "• text='Villages': A unit which starts a turn in a village " -#| "or oasis will heal 8HP. If the unit is poisoned, the poison will be cured " -#| "instead." +#| "or dst='terrain_oasis' text='oasis' will heal 8HP. If the unit " +#| "is poisoned, the poison will be cured instead." msgid "" "\n" "• Villages: A unit which starts a turn in a village or oasis will " @@ -2743,11 +2769,17 @@ msgid "" msgstr "" "\n" "• text='Villages': A unit which starts a turn in a village or " -"oasis will heal 8HP. If the unit is poisoned, the poison will be cured " -"instead." +"dst='terrain_oasis' text='oasis' will heal 8HP. If the unit is " +"poisoned, the poison will be cured instead." #. [topic]: id=healing #: data/core/help.cfg:362 +#, fuzzy +#| msgid "" +#| "\n" +#| "• dst='ability_regeneratesregenerates' text='Regeneration': " +#| "Certain units (such as trolls) will automatically heal 8HP every turn. If " +#| "the unit is poisoned, the poison will be cured instead." msgid "" "\n" "• dst='ability_regenerates' text='Regeneration': Certain units " @@ -2755,9 +2787,9 @@ msgid "" "poisoned, the poison will be cured instead." msgstr "" "\n" -"• dst='ability_regenerates' text='Regeneration': Certain units " -"(such as trolls) will automatically heal 8HP every turn. If the unit is " -"poisoned, the poison will be cured instead." +"• dst='ability_regeneratesregenerates' text='Regeneration': " +"Certain units (such as trolls) will automatically heal 8HP every turn. If " +"the unit is poisoned, the poison will be cured instead." #. [topic]: id=healing #: data/core/help.cfg:363 @@ -2765,10 +2797,10 @@ msgstr "" #| msgid "" #| "\n" #| "• text='Healing units': Units with the " -#| "dst='ability_heals +4' text='Heals' ability will heal each " -#| "allied adjacent unit, usually dst='ability_heals +4' text='4HP' or dst='ability_heals +8' text='8HP' per turn, or prevent " -#| "Poison from causing that unit damage." +#| "dst='ability_healingheals +4' text='Heals' ability will heal " +#| "each allied adjacent unit, usually dst='ability_healingheals +4' " +#| "text='4HP' or dst='ability_healingheals +8' text='8HP' " +#| "per turn, or prevent Poison from causing that unit damage." msgid "" "\n" "• Healing units: Units with the dst='ability_heals +4' " @@ -2777,10 +2809,11 @@ msgid "" "text='8HP' per turn, or prevent Poison from causing that unit damage." msgstr "" "\n" -"• text='Healing units': Units with the dst='ability_heals " -"+4' text='Heals' ability will heal each allied adjacent unit, usually " -"dst='ability_heals +4' text='4HP' or dst='ability_heals +8' " -"text='8HP' per turn, or prevent Poison from causing that unit damage." +"• text='Healing units': Units with the " +"dst='ability_healingheals +4' text='Heals' ability will heal each " +"allied adjacent unit, usually dst='ability_healingheals +4' text='4HP' or dst='ability_healingheals +8' text='8HP' per turn, or " +"prevent Poison from causing that unit damage." #. [topic]: id=healing #: data/core/help.cfg:364 @@ -2788,9 +2821,9 @@ msgstr "" #| msgid "" #| "\n" #| "• text='Curing units': Units with the " -#| "dst='ability_cures' text='cures' ability will cure Poison in " -#| "all allied adjacent units (in preference to healing, if it has that " -#| "ability as well)." +#| "dst='ability_curingcures' text='cures' ability will cure " +#| "Poison in all allied adjacent units (in preference to healing, if it has " +#| "that ability as well)." msgid "" "\n" "• Curing units: Units with the dst='ability_cures' text='cures'text='Curing units': Units with the dst='ability_cures' " -"text='cures' ability will cure Poison in all allied adjacent units (in " -"preference to healing, if it has that ability as well)." +"• text='Curing units': Units with the " +"dst='ability_curingcures' text='cures' ability will cure Poison " +"in all allied adjacent units (in preference to healing, if it has that " +"ability as well)." #. [topic]: id=healing #: data/core/help.cfg:365 @@ -6918,30 +6952,86 @@ msgstr "" msgid "+1 max HP" msgstr "+1 max HP" -#~ msgid "" -#~ "\n" -#~ "\n" -#~ "
text='Fundamentals of Gameplay'
\n" -#~ "\n" -#~ msgstr "" -#~ "\n" -#~ "\n" -#~ "
text='Fundamentals of Gameplay'
\n" -#~ "\n" - -#~ msgid "" -#~ "\n" -#~ "\n" -#~ "
text='Modifications'
" -#~ msgstr "" -#~ "\n" -#~ "\n" -#~ "
text='Modifications'
" +#~ msgid "righteous rage" +#~ msgstr "righteous rage" #~| msgid "" -#~| "\n" -#~| "\n" -#~| "
text='Creator Resources'
" +#~| "Whether used offensively or defensively, this attack presses the " +#~| "engagement until one of the combatants is slain, or 30 rounds of attacks " +#~| "have occurred." +#~ msgid "" +#~ "Whether used offensively or defensively, this attack presses the " +#~ "engagement until one of the champions is slain, or 30 rounds of attacks " +#~ "have occurred." +#~ msgstr "" +#~ "Whether used offensively or defensively, this attack presses the " +#~ "engagement until one of the champions is slain, or 30 rounds of attacks " +#~ "have occurred." + +#~| msgid "first strike" +#~ msgid "true strike" +#~ msgstr "true strike" + +#~| msgid "" +#~| "This attack always has a 70% chance to hit regardless of the defensive " +#~| "ability of the unit being attacked." +#~ msgid "" +#~ "This attack always has a 70% chance to hit regardless of the defensive " +#~ "ability of the champion being attacked." +#~ msgstr "" +#~ "This attack always has a 70% chance to hit regardless of the defensive " +#~ "ability of the champion being attacked." + +#~| msgid "Great Ocean" +#~ msgid "Great River" +#~ msgstr "Great River" + +#~| msgid "" +#~| "The continent on which the dst='kingdom_wesnoth' text='Kingdom of " +#~| "Wesnoth' lies. Its west coast is surrounded by the " +#~| "dst='great_ocean' text='Great Ocean'." +#~ msgid "" +#~ "The Great River forms the boundary between the dst='kingdom_wesnoth' " +#~ "text='Kingdom of Wesnoth' and the dst='northlands' " +#~ "text='Northlands'. It empties to the dst='great_ocean' " +#~ "text='Great Ocean' at dst='elensefar' text='Elensefar'." +#~ msgstr "" +#~ "The Great River forms the boundary between the dst='kingdom_wesnoth' " +#~ "text='Kingdom of Wesnoth' and the dst='northlands' " +#~ "text='Northlands'. It empties to the dst='great_ocean' " +#~ "text='Great Ocean' at dst='elensefar' text='Elensefar'." + +#~ msgid "" +#~ "\n" +#~ "\n" +#~ "
text='Fundamentals of Gameplay'
\n" +#~ "\n" +#~ msgstr "" +#~ "\n" +#~ "\n" +#~ "
text='Fundamentals of Gameplay'
\n" +#~ "\n" + +#~ msgid "" +#~ "Finally, units with the dst='ability_illuminationilluminates' " +#~ "text='illuminates' ability and terrain features such as " +#~ "dst='terrain_lava' text='lava' change the time of day bonus " +#~ "around them." +#~ msgstr "" +#~ "Finally, units with the dst='ability_illuminationilluminates' " +#~ "text='illuminates' ability and terrain features such as " +#~ "dst='terrain_lava' text='lava' change the time of day bonus " +#~ "around them." + +#~ msgid "" +#~ "\n" +#~ "\n" +#~ "
text='Modifications'
" +#~ msgstr "" +#~ "\n" +#~ "\n" +#~ "
text='Modifications'
" + #~ msgid "" #~ "\n" #~ "\n" diff --git a/po/wesnoth-httt/en_GB.po b/po/wesnoth-httt/en_GB.po index 98c281d1e21..a8e31821a8a 100644 --- a/po/wesnoth-httt/en_GB.po +++ b/po/wesnoth-httt/en_GB.po @@ -8,7 +8,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-03-17 18:30 UTC\n" -"PO-Revision-Date: 2018-09-12 16:30+1000\n" +"PO-Revision-Date: 2019-01-23 18:12+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=Heir_To_The_Throne #: data/campaigns/Heir_To_The_Throne/_main.cfg:9 @@ -9170,6 +9170,10 @@ msgstr "" "Delfador raised the child Konrad under the protection of the Elves, watching " "sadly as Asheviere’s reign of terror over the land began..." +#~| msgid "Sleeping Gryphon" +#~ msgid "Meeting point" +#~ msgstr "Meeting point" + #~ msgid "" #~ "That noise was made by no troll! What manner of beast makes its den in " #~ "these forsaken caves?" @@ -9232,11 +9236,6 @@ msgstr "" #~ "fetch the Sceptre and return to the surface with haste, before the lava " #~ "under our feet consumes us." -#~| msgid "" -#~| "A noble by birth, the Princess has learnt swordplay with the greatest " -#~| "generals, and battle tactics with the greatest sages, making her both a " -#~| "great combatant and a leader. Now battle-hardened and strong of will, " -#~| "she can aid those around her in the art of combat." #~ msgid "" #~ "A noble by birth, the Princess has learnt swordplay with the greatest " #~ "generals and battle tactics with the greatest sages, making her both a " diff --git a/po/wesnoth-l/en_GB.po b/po/wesnoth-l/en_GB.po index 8ca0743094a..7cc90012990 100644 --- a/po/wesnoth-l/en_GB.po +++ b/po/wesnoth-l/en_GB.po @@ -6,7 +6,7 @@ msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-02-04 16:40 UTC\n" -"PO-Revision-Date: 2018-09-12 16:33+1000\n" +"PO-Revision-Date: 2019-01-23 18:13+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -15,7 +15,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=Liberty #: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11 @@ -71,8 +71,10 @@ msgstr "" #. [campaign]: id=Liberty #: data/campaigns/Liberty/_main.cfg:28 +#, fuzzy +#| msgid "(Novice level, 8 scenarios.)" msgid "(Intermediate level, 8 scenarios.)" -msgstr "(Intermediate level, 8 scenarios.)" +msgstr "(Novice level, 8 scenarios.)" #. [about] #: data/campaigns/Liberty/_main.cfg:31 diff --git a/po/wesnoth-lib/en_GB.po b/po/wesnoth-lib/en_GB.po index e4f35551c7b..fdd07b78ac2 100644 --- a/po/wesnoth-lib/en_GB.po +++ b/po/wesnoth-lib/en_GB.po @@ -8,7 +8,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-03-27 04:26+0300\n" -"PO-Revision-Date: 2018-09-12 16:34+1000\n" +"PO-Revision-Date: 2019-01-23 18:14+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -17,7 +17,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario #. [terrain_type]: id=fence @@ -249,14 +249,19 @@ msgstr "Desert Sands" #. [terrain_type]: id=desert #: data/core/terrain.cfg:298 +#, fuzzy +#| msgid "" +#| "text='Deserts' have a somewhat different composition " +#| "than small sand pits or beaches, however for gameplay purposes they are " +#| "identical. See dst='..terrain_sand' text='sand'." msgid "" "text='Deserts' have a somewhat different composition than " "small sand pits or beaches, however for gameplay purposes they are " "identical. See dst='terrain_sand' text='sand'." msgstr "" "text='Deserts' have a somewhat different composition than " -"small sand pits or beaches, however for gameplay purposes they are " -"identical. See dst='terrain_sand' text='sand'." +"small sand pits or beaches, however for game-play purposes they are " +"identical. See dst='..terrain_sand' text='sand'." #. [terrain_type]: id=sand_beach #. [terrain_type]: id=sand @@ -2565,8 +2570,10 @@ msgstr "Difficulty" #. [scroll_label]: id=message #: data/gui/window/campaign_difficulty.cfg:83 +#, fuzzy +#| msgid "Select difficulty:" msgid "Select difficulty level:" -msgstr "Select difficulty level:" +msgstr "Select difficulty:" #. [label] #: data/gui/window/chat_log.cfg:36 @@ -2694,7 +2701,7 @@ msgstr "Lawful Bonus:" #. [grid] #: data/gui/window/custom_tod.cfg:339 msgid "Red:" -msgstr "Red" +msgstr "Red:" #. [grid] #: data/gui/window/custom_tod.cfg:340 @@ -7594,6 +7601,12 @@ msgstr "" #~ "Speed at which unit moves and animations play when ‘Accelerated speed’ is " #~ "enabled or when Shift is held down in-game" +#~ msgid "Filter:" +#~ msgstr "Filter:" + +#~ msgid "Filters on hotkey description." +#~ msgstr "Filters on hot-key description." + #~ msgid "Available at main menu" #~ msgstr "Available at main menu" @@ -7607,21 +7620,18 @@ msgstr "" #~ "Disabling this increases CPU usage to 100% but may slightly improve " #~ "performance at high resolutions" -#~| msgid "Rename Unit" #~ msgid "Rename" #~ msgstr "Rename" #~ msgid "The maximum text width is less than 1." #~ msgstr "The maximum text width is less than 1." -#~| msgid "sort^Ascending" #~ msgid "ascending" #~ msgstr "ascending" #~ msgid "oldest to newest" #~ msgstr "oldest to newest" -#~| msgid "sort^Descending" #~ msgid "descending" #~ msgstr "descending" @@ -7631,7 +7641,10 @@ msgstr "" #~ msgid "active_modifications^None" #~ msgstr "None" -#~| msgid "Modifications:" +#~| msgid "The selected game has no sides!" +#~ msgid "The selected file is corrupt: " +#~ msgstr "The selected file is corrupt: " + #~ msgid "Modifications: " #~ msgstr "Modifications: " @@ -7639,7 +7652,6 @@ msgstr "" #~ msgstr "" #~ "The lua console can only be used in debug mode! (Run ':debug' first)" -#~| msgid "Lua Console" #~ msgid "lua console" #~ msgstr "lua console" @@ -7652,14 +7664,12 @@ msgstr "" #~ msgid "Era" #~ msgstr "Era" -#~| msgid "Lobby" #~ msgid "lobby" #~ msgstr "lobby" #~ msgid "number of players^$min to $max" #~ msgstr "$min to $max" -#~| msgid "Quit game" #~ msgid "this game" #~ msgstr "this game" @@ -7868,9 +7878,6 @@ msgstr "" #~ msgid "sort^By first upload" #~ msgstr "By first upload" -#~ msgid "Filter:" -#~ msgstr "Filter:" - #~ msgid "Seed:" #~ msgstr "Seed:" diff --git a/po/wesnoth-low/en_GB.po b/po/wesnoth-low/en_GB.po index 0710565f5d5..723096795b4 100644 --- a/po/wesnoth-low/en_GB.po +++ b/po/wesnoth-low/en_GB.po @@ -6,7 +6,7 @@ msgstr "" "Project-Id-Version: wescamp-i 18n\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2018-03-27 01:26 UTC\n" -"PO-Revision-Date: 2016-07-25 13:08+1000\n" +"PO-Revision-Date: 2019-01-23 18:14+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -15,7 +15,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 1.8.8\n" +"X-Generator: Poedit 2.2.1\n" #. [campaign]: id=LOW, type=hybrid #: data/campaigns/Legend_of_Wesmere/_main.cfg:49 @@ -42,8 +42,10 @@ msgstr "" #. [campaign]: id=LOW, type=hybrid #: data/campaigns/Legend_of_Wesmere/_main.cfg:53 +#, fuzzy +#| msgid "(Hard level, 18 scenarios.)" msgid "(Intermediate level, 18 scenarios.)" -msgstr "(Intermediate level, 18 scenarios.)" +msgstr "(Hard level, 18 scenarios.)" #. [campaign]: id=LOW, type=hybrid #: data/campaigns/Legend_of_Wesmere/_main.cfg:55 diff --git a/po/wesnoth-manpages/en_GB.po b/po/wesnoth-manpages/en_GB.po index 4e04a75866b..c7e497b5aea 100644 --- a/po/wesnoth-manpages/en_GB.po +++ b/po/wesnoth-manpages/en_GB.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: en_GB\n" "POT-Creation-Date: 2018-02-12 20:02+0300\n" -"PO-Revision-Date: 2018-09-12 16:42+1000\n" +"PO-Revision-Date: 2019-01-23 18:45+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -19,7 +19,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.1.1\n" +"X-Generator: Poedit 2.2.1\n" #. type: TH #: doc/man/wesnoth.6:16 @@ -107,9 +107,10 @@ msgstr "OPTIONS" #. type: TP #: doc/man/wesnoth.6:45 -#, no-wrap +#, fuzzy, no-wrap +#| msgid "B<--bunzip2>I<\\ infile.bz2>" msgid "B<--bunzip>I<\\ infile.bz2>" -msgstr "B<--bunzip>I<\\ infile.bz2>" +msgstr "B<--bunzip2>I<\\ infile.bz2>" #. type: Plain text #: doc/man/wesnoth.6:51 @@ -122,9 +123,10 @@ msgstr "" #. type: TP #: doc/man/wesnoth.6:51 -#, no-wrap +#, fuzzy, no-wrap +#| msgid "B<--bzip2>I<\\ infile>" msgid "B<--bzip>I<\\ infile>" -msgstr "B<--bzip>I<\\ infile>" +msgstr "B<--bzip2>I<\\ infile>" #. type: Plain text #: doc/man/wesnoth.6:57 @@ -238,12 +240,16 @@ msgstr "B<-e[>IB<],\\ --editor[>I<=file>B<]>" #. type: Plain text #: doc/man/wesnoth.6:89 +#, fuzzy +#| msgid "" +#| "start the in-game map editor directly. If I is specified, " +#| "equivalent to B<-l> B<--load>." msgid "" "start the in-game map editor directly. If I is specified, equivalent " "to B<-l --load>" msgstr "" "start the in-game map editor directly. If I is specified, equivalent " -"to B<-l --load>" +"to B<-l> B<--load>." #. type: TP #: doc/man/wesnoth.6:89 @@ -423,12 +429,16 @@ msgstr "B<--max-fps>I<\\ fps>" #. type: Plain text #: doc/man/wesnoth.6:159 +#, fuzzy +#| msgid "" +#| "the number of frames per second the game can show, the value should be " +#| "between B<1> and B<1000>, the default is the monitor's refresh rate." msgid "" "the number of frames per second the game can show, the value should be " "between I<1> and I<1000>, the default is the monitor's refresh rate." msgstr "" "the number of frames per second the game can show, the value should be " -"between I<1> and I<1000>, the default is the monitor's refresh rate." +"between B<1> and B<1000>, the default is the monitor's refresh rate." #. type: TP #: doc/man/wesnoth.6:159 @@ -458,9 +468,10 @@ msgstr "load the test mp scenarios." #. type: TP #: doc/man/wesnoth.6:168 -#, no-wrap +#, fuzzy, no-wrap +#| msgid "B<--nodelay>" msgid "B<--no-delay>" -msgstr "B<--no-delay>" +msgstr "B<--nodelay>" #. type: Plain text #: doc/man/wesnoth.6:172 @@ -580,6 +591,16 @@ msgstr "B<-p,\\ --preprocess>I<\\ source-file/folder>B<\\ >I" # TODO: port changes to the original #. type: Plain text #: doc/man/wesnoth.6:214 +#, fuzzy +#| msgid "" +#| "preprocesses a specified file/folder. For each file(s) a plain .cfg file " +#| "and a processed .cfg file will be written in specified target directory. " +#| "If a folder is specified, it will be preprocessed recursively based on " +#| "the known preprocessor rules. The common macros from the \"data/core/" +#| "macros\" directory will be preprocessed before the specified resources. " +#| "Example: B<-p ~/wesnoth/data/campaigns/tutorial ~/result.> For details " +#| "regarding the preprocessor visit: https://wiki.wesnoth.org/" +#| "PreprocessorRef#Command-line_preprocessor." msgid "" "preprocesses a specified file/folder. For each file(s) a plain .cfg file and " "a processed .cfg file will be written in specified target directory. If a " @@ -597,7 +618,7 @@ msgstr "" "directory will be preprocessed before the specified resources. Example: B<-" "p ~/wesnoth/data/campaigns/tutorial ~/result.> For details regarding the " "preprocessor visit: https://wiki.wesnoth.org/PreprocessorRef#Command-" -"line_preprocessor" +"line_preprocessor." #. type: TP #: doc/man/wesnoth.6:214 @@ -661,8 +682,10 @@ msgstr "B<-r\\ >IBIB<,\\ --resolution\\ >IBI" #. type: Plain text #: doc/man/wesnoth.6:243 +#, fuzzy +#| msgid "sets the screen resolution. Example: B<-r> B<800x600>." msgid "sets the screen resolution. Example: B<-r 800x600>" -msgstr "sets the screen resolution. Example: B<-r 800x600>" +msgstr "sets the screen resolution. Example: B<-r> B<800x600>." #. type: TP #: doc/man/wesnoth.6:243 @@ -672,6 +695,11 @@ msgstr "B<--render-image>I<\\ image>B<\\ >I" #. type: Plain text #: doc/man/wesnoth.6:246 +#, fuzzy +#| msgid "" +#| "takes a valid wesnoth 'image path string' with image path functions, and " +#| "outputs to a .png file. Image path functions are documented at https://" +#| "wiki.wesnoth.org/ImagePathFunctionWML." msgid "" "takes a valid wesnoth 'image path string' with image path functions, and " "outputs to a .png file. Outputs to a windows .bmp file if the filename ends " @@ -679,9 +707,8 @@ msgid "" "at https://wiki.wesnoth.org/ImagePathFunctionWML." msgstr "" "takes a valid wesnoth 'image path string' with image path functions, and " -"outputs to a .png file. Outputs to a windows .bmp file if the file name ends " -"with .bmp or if libpng is not available. Image path functions are documented " -"at https://wiki.wesnoth.org/ImagePathFunctionWML." +"outputs to a .png file. Image path functions are documented at https://wiki." +"wesnoth.org/ImagePathFunctionWML." #. type: TP #: doc/man/wesnoth.6:246 @@ -700,18 +727,23 @@ msgstr "" #. type: TP #: doc/man/wesnoth.6:249 -#, no-wrap +#, fuzzy, no-wrap +#| msgid "B<--rng-seed>I<\\ number>" msgid "B<--rng-seed>I<\\ seed>" -msgstr "B<--rng-seed>I<\\ seed>" +msgstr "B<--rng-seed>I<\\ number>" #. type: Plain text #: doc/man/wesnoth.6:253 +#, fuzzy +#| msgid "" +#| "seeds the random number generator with I. Example: B<--rng-seed> " +#| "B<0>." msgid "" "seeds the random number generator with number EargE. Example: B<--" "rng-seed 0>" msgstr "" -"seeds the random number generator with number EargE. Example: B<--" -"rng-seed 0>" +"seeds the random number generator with I. Example: B<--rng-seed> " +"B<0>." #. type: TP #: doc/man/wesnoth.6:253 @@ -734,12 +766,16 @@ msgstr "B<-s[>IB<],\\ --server[>I<=host>B<]>" #. type: Plain text #: doc/man/wesnoth.6:264 +#, fuzzy +#| msgid "" +#| "connects to the specified host if any, otherwise connect to the first " +#| "server in preferences. Example: B<--server> B." msgid "" "connects to the specified host if any, otherwise connect to the first server " "in preferences. Example: B<--server server.wesnoth.org>" msgstr "" "connects to the specified host if any, otherwise connect to the first server " -"in preferences. Example: B<--server server.wesnoth.org>" +"in preferences. Example: B<--server> B." #. type: TP #: doc/man/wesnoth.6:264 @@ -937,9 +973,10 @@ msgstr "" #. type: TP #: doc/man/wesnoth.6:340 -#, no-wrap +#, fuzzy, no-wrap +#| msgid "B<--ai-config>I<\\ number>B<:>I" msgid "B<--ai_config>I<\\ number>B<:>I" -msgstr "B<--ai_config>I<\\ number>B<:>I" +msgstr "B<--ai-config>I<\\ number>B<:>I" #. type: Plain text #: doc/man/wesnoth.6:343 @@ -1219,8 +1256,10 @@ msgstr "SEE ALSO" #. Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #. type: Plain text #: doc/man/wesnothd.6:15 +#, fuzzy +#| msgid "B(6)" msgid "B(6)." -msgstr "B(6)." +msgstr "B(6)" #. type: TH #: doc/man/wesnothd.6:16 @@ -2007,8 +2046,10 @@ msgstr "" #. type: Plain text #: doc/man/wesnothd.6:286 +#, fuzzy +#| msgid "B(6)" msgid "B(6)." -msgstr "B(6)." +msgstr "B(6)" #~ msgid "B<--all-translations>" #~ msgstr "B<--all-translations>" @@ -2020,6 +2061,43 @@ msgstr "B(6)." #~ "Show all translations in the in-game language selection list, even if " #~ "they are deemed insufficiently complete." +#~ msgid "B<--campaign-skip-story>" +#~ msgstr "B<--campaign-skip-story>" + +#~ msgid "" +#~ "Skip [story] screens and dialog through the end of the B event." +#~ msgstr "" +#~ "Skip [story] screens and dialogue through the end of the B event." + +#~| msgid "B<--log-strict>" +#~ msgid "B<--clock>" +#~ msgstr "B<--clock>" + +#~ msgid "Adds the option to show a clock for testing the drawing timer." +#~ msgstr "Adds the option to show a clock for testing the drawing timer." + +#~| msgid "B<--userconfig-dir>I<\\ name>" +#~ msgid "B<--config-dir>I<\\ name>" +#~ msgstr "B<--config-dir>I<\\ name>" + +#~ msgid "Deprecated, use B<--userdata-dir>." +#~ msgstr "Deprecated, use B<--userdata-dir>." + +#~| msgid "B<--userconfig-path>" +#~ msgid "B<--config-path>" +#~ msgstr "B<--config-path>" + +#~| msgid "B<--userdata-path>" +#~ msgid "Deprecated, use B<--userdata-path>." +#~ msgstr "Deprecated, use B<--userdata-path>." + +#~| msgid "B<-d, --debug>" +#~ msgid "B<--debug-lua>" +#~ msgstr "B<--debug-lua>" + +#~ msgid "enables some Lua debugging mechanisms" +#~ msgstr "enables some Lua debugging mechanisms" + #~ msgid "" #~ "sets the severity level of the log domains. B can be used to match " #~ "any log domain. Available levels: B,\\ B,\\ B,\\ " @@ -2033,6 +2111,76 @@ msgstr "B(6)." #~ "domains, but B is set to B by default unless combined " #~ "with the B<-d> option." +#~| msgid "B<--no-delay>" +#~ msgid "B<--new-widgets>" +#~ msgstr "B<--new-widgets>" + +#~ msgid "" +#~ "there is a new WIP widget toolkit, this option enables it. This is very " +#~ "experimental, don't fill bug reports since most are known. Parts of the " +#~ "library are deemed stable and will work without this switch." +#~ msgstr "" +#~ "there is a new WIP widget tool-kit, this option enables it. This is very " +#~ "experimental, don't fill bug reports since most are known. Parts of the " +#~ "library are deemed stable and will work without this switch." + +#~| msgid "B<--gzip>I<\\ infile>" +#~ msgid "B<--plugin>I<\\ script>" +#~ msgstr "B<--plugin>I<\\ script>" + +#~ msgid "" +#~ "(experimental) load a I