EI: use "bonus objective" instead of "optional objective" (#8947)
"optional" may imply that the scenario will be completed once this objective is finished, which is not accurate for these scenarios.
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5 changed files with 8 additions and 10 deletions
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@ -163,7 +163,7 @@
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condition=win
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[/objective]
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[objective]
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{OPTIONAL_OBJECTIVE_CAPTION}
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{BONUS_OBJECTIVE_CAPTION}
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description= _ "Kill Addogin (bonus reward)"
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condition=win
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[show_if]
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@ -429,7 +429,7 @@
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condition=win
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[/objective]
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[objective]
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{OPTIONAL_OBJECTIVE_CAPTION}
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{BONUS_OBJECTIVE_CAPTION}
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#po: when initially shown there are 6 imprisoned knights, the text doesn't change as they're freed
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description= _ "Rescue the imprisoned knights"
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condition=win
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@ -268,7 +268,7 @@
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condition=win
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[/objective]
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[objective]
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{OPTIONAL_OBJECTIVE_CAPTION}
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{BONUS_OBJECTIVE_CAPTION}
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#po: two male dwarves
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description= _ "Move Dolburras next to Pelathsil."
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condition=win
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@ -432,7 +432,7 @@
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condition=win
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[/objective]
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[objective]
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{OPTIONAL_OBJECTIVE_CAPTION}
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{BONUS_OBJECTIVE_CAPTION}
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description= _ "Move Grug next to an enemy ogre."
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condition=win
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[show_if]
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@ -1267,12 +1267,7 @@
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condition=win
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[/objective]
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[objective]
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{OPTIONAL_OBJECTIVE_CAPTION}
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description= _ "Capture villages and build up an army before attacking."
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condition=win
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[/objective]
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[objective]
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{OPTIONAL_OBJECTIVE_CAPTION}
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{BONUS_OBJECTIVE_CAPTION}
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description= _ "Loot Addogin’s smugglers’ caches."
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condition=win
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[show_if]
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@ -1291,6 +1286,9 @@
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[note]
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description= _ "Enemy leaders are idle until first sighted, but will then abandon their keep and attack you."
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[/note]
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[note]
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description= _ "It may be wise to capture villages and build up an army before attacking."
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[/note]
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[/objectives]
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[event]
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