Made a patch which tries .utf8 locales when setting the locale
(i.e. de_DE.utf8 in addition to de_DE) and also added an "alternates" WML tag to [locale], which works like e.g. "alternates=de_LI, de_LU, de_CH, de_AT" for de_DE.
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parent
221c63690e
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28fe8144f5
3 changed files with 34 additions and 9 deletions
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@ -1,4 +1,5 @@
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[locale]
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name="Deutsch"
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locale=de_DE
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alternates=de_LI, de_LU, de_CH, de_AT
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[/locale]
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@ -95,7 +95,8 @@ bool load_language_list()
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config::const_child_itors langs = cfg.child_range("locale");
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for(;langs.first != langs.second; ++langs.first) {
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known_languages.push_back(
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language_def((**langs.first)["locale"], (**langs.first)["name"], (**langs.first)["dir"]));
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language_def((**langs.first)["locale"], (**langs.first)["name"], (**langs.first)["dir"],
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(**langs.first)["alternates"]));
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}
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return true;
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@ -106,7 +107,8 @@ std::vector<language_def> get_languages()
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return known_languages;
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}
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static void wesnoth_setlocale(int category, std::string const &slocale)
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static void wesnoth_setlocale(int category, std::string const &slocale,
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std::vector<std::string> const *alternates)
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{
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char const *locale = slocale.c_str();
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// FIXME: ideally we should check LANGUAGE and on first invocation
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@ -161,12 +163,29 @@ static void wesnoth_setlocale(int category, std::string const &slocale)
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locale = xlocale.c_str();
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}
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#endif
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char* res = setlocale (category, locale);
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char *res = NULL;
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char const *try_loc = locale;
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std::vector<std::string>::const_iterator i;
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if (alternates) i = alternates->begin();
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while (true) {
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res = setlocale(category, try_loc);
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if (res) break;
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std::string utf8 = std::string(try_loc) + std::string(".utf8");
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try_loc = utf8.c_str();
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res = setlocale(category, try_loc);
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if (res) break;
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if (!alternates) break;
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if (i == alternates->end()) break;
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try_loc = i->c_str();
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i++;
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}
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if (res == NULL)
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std::cerr << "WARNING: setlocale() failed for "
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<< locale << ".\n";
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else
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std::cerr << "set locale to " << locale << "\n";
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std::cerr << "set locale to " << try_loc << "\n";
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}
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bool set_language(const language_def& locale)
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@ -180,8 +199,8 @@ bool set_language(const language_def& locale)
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config cfg;
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current_language = locale;
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wesnoth_setlocale(LC_MESSAGES, locale.localename);
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wesnoth_setlocale(LC_COLLATE, locale.localename);
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wesnoth_setlocale(LC_MESSAGES, locale.localename, &locale.alternates);
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wesnoth_setlocale(LC_COLLATE, locale.localename, &locale.alternates);
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// fill string_table (should be moved somwhere else some day)
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try {
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@ -223,7 +242,7 @@ const language_def& get_locale()
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const std::string& prefs_locale = preferences::language();
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if(prefs_locale.empty() == false) {
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wesnoth_setlocale(LC_MESSAGES, prefs_locale);
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wesnoth_setlocale(LC_MESSAGES, prefs_locale, NULL);
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for(std::vector<language_def>::const_iterator i = known_languages.begin();
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i != known_languages.end(); ++i) {
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if (prefs_locale == i->localename)
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@ -14,6 +14,7 @@
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#define LANGUAGE_HPP_INCLUDED
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#include "tstring.hpp"
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#include "serialization/string_utils.hpp"
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#include <map>
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#include <string>
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@ -28,10 +29,14 @@ class config;
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struct language_def
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{
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language_def() {}
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language_def(const std::string& name, const t_string& lang, const std::string& dir) :
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language_def(const std::string& name, const t_string& lang, const std::string& dir,
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const std::string &salternates = "") :
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localename(name), language(lang), rtl(dir == "rtl")
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{}
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{
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alternates = utils::split(salternates);
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}
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std::string localename;
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std::vector<std::string> alternates;
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t_string language;
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bool rtl; // A right to left language? (e.g: Hebrew)
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bool operator== (const language_def&) const;
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