EI: use "bonus objective" instead of "optional objective" (#8947)

"optional" may imply that the scenario will be completed once this objective is finished, which is not accurate for these scenarios.
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Dalas121 2024-06-01 15:57:19 -07:00 committed by GitHub
parent e293e9874d
commit 28f93b4b8d
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5 changed files with 8 additions and 10 deletions

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@ -163,7 +163,7 @@
condition=win
[/objective]
[objective]
{OPTIONAL_OBJECTIVE_CAPTION}
{BONUS_OBJECTIVE_CAPTION}
description= _ "Kill Addogin (bonus reward)"
condition=win
[show_if]

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@ -429,7 +429,7 @@
condition=win
[/objective]
[objective]
{OPTIONAL_OBJECTIVE_CAPTION}
{BONUS_OBJECTIVE_CAPTION}
#po: when initially shown there are 6 imprisoned knights, the text doesn't change as they're freed
description= _ "Rescue the imprisoned knights"
condition=win

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@ -268,7 +268,7 @@
condition=win
[/objective]
[objective]
{OPTIONAL_OBJECTIVE_CAPTION}
{BONUS_OBJECTIVE_CAPTION}
#po: two male dwarves
description= _ "Move Dolburras next to Pelathsil."
condition=win

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@ -432,7 +432,7 @@
condition=win
[/objective]
[objective]
{OPTIONAL_OBJECTIVE_CAPTION}
{BONUS_OBJECTIVE_CAPTION}
description= _ "Move Grug next to an enemy ogre."
condition=win
[show_if]

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@ -1267,12 +1267,7 @@
condition=win
[/objective]
[objective]
{OPTIONAL_OBJECTIVE_CAPTION}
description= _ "Capture villages and build up an army before attacking."
condition=win
[/objective]
[objective]
{OPTIONAL_OBJECTIVE_CAPTION}
{BONUS_OBJECTIVE_CAPTION}
description= _ "Loot Addogins smugglers caches."
condition=win
[show_if]
@ -1291,6 +1286,9 @@
[note]
description= _ "Enemy leaders are idle until first sighted, but will then abandon their keep and attack you."
[/note]
[note]
description= _ "It may be wise to capture villages and build up an army before attacking."
[/note]
[/objectives]
[event]